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## About The Pull Request Bit avatars now get corny names while spawning in to the virtual domain. You can change your alias in prefs or have it randomized for s0meth1ng 1337. Added sechud icons (and thereby orbit ui icons) for bit avatars since "Cyb3rHaxx0r" might be confusing to find in the living players section. ## Why It's Good For The Game This was done as a request and after discussion in the code channel. A little bit of character persistence across simulations. ## Changelog 🆑 add: Bitrunning: You can now choose your hacker alias in prefs. add: Bit avatars get orbit icons. /🆑
203 lines
6.3 KiB
Plaintext
203 lines
6.3 KiB
Plaintext
/// Attempts to spawn a crate twice based on the list of available locations
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/obj/machinery/quantum_server/proc/attempt_spawn_cache(list/possible_turfs)
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if(!length(possible_turfs))
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return TRUE
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shuffle_inplace(possible_turfs)
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var/turf/chosen_turf = validate_turf(pick(possible_turfs))
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if(isnull(chosen_turf))
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possible_turfs.Remove(chosen_turf)
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chosen_turf = validate_turf(pick(possible_turfs))
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if(isnull(chosen_turf))
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CRASH("vdom: after two attempts, could not find a valid turf for cache")
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new /obj/structure/closet/crate/secure/bitrunning/encrypted(chosen_turf)
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return TRUE
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/// Attempts to spawn a lootbox
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/obj/machinery/quantum_server/proc/attempt_spawn_curiosity(list/possible_turfs)
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if(!length(possible_turfs)) // Out of turfs to place a curiosity
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return FALSE
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if(generated_domain.secondary_loot_generated >= assoc_value_sum(generated_domain.secondary_loot)) // Out of curiosities to place
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return FALSE
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shuffle_inplace(possible_turfs)
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var/turf/chosen_turf = validate_turf(pick(possible_turfs))
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if(isnull(chosen_turf))
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possible_turfs.Remove(chosen_turf)
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chosen_turf = validate_turf(pick(possible_turfs))
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if(isnull(chosen_turf))
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CRASH("vdom: after two attempts, could not find a valid turf for curiosity")
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new /obj/item/storage/lockbox/bitrunning/encrypted(chosen_turf)
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return chosen_turf
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/// Generates a new avatar for the bitrunner.
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/obj/machinery/quantum_server/proc/generate_avatar(obj/structure/hololadder/wayout, datum/outfit/netsuit)
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var/mob/living/carbon/human/avatar = new(wayout.loc)
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var/outfit_path = generated_domain.forced_outfit || netsuit
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var/datum/outfit/to_wear = new outfit_path()
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to_wear.belt = /obj/item/bitrunning_host_monitor
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to_wear.ears = null
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to_wear.glasses = null
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to_wear.gloves = null
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to_wear.l_pocket = null
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to_wear.r_pocket = null
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to_wear.suit = null
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to_wear.suit_store = null
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avatar.equipOutfit(to_wear, visualsOnly = TRUE)
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var/obj/item/clothing/under/jumpsuit = avatar.w_uniform
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if(istype(jumpsuit))
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jumpsuit.set_armor(/datum/armor/clothing_under)
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var/obj/item/clothing/head/hat = locate() in avatar.get_equipped_items()
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if(istype(hat))
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hat.set_armor(/datum/armor/none)
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for(var/obj/thing in avatar.held_items)
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qdel(thing)
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var/obj/item/storage/backpack/bag = avatar.back
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if(istype(bag))
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QDEL_LIST(bag.contents)
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bag.contents += list(
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new /obj/item/storage/box/survival,
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new /obj/item/storage/medkit/regular,
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new /obj/item/flashlight,
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)
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var/obj/item/card/id/outfit_id = avatar.wear_id
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if(outfit_id)
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outfit_id.registered_account = new()
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outfit_id.registered_account.replaceable = FALSE
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SSid_access.apply_trim_to_card(outfit_id, /datum/id_trim/bit_avatar)
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avatar.AddComponent( \
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/datum/component/simple_bodycam, \
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camera_name = "bitrunner bodycam", \
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c_tag = "Avatar [avatar.real_name]", \
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network = BITRUNNER_CAMERA_NET, \
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emp_proof = TRUE, \
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)
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return avatar
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/// Generates a new hololadder for the bitrunner. Effectively a respawn attempt.
