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cyberpresidentvanellope
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Bubberstation
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e5ce1c09a773a2edd40f7843f9214edbbb84131b
Bubberstation
/
code
/
game
/
objects
/
items
/
implants
History
Jordan Dominion
5c090a0f2e
Fix SHOULD_NOT_SLEEP hit in chemical implant's on_death() (
#75269
)
...
See
#75232
2023-05-10 14:05:54 -06:00
..
implant_abductor.dm
…
implant_chem.dm
Fix SHOULD_NOT_SLEEP hit in chemical implant's on_death() (
#75269
)
2023-05-10 14:05:54 -06:00
implant_clown.dm
…
implant_deathrattle.dm
…
implant_exile.dm
…
implant_explosive.dm
…
implant_freedom.dm
…
implant_krav_maga.dm
…
implant_mindshield.dm
…
implant_misc.dm
…
implant_spell.dm
…
implant_stealth.dm
Crate, Closet Refactors & Access Secured Stuff (
#74754
)
2023-05-08 10:42:54 -07:00
implant_storage.dm
Dump ejected implant contents onto our turf, not inside our mob (
#74120
)
2023-03-20 12:36:12 -06:00
implant_track.dm
…
implant.dm
[no GBP] non-organic human species can be implanted (
#74089
)
2023-03-19 10:45:39 -04:00
implantcase.dm
Minerals have been refactored so costs and minerals in items are now in terms of mineral defines. (
#75052
)
2023-05-03 14:44:51 +00:00
implantchair.dm
Machines can now be pried open multiple times and maintain their initial densities (
#74163
)
2023-03-23 16:19:53 -06:00
implanter.dm
Minerals have been refactored so costs and minerals in items are now in terms of mineral defines. (
#75052
)
2023-05-03 14:44:51 +00:00
implantpad.dm
Split weapons_and_items.dmi icons into their own categories (
#74363
)
2023-04-06 08:30:57 +12:00
implantuplink.dm
…