Files
Bubberstation/code/modules/recycling
Capsandi 02318ae32c Chutes no longer play sounds on top of each other. Pipe ejections are a bit quieter too (#83470)
## About The Pull Request

Chutes were playing a sound per item in a stack because the condition
was that the last played sound happened before worldtime+1 which was
always the case, that's in the future. They now only play a single sound
when multiple items enter them at once.
Outlets functioned correctly but the sound for midpipe ejections was a
bit overpowering, so I deadened it a bit(-4 LUFS).
Tested. No observed effect on consecutive insertions.

## Why It's Good For The Game

It is often the case that a conveyor with a large stack of items may be
activated, pushing a large quantity of items into a chute, which would
then fry the eardrums of all those nearby.

## Changelog

🆑
sound: Disposal chutes will no longer play a sound for each item when
many items enter it at once
/🆑
2024-05-28 14:02:55 -06:00
..
2024-05-16 23:34:09 -06:00