Files
Bubberstation/code/modules/bitrunning/server/obj_generation.dm
Jeremiah 9ab7d8f2e8 Bitrunning: Avatars get silly hacker names (#84279)
## About The Pull Request
Bit avatars now get corny names while spawning in to the virtual domain.
You can change your alias in prefs or have it randomized for s0meth1ng
1337.

Added sechud icons (and thereby orbit ui icons) for bit avatars since
"Cyb3rHaxx0r" might be confusing to find in the living players section.
## Why It's Good For The Game
This was done as a request and after discussion in the code channel. 
A little bit of character persistence across simulations.
## Changelog
🆑
add: Bitrunning: You can now choose your hacker alias in prefs.
add: Bit avatars get orbit icons.
/🆑
2024-06-25 00:25:33 -04:00

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/// Attempts to spawn a crate twice based on the list of available locations
/obj/machinery/quantum_server/proc/attempt_spawn_cache(list/possible_turfs)
if(!length(possible_turfs))
return TRUE
shuffle_inplace(possible_turfs)
var/turf/chosen_turf = validate_turf(pick(possible_turfs))
if(isnull(chosen_turf))
possible_turfs.Remove(chosen_turf)
chosen_turf = validate_turf(pick(possible_turfs))
if(isnull(chosen_turf))
CRASH("vdom: after two attempts, could not find a valid turf for cache")
new /obj/structure/closet/crate/secure/bitrunning/encrypted(chosen_turf)
return TRUE
/// Attempts to spawn a lootbox
/obj/machinery/quantum_server/proc/attempt_spawn_curiosity(list/possible_turfs)
if(!length(possible_turfs)) // Out of turfs to place a curiosity
return FALSE
if(generated_domain.secondary_loot_generated >= assoc_value_sum(generated_domain.secondary_loot)) // Out of curiosities to place
return FALSE
shuffle_inplace(possible_turfs)
var/turf/chosen_turf = validate_turf(pick(possible_turfs))
if(isnull(chosen_turf))
possible_turfs.Remove(chosen_turf)
chosen_turf = validate_turf(pick(possible_turfs))
if(isnull(chosen_turf))
CRASH("vdom: after two attempts, could not find a valid turf for curiosity")
new /obj/item/storage/lockbox/bitrunning/encrypted(chosen_turf)
return chosen_turf
/// Generates a new avatar for the bitrunner.
/obj/machinery/quantum_server/proc/generate_avatar(obj/structure/hololadder/wayout, datum/outfit/netsuit)
var/mob/living/carbon/human/avatar = new(wayout.loc)
var/outfit_path = generated_domain.forced_outfit || netsuit
var/datum/outfit/to_wear = new outfit_path()
to_wear.belt = /obj/item/bitrunning_host_monitor
to_wear.ears = null
to_wear.glasses = null
to_wear.gloves = null
to_wear.l_pocket = null
to_wear.r_pocket = null
to_wear.suit = null
to_wear.suit_store = null
avatar.equipOutfit(to_wear, visualsOnly = TRUE)
var/obj/item/clothing/under/jumpsuit = avatar.w_uniform
if(istype(jumpsuit))
jumpsuit.set_armor(/datum/armor/clothing_under)
var/obj/item/clothing/head/hat = locate() in avatar.get_equipped_items()
if(istype(hat))
hat.set_armor(/datum/armor/none)
for(var/obj/thing in avatar.held_items)
qdel(thing)
var/obj/item/storage/backpack/bag = avatar.back
if(istype(bag))
QDEL_LIST(bag.contents)
bag.contents += list(
new /obj/item/storage/box/survival,
new /obj/item/storage/medkit/regular,
new /obj/item/flashlight,
)
var/obj/item/card/id/outfit_id = avatar.wear_id
if(outfit_id)
outfit_id.registered_account = new()
outfit_id.registered_account.replaceable = FALSE
SSid_access.apply_trim_to_card(outfit_id, /datum/id_trim/bit_avatar)
avatar.AddComponent( \
/datum/component/simple_bodycam, \
camera_name = "bitrunner bodycam", \
c_tag = "Avatar [avatar.real_name]", \
network = BITRUNNER_CAMERA_NET, \
emp_proof = TRUE, \
)
return avatar
/// Generates a new hololadder for the bitrunner. Effectively a respawn attempt.
