mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-15 03:27:46 +00:00
* Prevents the most common case of fire settling with an excited group (#56317) Basically when a group with a breakdown timer one tick away from settling merges with a group with hotspots in it, and the one with a high breakdown timer is larger, the group would settle without respecting the timer of the hotspot group, causing fwoosh levels of flame. There's two other ways to achieve this, if you had one group of tiles that are close to the same gasmix as another group, and they became inactive, we'd have the same issue. I've solved this by moving the hotspot subprocess to after active turfs and before excited groups, just for safety ya feel me? It's still in theory possible, but much much harder. The hard solution to this would be to integrate heat with how we reset excited group timers, and split excited groups into smaller portions, but I'm not sure I like that idea. I need to mull it over. * Prevents the most common case of fire settling with an excited group Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
686 lines
22 KiB
Plaintext
686 lines
22 KiB
Plaintext
SUBSYSTEM_DEF(air)
|
|
name = "Atmospherics"
|
|
init_order = INIT_ORDER_AIR
|
|
priority = FIRE_PRIORITY_AIR
|
|
wait = 0.5 SECONDS
|
|
flags = SS_BACKGROUND
|
|
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
|
|
|
var/cached_cost = 0
|
|
var/cost_atoms = 0
|
|
var/cost_turfs = 0
|
|
var/cost_hotspots = 0
|
|
var/cost_ex_cleanup = 0
|
|
var/cost_groups = 0
|
|
var/cost_highpressure = 0
|
|
var/cost_superconductivity = 0
|
|
var/cost_pipenets = 0
|
|
var/cost_atmos_machinery = 0
|
|
var/cost_rebuilds = 0
|
|
|
|
var/list/excited_groups = list()
|
|
var/list/cleanup_ex_groups = list()
|
|
var/list/active_turfs = list()
|
|
var/list/hotspots = list()
|
|
var/list/networks = list()
|
|
var/list/pipenets_needing_rebuilt = list()
|
|
/// A list of machines that will be processed when currentpart == SSAIR_ATMOSMACHINERY. Use SSair.begin_processing_machine and SSair.stop_processing_machine to add and remove machines.
|
|
var/list/obj/machinery/atmos_machinery = list()
|
|
var/list/pipe_init_dirs_cache = list()
|
|
|
|
//atmos singletons
|
|
var/list/gas_reactions = list()
|
|
var/list/atmos_gen
|
|
var/list/planetary = list() //Lets cache static planetary mixes
|
|
|
|
//Special functions lists
|
|
var/list/turf/active_super_conductivity = list()
|
|
var/list/turf/open/high_pressure_delta = list()
|
|
var/list/atom_process = list()
|
|
|
|
/// A cache of objects that perisists between processing runs when resumed == TRUE. Dangerous, qdel'd objects not cleared from this may cause runtimes on processing.
|
|
var/list/currentrun = list()
|
|
var/currentpart = SSAIR_PIPENETS
|
|
|
|
var/map_loading = TRUE
|
|
var/list/queued_for_activation
|
|
var/display_all_groups = FALSE
|
|
|
|
|
|
/datum/controller/subsystem/air/stat_entry(msg)
|
|
msg += "C:{"
|
|
msg += "AT:[round(cost_turfs,1)]|"
|
|
msg += "HS:[round(cost_hotspots,1)]|"
|
|
msg += "CL:[round(cost_ex_cleanup, 1)]|"
|
|
msg += "EG:[round(cost_groups,1)]|"
|
|
msg += "HP:[round(cost_highpressure,1)]|"
|
|
msg += "SC:[round(cost_superconductivity,1)]|"
|
|
msg += "PN:[round(cost_pipenets,1)]|"
|
|
msg += "AM:[round(cost_atmos_machinery,1)]|"
|
|
msg += "AO:[round(cost_atoms, 1)]|"
|
|
msg += "RB:[round(cost_rebuilds,1)]|"
|
|
msg += "} "
|
|
msg += "AT:[active_turfs.len]|"
|
|
msg += "HS:[hotspots.len]|"
|
|
msg += "CL:[cleanup_ex_groups.len]|"
|
|
msg += "EG:[excited_groups.len]|"
|
|
msg += "HP:[high_pressure_delta.len]|"
|
|
msg += "SC:[active_super_conductivity.len]|"
|
|
msg += "PN:[networks.len]|"
|
|
msg += "AM:[atmos_machinery.len]|"
|
|
msg += "AO:[atom_process.len]|"
|
|
msg += "RB:[pipenets_needing_rebuilt.len]|"
|
|
msg += "AT/MS:[round((cost ? active_turfs.len/cost : 0),0.1)]"
|
|
return ..()
|
|
|
|
|
|
/datum/controller/subsystem/air/Initialize(timeofday)
|
|
map_loading = FALSE
|
|
gas_reactions = init_gas_reactions()
|
|
setup_allturfs()
|
|
setup_atmos_machinery()
|
|
setup_pipenets()
|
|
setup_turf_visuals()
|
|
return ..()
|
|
|
|
|
|
/datum/controller/subsystem/air/fire(resumed = FALSE)
|
|
var/timer = TICK_USAGE_REAL
|
|
var/delta_time = wait * 0.1
|
|
|
|
// Every time we fire, we want to make sure pipenets are rebuilt. The game state could have changed between each fire() proc call
|
|
// and anything missing a pipenet can lead to unintended behaviour at worse and various runtimes at best.
