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* Various Jaunt fixes (#70431) * Jaunt code path reworked so that traits and other effects can be removed consistently regardless of how effect is ended. Jaunts will more consistently clean themselves up (and unjaunt you) when you lose the spell. If a shuttle lands on you while you are jaunted it will now kill you instead of crashing and fucking with the shuttle landing process. Z travelling while inside an object or mob will now relay that direction instead, allowing you to jaunt up and down as well as cardinally. Mirror walk button updates at correct times. Blood and Shadow walk buttons have same functionality as Mirror Walk. * Various Jaunt fixes Co-authored-by: Jacquerel <hnevard@gmail.com>