/obj/machinery/quantum_server/proc/generate_hololadder()
if(!length(exit_turfs))
return
if(retries_spent >= length(exit_turfs))
return
var/turf/destination
for(var/turf/dest_turf in exit_turfs)
if(!locate(/obj/structure/hololadder) in dest_turf)
destination = dest_turf
break
if(isnull(destination))
return
var/obj/structure/hololadder/wayout = new(destination, src)
if(isnull(wayout))
return
retries_spent += 1
return wayout
/// Loads in any mob segments of the map
/obj/machinery/quantum_server/proc/load_mob_segments()
if(!length(generated_domain.mob_modules))
return TRUE
var/current_index = 1
shuffle_inplace(generated_domain.mob_modules)
for(var/obj/effect/landmark/bitrunning/mob_segment/landmark in GLOB.landmarks_list)
if(current_index > length(generated_domain.mob_modules))
stack_trace("vdom: mobs segments are set to unique, but there are more landmarks than available segments")
return FALSE
var/path
if(generated_domain.modular_unique_mobs)
path = generated_domain.mob_modules[current_index]
current_index += 1
else
path = pick(generated_domain.mob_modules)
var/datum/modular_mob_segment/segment = new path()
segment.spawn_mobs(get_turf(landmark))
mutation_candidate_refs += segment.spawned_mob_refs
qdel(landmark)
return TRUE
/// Scans over neo's contents for bitrunning tech disks. Loads the items or abilities onto the avatar.
/obj/machinery/quantum_server/proc/stock_gear(mob/living/carbon/human/avatar, mob/living/carbon/human/neo, datum/lazy_template/virtual_domain/generated_domain)
var/domain_forbids_items = generated_domain.forbids_disk_items
var/domain_forbids_spells = generated_domain.forbids_disk_spells
var/import_ban = list()
var/disk_ban = list()
if(domain_forbids_items)
import_ban += "smuggled digital equipment"
disk_ban += "items"
if(domain_forbids_spells)
import_ban += "imported_abilities"
disk_ban += "powers"
if(length(import_ban))
to_chat(neo, span_warning("This domain forbids the use of [english_list(import_ban)], your disk [english_list(disk_ban)] will not be granted!"))
var/failed = FALSE
// We don't need to bother going over the disks if neither of the types can be used.
if(domain_forbids_spells && domain_forbids_items)
return
for(var/obj/item/bitrunning_disk/disk in neo.get_contents())
if(istype(disk, /obj/item/bitrunning_disk/ability) && !domain_forbids_spells)
var/obj/item/bitrunning_disk/ability/ability_disk = disk
if(isnull(ability_disk.granted_action))
failed = TRUE
continue
var/datum/action/our_action = new ability_disk.granted_action()
if(locate(our_action.type) in avatar.actions)
failed = TRUE
continue
our_action.Grant(avatar)
continue
if(istype(disk, /obj/item/bitrunning_disk/item) && !domain_forbids_items)
var/obj/item/bitrunning_disk/item/item_disk = disk
if(isnull(item_disk.granted_item))
failed = TRUE
continue
avatar.put_in_hands(new item_disk.granted_item())
if(failed)
to_chat(neo, span_warning("One of your disks failed to load. Check for duplicate or inactive disks."))
var/obj/item/organ/internal/brain/neo_brain = neo.get_organ_slot(ORGAN_SLOT_BRAIN)
for(var/obj/item/skillchip/skill_chip as anything in neo_brain?.skillchips)
if(!skill_chip.active)
continue
var/obj/item/skillchip/clone_chip = new skill_chip.type
avatar.implant_skillchip(clone_chip, force = TRUE)
clone_chip.try_activate_skillchip(silent = TRUE, force = TRUE)