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/obj/machinery/quantum_server/proc/generate_hololadder()
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if(!length(exit_turfs))
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return
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if(retries_spent >= length(exit_turfs))
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return
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var/turf/destination
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for(var/turf/dest_turf in exit_turfs)
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if(!locate(/obj/structure/hololadder) in dest_turf)
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destination = dest_turf
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break
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if(isnull(destination))
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return
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var/obj/structure/hololadder/wayout = new(destination, src)
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if(isnull(wayout))
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return
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retries_spent += 1
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return wayout
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/// Loads in any mob segments of the map
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/obj/machinery/quantum_server/proc/load_mob_segments()
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if(!length(generated_domain.mob_modules))
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return TRUE
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var/current_index = 1
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shuffle_inplace(generated_domain.mob_modules)
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for(var/obj/effect/landmark/bitrunning/mob_segment/landmark in GLOB.landmarks_list)
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if(current_index > length(generated_domain.mob_modules))
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stack_trace("vdom: mobs segments are set to unique, but there are more landmarks than available segments")
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return FALSE
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var/path
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if(generated_domain.modular_unique_mobs)
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path = generated_domain.mob_modules[current_index]
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current_index += 1
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else
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path = pick(generated_domain.mob_modules)
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var/datum/modular_mob_segment/segment = new path()
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segment.spawn_mobs(get_turf(landmark))
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mutation_candidate_refs += segment.spawned_mob_refs
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qdel(landmark)
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return TRUE
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/// Scans over neo's contents for bitrunning tech disks. Loads the items or abilities onto the avatar.
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/obj/machinery/quantum_server/proc/stock_gear(mob/living/carbon/human/avatar, mob/living/carbon/human/neo, datum/lazy_template/virtual_domain/generated_domain)
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var/domain_forbids_items = generated_domain.forbids_disk_items
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var/domain_forbids_spells = generated_domain.forbids_disk_spells
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var/import_ban = list()
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var/disk_ban = list()
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if(domain_forbids_items)
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import_ban += "smuggled digital equipment"
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disk_ban += "items"
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if(domain_forbids_spells)
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import_ban += "imported_abilities"
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disk_ban += "powers"
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if(length(import_ban))
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to_chat(neo, span_warning("This domain forbids the use of [english_list(import_ban)], your disk [english_list(disk_ban)] will not be granted!"))
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var/failed = FALSE
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// We don't need to bother going over the disks if neither of the types can be used.
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if(domain_forbids_spells && domain_forbids_items)
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return
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for(var/obj/item/bitrunning_disk/disk in neo.get_contents())
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if(istype(disk, /obj/item/bitrunning_disk/ability) && !domain_forbids_spells)
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var/obj/item/bitrunning_disk/ability/ability_disk = disk
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if(isnull(ability_disk.granted_action))
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failed = TRUE
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continue
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var/datum/action/our_action = new ability_disk.granted_action()
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if(locate(our_action.type) in avatar.actions)
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failed = TRUE
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continue
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our_action.Grant(avatar)
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continue
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if(istype(disk, /obj/item/bitrunning_disk/item) && !domain_forbids_items)
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var/obj/item/bitrunning_disk/item/item_disk = disk
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if(isnull(item_disk.granted_item))
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failed = TRUE
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continue
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avatar.put_in_hands(new item_disk.granted_item())
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if(failed)
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to_chat(neo, span_warning("One of your disks failed to load. Check for duplicate or inactive disks."))
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var/obj/item/organ/internal/brain/neo_brain = neo.get_organ_slot(ORGAN_SLOT_BRAIN)
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for(var/obj/item/skillchip/skill_chip as anything in neo_brain?.skillchips)
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if(!skill_chip.active)
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continue
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var/obj/item/skillchip/clone_chip = new skill_chip.type
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avatar.implant_skillchip(clone_chip, force = TRUE)
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clone_chip.try_activate_skillchip(silent = TRUE, force = TRUE)
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