Files
Bubberstation/code/game/objects/items
Ghom 88b898dffd Stops shields getting broken by pillows and disablers. (#75759)
## About The Pull Request
See the title. Doing so by adding a new arg for damage type to
`check_shields()` and `hit_reaction()`. The other way would had involved
a couple istype checks for item or projectile damage type, but this is a
longer term solution and can tackle more than just that.

## Why It's Good For The Game
Fixes #74876.

## Changelog

🆑
fix: Stops shields getting broken by pillows and disablers.
/🆑
2023-06-01 16:26:10 -04:00
..
2023-05-29 20:33:36 +00:00
2023-05-27 18:17:42 -04:00
2023-03-28 23:15:09 -06:00
2023-05-20 04:16:45 -04:00