Files
Bubberstation/code/game
Tim e45efe25a2 Fix gravity bugs and exploits (#88362)
## About The Pull Request
- Fixes #88272
- Fixes #75480
- Fixes #77658
- Fixes #76380
- Fixes #78664
- Fixes #88272
- Fixes #50078

Gravity checks used to be on `mob/life()` proc and were moved to an
event based architecture to boost performance which lead to some edge
cases not being fully covered. The primary one being any teleport effect
which is now fixed. Another niche way was involving creating/destroying
floor tiles underneath a mob which is now also fixed.

## Why It's Good For The Game
Gravity now behaves normal.

## Changelog
🆑
fix: Fix gravity not updating for mobs when teleporting, wormhole
jaunters, wizard spells, tile creation/destruction, mech entry/ejection
and other methods.
/🆑
2024-12-06 19:05:48 +01:00
..
2024-11-10 17:52:29 -05:00