|
|
if(length(pipenets_needing_rebuilt))
|
|
var/list/pipenet_rebuilds = pipenets_needing_rebuilt
|
|
for(var/thing in pipenet_rebuilds)
|
|
var/obj/machinery/atmospherics/AT = thing
|
|
//SKYRAT EDIT CHANGE BEGIN - MISC
|
|
if(!istype(AT))
|
|
continue
|
|
//SKYRAT EDIT CHANGE BEGIN - MISC
|
|
AT.build_network()
|
|
cached_cost += TICK_USAGE_REAL - timer
|
|
pipenets_needing_rebuilt.Cut()
|
|
if(state != SS_RUNNING)
|
|
return
|
|
cost_rebuilds = MC_AVERAGE(cost_rebuilds, TICK_DELTA_TO_MS(cached_cost))
|
|
|
|
if(currentpart == SSAIR_PIPENETS || !resumed)
|
|
timer = TICK_USAGE_REAL
|
|
if(!resumed)
|
|
cached_cost = 0
|
|
process_pipenets(delta_time, resumed)
|
|
cached_cost += TICK_USAGE_REAL - timer
|
|
if(state != SS_RUNNING)
|
|
return
|
|
cost_pipenets = MC_AVERAGE(cost_pipenets, TICK_DELTA_TO_MS(cached_cost))
|
|
resumed = FALSE
|
|
currentpart = SSAIR_ATMOSMACHINERY
|
|
|
|
if(currentpart == SSAIR_ATMOSMACHINERY)
|
|
timer = TICK_USAGE_REAL
|
|
if(!resumed)
|
|
cached_cost = 0
|
|
process_atmos_machinery(delta_time, resumed)
|
|
cached_cost += TICK_USAGE_REAL - timer
|
|
if(state != SS_RUNNING)
|
|
return
|
|
cost_atmos_machinery = MC_AVERAGE(cost_atmos_machinery, TICK_DELTA_TO_MS(cached_cost))
|
|
resumed = FALSE
|
|
currentpart = SSAIR_ACTIVETURFS
|
|
|
|
if(currentpart == SSAIR_ACTIVETURFS)
|
|
timer = TICK_USAGE_REAL
|
|
if(!resumed)
|
|
cached_cost = 0
|
|
process_active_turfs(resumed)
|
|
cached_cost += TICK_USAGE_REAL - timer
|
|
if(state != SS_RUNNING)
|
|
return
|
|
cost_turfs = MC_AVERAGE(cost_turfs, TICK_DELTA_TO_MS(cached_cost))
|
|
resumed = FALSE
|
|
currentpart = SSAIR_HOTSPOTS
|
|
|
|
if(currentpart == SSAIR_HOTSPOTS) //We do this before excited groups to allow breakdowns to be independent of adding turfs while still *mostly preventing mass fires
|
|
timer = TICK_USAGE_REAL
|
|
if(!resumed)
|
|
cached_cost = 0
|
|
process_hotspots(delta_time, resumed)
|
|
cached_cost += TICK_USAGE_REAL - timer
|
|
if(state != SS_RUNNING)
|
|
return
|
|
cost_hotspots = MC_AVERAGE(cost_hotspots, TICK_DELTA_TO_MS(cached_cost))
|
|
resumed = FALSE
|
|
currentpart = SSAIR_EXCITEDCLEANUP
|
|
|
|
if(currentpart == SSAIR_EXCITEDCLEANUP)
|
|
timer = TICK_USAGE_REAL
|
|
if(!resumed)
|
|
cached_cost = 0
|
|
process_excited_cleanup(resumed)
|
|
cached_cost += TICK_USAGE_REAL - timer
|
|
if(state != SS_RUNNING)
|
|
return
|
|
cost_ex_cleanup = MC_AVERAGE(cost_ex_cleanup, TICK_DELTA_TO_MS(cached_cost))
|
|
resumed = FALSE
|
|
currentpart = SSAIR_EXCITEDGROUPS
|
|
|
|
if(currentpart == SSAIR_EXCITEDGROUPS)
|
|
timer = TICK_USAGE_REAL
|
|
if(!resumed)
|
|
cached_cost = 0
|
|
process_excited_groups(resumed)
|
|
cached_cost += TICK_USAGE_REAL - timer
|
|
if(state != SS_RUNNING)
|
|
return
|
|
cost_groups = MC_AVERAGE(cost_groups, TICK_DELTA_TO_MS(cached_cost))
|
|
