Files
Bubberstation/code/game/objects/structures
Bloop e485bf632b Stops spurious ruins lattice CI runtimes (#89890)
## About The Pull Request

Simply stops this from `stack_trace()`'ing in ruins, opting to
`log_mapping()` instead. By changing it to use `log_mapping()` it will
only cause CI failures if they occur on mining or station z levels,
which should stop ruins weirdness from causing garbage outputs/failures
in tests.

As well as improving the debug logging by adding the area to the
printout.

## Why It's Good For The Game

There's really no point to complaining about a ruin spawning overlapping
lattices after mapload when one of them just gets deleted anyway. Stops
unhelpful stack_trace messages from blocking CI from passing.

## Changelog

Not player facing.
2025-03-12 19:01:31 -06:00
..
2025-02-11 15:59:23 +00:00
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2024-12-25 13:11:31 -05:00
2025-01-28 22:16:16 +01:00
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