Files
Bubberstation/code/modules/unit_tests/_unit_tests.dm
SkyratBot 58f82b5161 [MIRROR] [Ready] MODsuits [MDB IGNORE] (#10244)
* [Ready] MODsuits

* we dont need to add these people as codeowners, goodness gracious

* have to remove this because upstream

* part 1 of these fixes

* EEEE

* Update peacekeeper_clothing.dm

* E

* E

* Auto stash before merge of "upstream-merge-59109" and "origin/upstream-merge-59109"

* E

* Update expeditionary_trooper.dm

* more removal

* nice

* modsuti modstui modusuti

* fixes

* E

* ITS MODsuit not HARDSUIT

* more hardsuit references

* MODSUIT NOT HARSUITEDSA

* Maps

* More ,map

* oop

* e

* oo aa

* 0

* ting tang

* Update modsuit_tailsprites.dm

* hi fikou

* bs tech update

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
Co-authored-by: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2021-12-25 13:32:49 +00:00

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//include unit test files in this module in this ifdef
//Keep this sorted alphabetically
#if defined(UNIT_TESTS) || defined(SPACEMAN_DMM)
/// Asserts that a condition is true
/// If the condition is not true, fails the test
#define TEST_ASSERT(assertion, reason) if (!(assertion)) { return Fail("Assertion failed: [reason || "No reason"]") }
/// Asserts that the two parameters passed are equal, fails otherwise
/// Optionally allows an additional message in the case of a failure
#define TEST_ASSERT_EQUAL(a, b, message) do { \
var/lhs = ##a; \
var/rhs = ##b; \
if (lhs != rhs) { \
return Fail("Expected [isnull(lhs) ? "null" : lhs] to be equal to [isnull(rhs) ? "null" : rhs].[message ? " [message]" : ""]"); \
} \
} while (FALSE)
/// Asserts that the two parameters passed are not equal, fails otherwise
/// Optionally allows an additional message in the case of a failure
#define TEST_ASSERT_NOTEQUAL(a, b, message) do { \
var/lhs = ##a; \
var/rhs = ##b; \
if (lhs == rhs) { \
return Fail("Expected [isnull(lhs) ? "null" : lhs] to not be equal to [isnull(rhs) ? "null" : rhs].[message ? " [message]" : ""]"); \
} \
} while (FALSE)
/// *Only* run the test provided within the parentheses
/// This is useful for debugging when you want to reduce noise, but should never be pushed
/// Intended to be used in the manner of `TEST_FOCUS(/datum/unit_test/math)`
#define TEST_FOCUS(test_path) ##test_path { focus = TRUE; }
/// Constants indicating unit test completion status
#define UNIT_TEST_PASSED 0
#define UNIT_TEST_FAILED 1
#define UNIT_TEST_SKIPPED 2
#define TEST_DEFAULT 1
#define TEST_DEL_WORLD INFINITY
/// A trait source when adding traits through unit tests
#define TRAIT_SOURCE_UNIT_TESTS "unit_tests"
#include "achievements.dm"
#include "anchored_mobs.dm"
#include "anonymous_themes.dm"
#include "bespoke_id.dm"
#include "binary_insert.dm"
#include "bloody_footprints.dm"
#include "breath.dm"
#include "card_mismatch.dm"
#include "chain_pull_through_space.dm"
#include "chat_filter.dm"
#include "circuit_component_category.dm"
#include "closets.dm"
#include "combat.dm"
#include "component_tests.dm"
#include "confusion.dm"
#include "connect_loc.dm"
#include "crayons.dm"
#include "create_and_destroy.dm"
#include "designs.dm"
#include "dummy_spawn.dm"
#include "dynamic_ruleset_sanity.dm"
#include "egg_glands.dm"
#include "emoting.dm"
#include "food_edibility_check.dm"
#include "greyscale_config.dm"
#include "heretic_knowledge.dm"
#include "holidays.dm"
#include "hydroponics_harvest.dm"
#include "hydroponics_self_mutations.dm"
#include "keybinding_init.dm"
#include "load_map_security.dm"
#include "machine_disassembly.dm"
#include "medical_wounds.dm"
#include "merge_type.dm"
#include "metabolizing.dm"
#include "mob_spawn.dm"
#include "modsuit.dm"
#include "ntnetwork_tests.dm"
#include "outfit_sanity.dm"
#include "pills.dm"
#include "plantgrowth_tests.dm"
#include "preferences.dm"
#include "projectiles.dm"
#include "quirks.dm"
#include "rcd.dm"
#include "reagent_id_typos.dm"
#include "reagent_mod_expose.dm"
#include "reagent_mod_procs.dm"
#include "reagent_recipe_collisions.dm"
#include "resist.dm"
#include "say.dm"
#include "security_officer_distribution.dm"
#include "serving_tray.dm"
#include "siunit.dm"
#include "spawn_humans.dm"
#include "spawn_mobs.dm"
#include "species_config_sanity.dm"
#include "species_whitelists.dm"
#include "stomach.dm"
#include "strippable.dm"
#include "subsystem_init.dm"
#include "surgeries.dm"
#include "teleporters.dm"
#include "tgui_create_message.dm"
#include "timer_sanity.dm"
#include "unit_test.dm"
#include "wizard.dm"
#ifdef REFERENCE_TRACKING //Don't try and parse this file if ref tracking isn't turned on. IE: don't parse ref tracking please mr linter
#include "find_reference_sanity.dm"
#endif
#undef TEST_ASSERT
#undef TEST_ASSERT_EQUAL
#undef TEST_ASSERT_NOTEQUAL
#undef TEST_FOCUS
#endif