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e1ecc73c8a6784ac90c438c532719784fe292dca
Bubberstation/code/datums/status_effects
History
Tim 51b289d4c8 Change drop_all_held_items to work with cyborgs (#70682)
* Cyborgs now use the same drop_all_held_items that humans do instead of their own snowflake code.
* Fixes Cyborgs not dropping all their modules at the same time,

Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com>
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2022-10-26 05:53:02 -04:00
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debuffs
PKP Mind Virus: Glorfing Cigs edition (#69904)
2022-10-19 06:34:45 -04:00
_status_effect_helpers.dm
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_status_effect.dm
Fixes two status effect related hard deletes (#70026)
2022-09-20 12:23:34 -07:00
agent_pinpointer.dm
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buffs.dm
Change drop_all_held_items to work with cyborgs (#70682)
2022-10-26 05:53:02 -04:00
drug_effects.dm
Adds macros to help with common set_- and adjust_timed_status_effect uses (#69951)
2022-09-24 11:04:26 -04:00
gas.dm
Reworks (and nerfs) Hypernob internals for plasmamens (#67674)
2022-06-30 18:41:42 -05:00
grouped_effect.dm
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limited_effect.dm
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neutral.dm
Adds macros to help with common set_- and adjust_timed_status_effect uses (#69951)
2022-09-24 11:04:26 -04:00
song_effects.dm
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stacking_effect.dm
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wound_effects.dm
Fixes a runtime when inflicting a blunt wound on an armless human (#68030)
2022-06-28 08:58:45 -04:00
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