resumed = FALSE
|
|
currentpart = SSAIR_HIGHPRESSURE
|
|
|
|
if(currentpart == SSAIR_HIGHPRESSURE)
|
|
timer = TICK_USAGE_REAL
|
|
if(!resumed)
|
|
cached_cost = 0
|
|
process_high_pressure_delta(resumed)
|
|
cached_cost += TICK_USAGE_REAL - timer
|
|
if(state != SS_RUNNING)
|
|
return
|
|
cost_highpressure = MC_AVERAGE(cost_highpressure, TICK_DELTA_TO_MS(cached_cost))
|
|
resumed = FALSE
|
|
currentpart = SSAIR_SUPERCONDUCTIVITY
|
|
|
|
if(currentpart == SSAIR_SUPERCONDUCTIVITY)
|
|
timer = TICK_USAGE_REAL
|
|
if(!resumed)
|
|
cached_cost = 0
|
|
process_super_conductivity(resumed)
|
|
cached_cost += TICK_USAGE_REAL - timer
|
|
if(state != SS_RUNNING)
|
|
return
|
|
cost_superconductivity = MC_AVERAGE(cost_superconductivity, TICK_DELTA_TO_MS(cached_cost))
|
|
resumed = FALSE
|
|
currentpart = SSAIR_PROCESS_ATOMS
|
|
|
|
if(currentpart == SSAIR_PROCESS_ATOMS)
|
|
timer = TICK_USAGE_REAL
|
|
if(!resumed)
|
|
cached_cost = 0
|
|
process_atoms(resumed)
|
|
cached_cost += TICK_USAGE_REAL - timer
|
|
if(state != SS_RUNNING)
|
|
return
|
|
cost_atoms = MC_AVERAGE(cost_atoms, TICK_DELTA_TO_MS(cached_cost))
|
|
resumed = FALSE
|
|
|
|
currentpart = SSAIR_PIPENETS
|
|
SStgui.update_uis(SSair) //Lightning fast debugging motherfucker
|
|
|
|
|
|
/datum/controller/subsystem/air/proc/process_pipenets(delta_time, resumed = FALSE)
|
|
if (!resumed)
|
|
src.currentrun = networks.Copy()
|
|
//cache for sanic speed (lists are references anyways)
|
|
var/list/currentrun = src.currentrun
|
|
while(currentrun.len)
|
|
var/datum/thing = currentrun[currentrun.len]
|
|
currentrun.len--
|
|
if(thing)
|
|
thing.process(delta_time)
|
|
else
|
|
networks.Remove(thing)
|
|
if(MC_TICK_CHECK)
|
|
return
|
|
|
|
/datum/controller/subsystem/air/proc/add_to_rebuild_queue(atmos_machine)
|
|
if(istype(atmos_machine, /obj/machinery/atmospherics))
|
|
pipenets_needing_rebuilt += atmos_machine
|
|
|
|
/datum/controller/subsystem/air/proc/process_atoms(resumed = FALSE)
|
|
if(!resumed)
|
|
src.currentrun = atom_process.Copy()
|
|
//cache for sanic speed (lists are references anyways)
|
|
var/list/currentrun = src.currentrun
|
|
while(currentrun.len)
|
|
var/atom/talk_to = currentrun[currentrun.len]
|
|
currentrun.len--
|
|
if(!talk_to)
|
|
return
|
|
talk_to.process_exposure()
|
|
if(MC_TICK_CHECK)
|
|
return
|
|
|
|
/datum/controller/subsystem/air/proc/process_atmos_machinery(delta_time, resumed = FALSE)
|
|
if (!resumed)
|
|
src.currentrun = atmos_machinery.Copy()
|
|
//cache for sanic speed (lists are references anyways)
|
|
var/list/currentrun = src.currentrun
|
|
while(currentrun.len)
|
|
var/obj/machinery/M = currentrun[currentrun.len]
|
|
currentrun.len--
|
|
if(!M || (M.process_atmos(delta_time) == PROCESS_KILL))
|
|
atmos_machinery.Remove(M)
|
|
if(MC_TICK_CHECK)
|
|
return
|
|
|
|
|
|
