Files
Bubberstation/code/modules/clothing/suits
e67ab69e5a Lets jackets as a whole clothing category carry handguns and holsters, improvised weapons on a few more 'assistant' clothing options, and minor changes (#92833)
## About The Pull Request

Jackets as a category now can carry handguns like pistols and revolvers
and can hold holsters in their suit storage. This also includes hawaiian
shirts and comedian coats.

More 'assistant' jackets can carry improvised firearms.

Justice suits (which are actually security vests in disguise if you can
believe it) hold security gear.

Imperium monk outfits now hold the true list of chaplain suit storage
items, and not just a limited list.

## Why It's Good For The Game

These lists were kind of a mess so using some more consistent holder
lists should make things easier going forward for making sure suits
across a category are at least consistent with one another. Redefining
the allowed list usually means a lot of items get lost from parent to
child.

The additions were either potentially oversights, or are because of
either for reference or trope reasons.

I actually think I overlooked the imperium suit last time I touched
chaplain clothing suit storage.

## Changelog
🆑
balance: Jackets can carry personal firearms and holsters in their suit
storage. So can hawaiian shirts and comedian suits.
balance: More 'assistant' attire can fit improvised weapons.
balance: Justice suits can fit security items in their suit storage.
fix: Imperium monk outfits now hold the true list of chaplain suit
storage items, and not just a limited list.
/🆑

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Co-authored-by: 1393F <59183821+1393F@users.noreply.github.com>
2025-09-11 09:06:28 +12:00
..