Files
Bubberstation/code/modules/surgery
itseasytosee 3eeda64275 Moves more species traits to bodyparts +bugfixes (#85692)
## About The Pull Request
I've retaken up the crusade to make species specific features modular,
with the end goal of being able to essentially ship of thesis a person
without causing any strangeness (eg, currently if you take an abductor
and replace every body part and organ with a human one including the
brain they still don't need to breath.) To make that a reality we will
need to develop a few more robust tools but here are some easy fixes for
right now.

Changes are:
lizard:
TRAIT_TACKLING_TAILED_DEFENDER -> moved to Lizard Brain
monkey:
TRAIT_GUN_NATURAL -> moved to Primate Brain
Ethereal:
TRAIT_NO_UNDERWEAR -> moved to chest
TRAIT_FIXED_HAIRCOLOR -> removed (had no implementation)
TRAIT_TENACIOUS (illustrious) -> Not functional, fixed by making it an
element that the brain applies
Moth:
TRAIT_TACKLING_WINGED_ATTACKER -> moved to chest
TRAIT_ANTENNAE -> moved to head
## Why It's Good For The Game
Makes sense. More fun for mad scientist types/limbscambler
## Changelog
🆑 itseasytosee
fix: illustrious ethereals now properly get the tenacious trait
code: more species features have been moved to their individual body
parts.
/🆑
2024-08-14 13:16:45 +02:00
..