/datum/controller/subsystem/air/proc/process_super_conductivity(resumed = FALSE)
|
|
if (!resumed)
|
|
src.currentrun = active_super_conductivity.Copy()
|
|
//cache for sanic speed (lists are references anyways)
|
|
var/list/currentrun = src.currentrun
|
|
while(currentrun.len)
|
|
var/turf/T = currentrun[currentrun.len]
|
|
currentrun.len--
|
|
T.super_conduct()
|
|
if(MC_TICK_CHECK)
|
|
return
|
|
|
|
/datum/controller/subsystem/air/proc/process_hotspots(delta_time, resumed = FALSE)
|
|
if (!resumed)
|
|
src.currentrun = hotspots.Copy()
|
|
//cache for sanic speed (lists are references anyways)
|
|
var/list/currentrun = src.currentrun
|
|
while(currentrun.len)
|
|
var/obj/effect/hotspot/H = currentrun[currentrun.len]
|
|
currentrun.len--
|
|
if (H)
|
|
H.process(delta_time)
|
|
else
|
|
hotspots -= H
|
|
if(MC_TICK_CHECK)
|
|
return
|
|
|
|
/datum/controller/subsystem/air/proc/process_high_pressure_delta(resumed = FALSE)
|
|
while (high_pressure_delta.len)
|
|
var/turf/open/T = high_pressure_delta[high_pressure_delta.len]
|
|
high_pressure_delta.len--
|
|
T.high_pressure_movements()
|
|
T.pressure_difference = 0
|
|
if(MC_TICK_CHECK)
|
|
return
|
|
|
|
/datum/controller/subsystem/air/proc/process_active_turfs(resumed = FALSE)
|
|
//cache for sanic speed
|
|
var/fire_count = times_fired
|
|
if (!resumed)
|
|
src.currentrun = active_turfs.Copy()
|
|
//cache for sanic speed (lists are references anyways)
|
|
var/list/currentrun = src.currentrun
|
|
while(currentrun.len)
|
|
var/turf/open/T = currentrun[currentrun.len]
|
|
currentrun.len--
|
|
if (T)
|
|
T.process_cell(fire_count)
|
|
if (MC_TICK_CHECK)
|
|
return
|
|
|
|
/datum/controller/subsystem/air/proc/process_excited_cleanup(resumed = FALSE)
|
|
//cache for sanic speed
|
|
var/fire_count = times_fired
|
|
if (!resumed)
|
|
src.currentrun = cleanup_ex_groups.Copy()
|
|
cleanup_ex_groups.Cut() //Cut the list here so any later breakdowns get added properly
|
|
//cache for sanic speed (lists are references anyways)
|
|
var/list/currentrun = src.currentrun
|
|
while(currentrun.len)
|
|
var/list/turf_packet = currentrun[currentrun.len]
|
|
var/breakdown = turf_packet[EX_CLEANUP_BREAKDOWN]
|
|
var/dismantle = turf_packet[EX_CLEANUP_DISMANTLE]
|
|
var/list/turf_list = turf_packet[EX_CLEANUP_TURFS]
|
|
while(turf_list.len) //The turf list
|
|
var/turf/open/T = turf_list[turf_list.len]
|
|
//I'd normally check for nulls here, but turfs are dumb with refs, so it's not an issue
|
|
//We don't allow planetary turfs as a semi stopgap to worldspanning groups
|
|
if(istype(T) && !istype(T.air, /datum/gas_mixture/immutable) && !T.planetary_atmos)
|
|
T.cleanup_group(fire_count, breakdown, dismantle)
|
|
turf_list.len--
|
|
if (MC_TICK_CHECK)
|
|
return
|
|
currentrun.len-- //If we process all the turfs in a packet, del it.
