mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-25 00:22:39 +00:00
Made the abilities easier to tweak and somewhat less copypasta. They're still for() loops though. Check the changelog for additional details.
120 lines
3.5 KiB
Plaintext
120 lines
3.5 KiB
Plaintext
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
|
|
|
|
/obj/item/weapon/storage/lockbox
|
|
name = "lockbox"
|
|
desc = "A locked box."
|
|
icon_state = "lockbox+l"
|
|
item_state = "syringe_kit"
|
|
w_class = 4
|
|
max_w_class = 3
|
|
max_combined_w_class = 14 //The sum of the w_classes of all the items in this storage item.
|
|
storage_slots = 4
|
|
req_access = list(access_armory)
|
|
var/locked = 1
|
|
var/broken = 0
|
|
var/icon_locked = "lockbox+l"
|
|
var/icon_closed = "lockbox"
|
|
var/icon_broken = "lockbox+b"
|
|
|
|
|
|
/obj/item/weapon/storage/lockbox/attackby(obj/item/weapon/W, mob/user, params)
|
|
if (W.GetID())
|
|
if(src.broken)
|
|
user << "<span class='danger'>It appears to be broken.</span>"
|
|
return
|
|
if(src.allowed(user))
|
|
src.locked = !( src.locked )
|
|
if(src.locked)
|
|
src.icon_state = src.icon_locked
|
|
user << "<span class='danger'>You lock the [src.name]!</span>"
|
|
return
|
|
else
|
|
src.icon_state = src.icon_closed
|
|
user << "<span class='danger'>You unlock the [src.name]!</span>"
|
|
return
|
|
else
|
|
user << "<span class='danger'>Access Denied.</span>"
|
|
return
|
|
if(!locked)
|
|
..()
|
|
else
|
|
user << "<span class='danger'>It's locked!</span>"
|
|
return
|
|
|
|
/obj/item/weapon/storage/lockbox/MouseDrop(over_object, src_location, over_location)
|
|
if (locked)
|
|
src.add_fingerprint(usr)
|
|
usr << "<span class='warning'>It's locked!</span>"
|
|
return 0
|
|
..()
|
|
|
|
/obj/item/weapon/storage/lockbox/emag_act(mob/user)
|
|
if(!broken)
|
|
broken = 1
|
|
locked = 0
|
|
desc += "It appears to be broken."
|
|
icon_state = src.icon_broken
|
|
if(user)
|
|
visible_message("<span class='warning'>\The [src] has been broken by [user] with an electromagnetic card!</span>")
|
|
return
|
|
/obj/item/weapon/storage/lockbox/show_to(mob/user)
|
|
if(locked)
|
|
user << "<span class='warning'>It's locked!</span>"
|
|
else
|
|
..()
|
|
return
|
|
|
|
//Check the destination item type for contentto.
|
|
/obj/item/weapon/storage/lockbox/storage_contents_dump_act(obj/item/weapon/storage/src_object, mob/user)
|
|
if(locked)
|
|
user << "<span class='warning'>It's locked!</span>"
|
|
return 0
|
|
return ..()
|
|
|
|
/obj/item/weapon/storage/lockbox/can_be_inserted(obj/item/W, stop_messages = 0)
|
|
if(locked)
|
|
return 0
|
|
return ..()
|
|
|
|
/obj/item/weapon/storage/lockbox/loyalty
|
|
name = "lockbox of loyalty implants"
|
|
req_access = list(access_security)
|
|
|
|
/obj/item/weapon/storage/lockbox/loyalty/New()
|
|
..()
|
|
new /obj/item/weapon/implantcase/loyalty(src)
|
|
new /obj/item/weapon/implantcase/loyalty(src)
|
|
new /obj/item/weapon/implantcase/loyalty(src)
|
|
new /obj/item/weapon/implanter/loyalty(src)
|
|
|
|
|
|
/obj/item/weapon/storage/lockbox/clusterbang
|
|
name = "lockbox of clusterbangs"
|
|
desc = "You have a bad feeling about opening this."
|
|
req_access = list(access_security)
|
|
|
|
/obj/item/weapon/storage/lockbox/clusterbang/New()
|
|
..()
|
|
new /obj/item/weapon/grenade/clusterbuster(src)
|
|
|
|
/obj/item/weapon/storage/lockbox/medal
|
|
name = "medal box"
|
|
desc = "A locked box used to store medals of honor."
|
|
icon_state = "medalbox+l"
|
|
item_state = "syringe_kit"
|
|
w_class = 3
|
|
max_w_class = 2
|
|
storage_slots = 6
|
|
req_access = list(access_captain)
|
|
icon_locked = "medalbox+l"
|
|
icon_closed = "medalbox"
|
|
icon_broken = "medalbox+b"
|
|
|
|
/obj/item/weapon/storage/lockbox/medal/New()
|
|
..()
|
|
new /obj/item/clothing/tie/medal/silver/valor(src)
|
|
new /obj/item/clothing/tie/medal/bronze_heart(src)
|
|
new /obj/item/clothing/tie/medal/conduct(src)
|
|
new /obj/item/clothing/tie/medal/conduct(src)
|
|
new /obj/item/clothing/tie/medal/conduct(src)
|
|
new /obj/item/clothing/tie/medal/gold/captain(src) |