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* Puts a short cooldown on the Die of Fate (#56174) There's a short 1 second delay between rolling the Die of Fate and it actually taking effect, meaning you can spam it in your hand multiple times in order to queue up multiple effects that the user may not actually survive to see if one of the first rolls kills or dusts them. This puts a 2.5 seconds cooldown on being able to roll the Die of Fate to prevent stacking * Puts a short cooldown on the Die of Fate Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>