|
|
|
|
/datum/controller/subsystem/air/proc/process_excited_groups(resumed = FALSE)
|
|
if (!resumed)
|
|
src.currentrun = excited_groups.Copy()
|
|
//cache for sanic speed (lists are references anyways)
|
|
var/list/currentrun = src.currentrun
|
|
while(currentrun.len)
|
|
var/datum/excited_group/EG = currentrun[currentrun.len]
|
|
currentrun.len--
|
|
EG.breakdown_cooldown++
|
|
EG.dismantle_cooldown++
|
|
if(EG.breakdown_cooldown >= EXCITED_GROUP_BREAKDOWN_CYCLES)
|
|
EG.self_breakdown(poke_turfs = TRUE)
|
|
else if(EG.dismantle_cooldown >= EXCITED_GROUP_DISMANTLE_CYCLES)
|
|
EG.dismantle()
|
|
if (MC_TICK_CHECK)
|
|
return
|
|
|
|
///Removes a turf from processing, and causes its excited group to clean up so things properly adapt to the change
|
|
/datum/controller/subsystem/air/proc/remove_from_active(turf/open/T)
|
|
active_turfs -= T
|
|
if(currentpart == SSAIR_ACTIVETURFS)
|
|
currentrun -= T
|
|
#ifdef VISUALIZE_ACTIVE_TURFS //Use this when you want details about how the turfs are moving, display_all_groups should work for normal operation
|
|
T.remove_atom_colour(TEMPORARY_COLOUR_PRIORITY, COLOR_VIBRANT_LIME)
|
|
#endif
|
|
if(istype(T))
|
|
T.excited = FALSE
|
|
if(T.excited_group)
|
|
//If this fires during active turfs it'll cause a slight removal of active turfs, as they breakdown if they have no excited group
|
|
//The group also expands by a tile per rebuild on each edge, suffering
|
|
T.excited_group.garbage_collect(will_cleanup = TRUE) //Poke everybody in the group and reform
|
|
|
|
///Puts an active turf to sleep so it doesn't process. Do this without cleaning up its excited group.
|
|
/datum/controller/subsystem/air/proc/sleep_active_turf(turf/open/T)
|
|
active_turfs -= T
|
|
if(currentpart == SSAIR_ACTIVETURFS)
|
|
currentrun -= T
|
|
#ifdef VISUALIZE_ACTIVE_TURFS
|
|
T.remove_atom_colour(TEMPORARY_COLOUR_PRIORITY, COLOR_VIBRANT_LIME)
|
|
#endif
|
|
if(istype(T))
|
|
T.excited = FALSE
|
|
|
|
///Adds a turf to active processing, handles duplicates. Call this with blockchanges == TRUE if you want to nuke the assoc excited group
|
|
/datum/controller/subsystem/air/proc/add_to_active(turf/open/T, blockchanges = FALSE)
|
|
if(istype(T) && T.air)
|
|
T.significant_share_ticker = 0
|
|
if(blockchanges && T.excited_group) //This is used almost exclusivly for shuttles, so the excited group doesn't stay behind
|
|
T.excited_group.garbage_collect() //Nuke it
|
|
if(T.excited) //Don't keep doing it if there's no point
|
|
return
|
|
#ifdef VISUALIZE_ACTIVE_TURFS
|
|
T.add_atom_colour(COLOR_VIBRANT_LIME, TEMPORARY_COLOUR_PRIORITY)
|
|
#endif
|
|
T.excited = TRUE
|
|
active_turfs += T
|
|
if(currentpart == SSAIR_ACTIVETURFS)
|
|
currentrun += T
|
|
else if(T.flags_1 & INITIALIZED_1)
|
|
for(var/turf/S in T.atmos_adjacent_turfs)
|
|
add_to_active(S, TRUE)
|
|
else if(map_loading)
|
|
if(queued_for_activation)
|
|
queued_for_activation[T] = T
|
|
return
|
|
else
|
|
T.requires_activation = TRUE
|
|
|
|
/datum/controller/subsystem/air/proc/add_to_cleanup(datum/excited_group/ex_grp)
|
|
//Store the cooldowns. If we're already doing cleanup, DO NOT add to the currently processing list, infinite loop man bad.
