Files
Bubberstation/code/datums/spawners_menu.dm
SkyratBot e8d78089fc [MIRROR] [TM Candidate] Overhauls orbit and POI code to fix part of issue #61508 where players could observe /mob/living/new_player on the lobby. (#8339)
* [TM Candidate] Overhauls orbit and POI code to fix part of issue #61508 where players could observe /mob/living/new_player on the lobby.

* E

* Missed merge

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-09-24 18:16:17 +01:00

81 lines
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/datum/spawners_menu
var/mob/dead/observer/owner
/datum/spawners_menu/New(mob/dead/observer/new_owner)
if(!istype(new_owner))
qdel(src)
owner = new_owner
/datum/spawners_menu/Destroy()
owner = null
return ..()
/datum/spawners_menu/ui_state(mob/user)
return GLOB.observer_state
/datum/spawners_menu/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "SpawnersMenu")
ui.open()
/datum/spawners_menu/ui_data(mob/user)
var/list/data = list()
data["spawners"] = list()
for(var/spawner in GLOB.mob_spawners)
var/list/this = list()
this["name"] = spawner
this["short_desc"] = ""
this["flavor_text"] = ""
this["important_warning"] = ""
this["amount_left"] = 0
this["refs"] = list()
for(var/spawner_obj in GLOB.mob_spawners[spawner])
if(!this["desc"])
if(istype(spawner_obj, /obj/effect/mob_spawn))
var/obj/effect/mob_spawn/mob_spawner = spawner_obj
if(!mob_spawner.ready)
continue
this["short_desc"] = mob_spawner.short_desc
this["flavor_text"] = mob_spawner.flavour_text
this["important_info"] = mob_spawner.important_info
else
var/obj/object = spawner_obj
this["desc"] = object.desc
this["refs"] += "[REF(spawner_obj)]"
this["amount_left"] += 1
if(this["amount_left"] > 0)
data["spawners"] += list(this)
return data
/datum/spawners_menu/ui_act(action, params, datum/tgui/ui)
. = ..()
if(.)
return
var/group_name = params["name"]
if(!group_name || !(group_name in GLOB.mob_spawners))
return
var/list/spawnerlist = GLOB.mob_spawners[group_name]
for(var/obj/effect/mob_spawn/current_spawner as anything in spawnerlist)
if(!current_spawner.ready)
spawnerlist -= current_spawner
if(!spawnerlist.len)
return
var/obj/effect/mob_spawn/mob_spawner = pick(spawnerlist)
if(!istype(mob_spawner) || !SSpoints_of_interest.get_poi_atom_by_ref(mob_spawner))
return
switch(action)
if("jump")
if(mob_spawner)
owner.forceMove(get_turf(mob_spawner))
return TRUE
if("spawn")
if(mob_spawner)
if(mob_spawner.radial_based)
owner.ManualFollow(mob_spawner)
ui.close()
mob_spawner.attack_ghost(owner)
return TRUE