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* Roundstart AIs are positronic (#80355) ## About The Pull Request If you disassemble an AI which was in the round from the start it will produce a Positronic Cube rather than an MMI with the brain of that player's usual human character in it. Also I made changes to a couple of feedback balloon alerts which would always trigger a runtime when constructing or deconstructing an AI, this was because balloon alerts have a small time delay before executing and we deleted the AI mob or structure after trying to show a balloon alert on them, so they'd never appear. ## Why It's Good For The Game Honestly this is _mostly_ about vibes, it has annoyed me since AI deconstruction was added that Nanotrasen AIs tend to actually be brains in jars rather than AIs. Now they're artifical. It does also mean that you can't deconstruct the AI and then put its brain into a human body, which is similarly mostly bad because of vibes: If you sign up as an AI I think you should be an AI or a cyborg even after deconstruction. It also universally looks really stupid when you deconstruct an AI and it says it has the brain of Penelope Dreadful in there, like should I expect them to start RPing as their normal character instead of the AI they have been playing all round now? ## Changelog 🆑 balance: Roundstart AIs are now made of positronic cubes, rather than brains inside MMIs /🆑 --------- Co-authored-by: John Willard <53777086+JohnFulpWillard@ users.noreply.github.com> * Roundstart AIs are positronic --------- Co-authored-by: Jacquerel <hnevard@gmail.com> Co-authored-by: John Willard <53777086+JohnFulpWillard@ users.noreply.github.com>