|
|
cleanup_ex_groups += list(list(ex_grp.breakdown_cooldown, ex_grp.dismantle_cooldown, ex_grp.turf_list.Copy()))
|
|
|
|
/datum/controller/subsystem/air/StartLoadingMap()
|
|
LAZYINITLIST(queued_for_activation)
|
|
map_loading = TRUE
|
|
|
|
/datum/controller/subsystem/air/StopLoadingMap()
|
|
map_loading = FALSE
|
|
for(var/T in queued_for_activation)
|
|
add_to_active(T, TRUE)
|
|
queued_for_activation.Cut()
|
|
|
|
/datum/controller/subsystem/air/proc/setup_allturfs()
|
|
var/list/turfs_to_init = block(locate(1, 1, 1), locate(world.maxx, world.maxy, world.maxz))
|
|
var/list/active_turfs = src.active_turfs
|
|
var/times_fired = ++src.times_fired
|
|
|
|
// Clear active turfs - faster than removing every single turf in the world
|
|
// one-by-one, and Initalize_Atmos only ever adds `src` back in.
|
|
#ifdef VISUALIZE_ACTIVE_TURFS
|
|
for(var/jumpy in active_turfs)
|
|
var/turf/active = jumpy
|
|
active.remove_atom_colour(TEMPORARY_COLOUR_PRIORITY, COLOR_VIBRANT_LIME)
|
|
#endif
|
|
active_turfs.Cut()
|
|
|
|
for(var/thing in turfs_to_init)
|
|
var/turf/T = thing
|
|
if (T.blocks_air)
|
|
continue
|
|
T.Initalize_Atmos(times_fired)
|
|
CHECK_TICK
|
|
|
|
if(active_turfs.len)
|
|
var/starting_ats = active_turfs.len
|
|
sleep(world.tick_lag)
|
|
var/timer = world.timeofday
|
|
log_mapping("There are [starting_ats] active turfs at roundstart caused by a difference of the air between the adjacent turfs. You can see its coordinates using \"Mapping -> Show roundstart AT list\" verb (debug verbs required).")
|
|
for(var/turf/T in active_turfs)
|
|
GLOB.active_turfs_startlist += T
|
|
|
|
//now lets clear out these active turfs
|
|
var/list/turfs_to_check = active_turfs.Copy()
|
|
do
|
|
var/list/new_turfs_to_check = list()
|
|
for(var/turf/open/T in turfs_to_check)
|
|
new_turfs_to_check += T.resolve_active_graph()
|
|
CHECK_TICK
|
|
|
|
active_turfs += new_turfs_to_check
|
|
turfs_to_check = new_turfs_to_check
|
|
|
|
while (turfs_to_check.len)
|
|
var/ending_ats = active_turfs.len
|
|
for(var/thing in excited_groups)
|
|
var/datum/excited_group/EG = thing
|
|
EG.self_breakdown(roundstart = TRUE)
|
|
EG.dismantle()
|
|
CHECK_TICK
|
|
|
|
var/msg = "HEY! LISTEN! [DisplayTimeText(world.timeofday - timer)] were wasted processing [starting_ats] turf(s) (connected to [ending_ats - starting_ats] other turfs) with atmos differences at round start."
|
|
to_chat(world, "<span class='boldannounce'>[msg]</span>")
|
|
warning(msg)
|
|
|
|
/turf/open/proc/resolve_active_graph()
|
|
. = list()
|
|
var/datum/excited_group/EG = excited_group
|
|
if (blocks_air || !air)
|
|
return
|
|
if (!EG)
|
|
EG = new
|
|
EG.add_turf(src)
|
|
|
|
for (var/turf/open/ET in atmos_adjacent_turfs)
|
|
if (ET.blocks_air || !ET.air)
|
|
continue
|
|
|
|
var/ET_EG = ET.excited_group
|
|
if (ET_EG)
|
|
if (ET_EG != EG)
|
|
EG.merge_groups(ET_EG)
|
|
EG = excited_group //merge_groups() may decide to replace our current EG
|
|
else
|
|
EG.add_turf(ET)
|
|
if (!ET.excited)
|
|
ET.excited = TRUE
|
|
. += ET
|
|
/turf/open/space/resolve_active_graph()
|
|
return list()
|
|
|
|
/datum/controller/subsystem/air/proc/setup_atmos_machinery()
|
|
for (var/obj/machinery/atmospherics/AM in atmos_machinery)
|
|
AM.atmosinit()
|
|
CHECK_TICK
|
|
|
|
//this can't be done with setup_atmos_machinery() because
|
|
// all atmos machinery has to initalize before the first
|
|
// pipenet can be built.
