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## About The Pull Request fixes an oversight I made in #83459 which left the mood penalties unchanged on the downside of buffs to mood for overcoming bad viruses - they were supposed to be equal on both sides of neutral sanity (which for your average spaceman is, fittingly, 'unstable' or 'disturbed') ## Why It's Good For The Game might arguably be a balance change and wasn't what I originally tested on, but it wasn't intended for them to be unequal. testing/observation since says this will probably have a slight but appreciable penalty on being in low mood for recovering from viruses, but they're so much easier to cure otherwise now that it's likely to be negligible. encouraging people to take care of themselves is good. ## Changelog 🆑 fix: Mood buffs/penalties are now properly equal on both positive/negative sides. /🆑