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* Implanted foreign bodyparts will resist being removed on species change (#74701) ## About The Pull Request Title. Also, to make bodypart code slightly nicer, I retooled some variables to be part of a new bitfield called bodypart_flags. ## Why It's Good For The Game We've been trying to move away from the species datum for limb stuff precisely because of funny shenanigans like this, no? ## Changelog 🆑 refactor: Implanted foreign limbs will no longer be wiped by species change. /🆑 * Implanted foreign bodyparts will resist being removed on species change * fex --------- Co-authored-by: ChungusGamer666 <82850673+ChungusGamer666@users.noreply.github.com> Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>