|
|
/datum/controller/subsystem/air/proc/setup_pipenets()
|
|
for (var/obj/machinery/atmospherics/AM in atmos_machinery)
|
|
AM.build_network()
|
|
CHECK_TICK
|
|
|
|
GLOBAL_LIST_EMPTY(colored_turfs)
|
|
GLOBAL_LIST_EMPTY(colored_images)
|
|
/datum/controller/subsystem/air/proc/setup_turf_visuals()
|
|
for(var/sharp_color in GLOB.contrast_colors)
|
|
var/obj/effect/overlay/atmos_excited/suger_high = new()
|
|
GLOB.colored_turfs += suger_high
|
|
var/image/shiny = new('icons/effects/effects.dmi', suger_high, "atmos_top", ATMOS_GROUP_LAYER)
|
|
shiny.plane = ATMOS_GROUP_PLANE
|
|
shiny.color = sharp_color
|
|
GLOB.colored_images += shiny
|
|
|
|
/datum/controller/subsystem/air/proc/setup_template_machinery(list/atmos_machines)
|
|
var/obj/machinery/atmospherics/AM
|
|
for(var/A in 1 to atmos_machines.len)
|
|
AM = atmos_machines[A]
|
|
AM.atmosinit()
|
|
CHECK_TICK
|
|
|
|
for(var/A in 1 to atmos_machines.len)
|
|
AM = atmos_machines[A]
|
|
AM.build_network()
|
|
CHECK_TICK
|
|
|
|
/datum/controller/subsystem/air/proc/get_init_dirs(type, dir)
|
|
if(!pipe_init_dirs_cache[type])
|
|
pipe_init_dirs_cache[type] = list()
|
|
|
|
if(!pipe_init_dirs_cache[type]["[dir]"])
|
|
var/obj/machinery/atmospherics/temp = new type(null, FALSE, dir)
|
|
pipe_init_dirs_cache[type]["[dir]"] = temp.GetInitDirections()
|
|
qdel(temp)
|
|
|
|
return pipe_init_dirs_cache[type]["[dir]"]
|
|
|
|
/datum/controller/subsystem/air/proc/generate_atmos()
|
|
atmos_gen = list()
|
|
for(var/T in subtypesof(/datum/atmosphere))
|
|
var/datum/atmosphere/atmostype = T
|
|
atmos_gen[initial(atmostype.id)] = new atmostype
|
|
|
|
/datum/controller/subsystem/air/proc/preprocess_gas_string(gas_string)
|
|
if(!atmos_gen)
|
|
generate_atmos()
|
|
if(!atmos_gen[gas_string])
|
|
return gas_string
|
|
var/datum/atmosphere/mix = atmos_gen[gas_string]
|
|
return mix.gas_string
|
|
|
|
/**
|
|
* Adds a given machine to the processing system for SSAIR_ATMOSMACHINERY processing.
|
|
*
|
|
* This should be fast, so no error checking is done.
|
|
* If you start adding in things you shouldn't, you'll cause runtimes every 2 seconds for every
|
|
* object you added. Do not use irresponsibly.
|
|
* Arguments:
|
|
* * machine - The machine to start processing. Can be any /obj/machinery.
|
|
*/
|
|
/datum/controller/subsystem/air/proc/start_processing_machine(obj/machinery/machine)
|
|
atmos_machinery += machine
|
|
|
|
/**
|
|
* Removes a given machine to the processing system for SSAIR_ATMOSMACHINERY processing.
|
|
*
|
|
* This should be fast, so no error checking is done.
|
|
* If you call this proc when your machine isn't processing, you're likely attempting to
|
|
* remove something that isn't in a list with over 1000 objects, twice. Do not use
|
|
* irresponsibly.
|
|
* Arguments:
|
|
* * machine - The machine to stop processing.
|
|
*/
|
|
/datum/controller/subsystem/air/proc/stop_processing_machine(obj/machinery/machine)
|
|
atmos_machinery -= machine
|
|
|
|
// If we're currently processing atmos machines, there's a chance this machine is in
|
|
// the currentrun list, which is a cache of atmos_machinery. Remove it from that list
|
|
// as well to prevent processing qdeleted objects in the cache.
|
|
if(currentpart == SSAIR_ATMOSMACHINERY)
|
|
currentrun -= machine
|
|
|
|
/datum/controller/subsystem/air/ui_state(mob/user)
|
|
return GLOB.debug_state
|
|
|
|
/datum/controller/subsystem/air/ui_interact(mob/user, datum/tgui/ui)
|
|
ui = SStgui.try_update_ui(user, src, ui)
|
|
if(!ui)
|
|
ui = new(user, src, "AtmosControlPanel")
|
|
ui.set_autoupdate(FALSE)
|
|
ui.open()
|
|
|
|
/datum/controller/subsystem/air/ui_data(mob/user)
|
|
var/list/data = list()
|
|
data["excited_groups"] = list()
|
|
for(var/datum/excited_group/group in excited_groups)
|
|
var/turf/T = group.turf_list[1]
|
|
var/area/target = get_area(T)
|
|
var/max = 0
|
|
#ifdef TRACK_MAX_SHARE
|
|
for(var/who in group.turf_list)
|
|
var/turf/open/lad = who
|
|
max = max(lad.max_share, max)
|
|
#endif
|
|
data["excited_groups"] += list(list(
|
|
"jump_to" = REF(T), //Just go to the first turf
|
|
"group" = REF(group),
|
|
"area" = target.name,
|
|
"breakdown" = group.breakdown_cooldown,
|
|
"dismantle" = group.dismantle_cooldown,
|
|
"size" = group.turf_list.len,
|
|
"should_show" = group.should_display,
|
|
"max_share" = max
|
|
))
|
|
data["active_size"] = active_turfs.len
|
|
data["hotspots_size"] = hotspots.len
|
|
data["excited_size"] = excited_groups.len
|
|
data["conducting_size"] = active_super_conductivity.len
|
|
data["frozen"] = can_fire
|
|
data["show_all"] = display_all_groups
|
|
data["fire_count"] = times_fired
|
|
#ifdef TRACK_MAX_SHARE
|
|
data["display_max"] = TRUE
|
|
#else
|
|
data["display_max"] = FALSE
|
|
#endif
|
|
var/atom/movable/screen/plane_master/plane = user.hud_used.plane_masters["[ATMOS_GROUP_PLANE]"]
|
|
data["showing_user"] = (plane.alpha == 255)
|
|
return data
|
|
|
|
/datum/controller/subsystem/air/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
|
|
. = ..()
|
|
if(. || !check_rights_for(usr.client, R_DEBUG))
|
|
return
|
|
switch(action)
|
|
if("move-to-target")
|
|
var/turf/target = locate(params["spot"])
|
|
if(!target)
|
|
return
|
|
usr.forceMove(target)
|
|
usr.update_parallax_contents()
|
|
if("toggle-freeze")
|
|
can_fire = !can_fire
|
|
return TRUE
|
|
if("toggle_show_group")
|
|
var/datum/excited_group/group = locate(params["group"])
|
|
if(!group)
|
|
return
|
|
group.should_display = !group.should_display
|
|
if(display_all_groups)
|
|
return TRUE
|
|
if(group.should_display)
|
|
group.display_turfs()
|
|
else
|
|
group.hide_turfs()
|
|
return TRUE
|
|
if("toggle_show_all")
|
|
display_all_groups = !display_all_groups
|
|
for(var/datum/excited_group/group in excited_groups)
|
|
if(display_all_groups)
|
|
group.display_turfs()
|
|
else if(!group.should_display) //Don't flicker yeah?
|
|
group.hide_turfs()
|
|
return TRUE
|
|
if("toggle_user_display")
|
|
var/atom/movable/screen/plane_master/plane = ui.user.hud_used.plane_masters["[ATMOS_GROUP_PLANE]"]
|
|
if(!plane.alpha)
|
|
if(ui.user.client)
|
|
ui.user.client.images += GLOB.colored_images
|
|
plane.alpha = 255
|
|
else
|
|
if(ui.user.client)
|
|
ui.user.client.images -= GLOB.colored_images
|
|
plane.alpha = 0
|
|
return TRUE
|