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* Completely removes do_mob and do_after_mob * update modular --------- Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com> Co-authored-by: lessthnthree <three@lessthanthree.dk> Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
170 lines
5.8 KiB
Plaintext
170 lines
5.8 KiB
Plaintext
#define MEATSPIKE_IRONROD_REQUIREMENT 4
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/obj/structure/kitchenspike_frame//SKYRAT EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE
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name = "meatspike frame"
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icon = 'icons/obj/kitchen.dmi'
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icon_state = "spikeframe"
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desc = "The frame of a meat spike."
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density = TRUE
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anchored = FALSE
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max_integrity = 200
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/obj/structure/kitchenspike_frame/Initialize(mapload)
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. = ..()
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register_context()
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/obj/structure/kitchenspike_frame/examine(mob/user)
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. = ..()
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. += "It can be <b>welded</b> apart."
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. += "You could attach <b>[MEATSPIKE_IRONROD_REQUIREMENT]</b> iron rods to it to create a <b>Meat Spike</b>."
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/obj/structure/kitchenspike_frame/add_context(atom/source, list/context, obj/item/held_item, mob/living/user)
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if(isnull(held_item))
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return NONE
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var/message = ""
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if(held_item.tool_behaviour == TOOL_WELDER)
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message = "Deconstruct"
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else if(held_item.tool_behaviour == TOOL_WRENCH)
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message = "Bolt Down Frame"
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if(!message)
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return NONE
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context[SCREENTIP_CONTEXT_LMB] = message
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return CONTEXTUAL_SCREENTIP_SET
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/obj/structure/kitchenspike_frame/welder_act(mob/living/user, obj/item/tool)
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if(!tool.tool_start_check(user, amount = 0))
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return FALSE
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to_chat(user, span_notice("You begin cutting \the [src] apart..."))
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if(!tool.use_tool(src, user, 5 SECONDS, volume = 50))
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return TRUE
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visible_message(span_notice("[user] slices apart \the [src]."),
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span_notice("You cut \the [src] apart with \the [tool]."),
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span_hear("You hear welding."))
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new /obj/item/stack/sheet/iron(loc, MEATSPIKE_IRONROD_REQUIREMENT)
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qdel(src)
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return TRUE
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/obj/structure/kitchenspike_frame/wrench_act(mob/living/user, obj/item/tool)
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default_unfasten_wrench(user, tool)
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return TRUE
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/obj/structure/kitchenspike_frame/attackby(obj/item/attacking_item, mob/user, params)
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add_fingerprint(user)
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if(!istype(attacking_item, /obj/item/stack/rods))
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return ..()
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var/obj/item/stack/rods/used_rods = attacking_item
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if(used_rods.get_amount() >= MEATSPIKE_IRONROD_REQUIREMENT)
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used_rods.use(MEATSPIKE_IRONROD_REQUIREMENT)
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balloon_alert(user, "meatspike built")
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var/obj/structure/new_meatspike = new /obj/structure/kitchenspike(loc)
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transfer_fingerprints_to(new_meatspike)
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qdel(src)
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return
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balloon_alert(user, "[MEATSPIKE_IRONROD_REQUIREMENT] rods needed!")
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/obj/structure/kitchenspike//SKYRAT EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE
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name = "meat spike"
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icon = 'icons/obj/kitchen.dmi'
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icon_state = "spike"
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desc = "A spike for collecting meat from animals."
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density = TRUE
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anchored = TRUE
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buckle_lying = FALSE
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can_buckle = TRUE
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max_integrity = 250
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/obj/structure/kitchenspike/Initialize(mapload)
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. = ..()
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register_context()
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/obj/structure/kitchenspike/examine(mob/user)
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. = ..()
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. += "<b>Drag a mob</b> onto it to hook it in place."
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. += "A <b>crowbar</b> could remove those spikes."
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/obj/structure/kitchenspike/add_context(atom/source, list/context, obj/item/held_item, mob/living/user)
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if(isnull(held_item))
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return NONE
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if(held_item.tool_behaviour == TOOL_CROWBAR)
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context[SCREENTIP_CONTEXT_LMB] = "Remove Spikes"
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return CONTEXTUAL_SCREENTIP_SET
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return NONE
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/obj/structure/kitchenspike/attack_paw(mob/user, list/modifiers)
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return attack_hand(user, modifiers)
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/obj/structure/kitchenspike/crowbar_act(mob/living/user, obj/item/tool)
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if(has_buckled_mobs())
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to_chat(user, span_warning("You can't do that while something's on the spike!"))
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return TRUE
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if(tool.use_tool(src, user, 2 SECONDS, volume = 100))
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to_chat(user, span_notice("You pry the spikes out of the frame."))
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deconstruct(TRUE)
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return TRUE
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return FALSE
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/obj/structure/kitchenspike/user_buckle_mob(mob/living/target, mob/user, check_loc = TRUE)
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if(!iscarbon(target) && !isanimal_or_basicmob(target))
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return
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if(!do_after(user, 10 SECONDS, target))
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return
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return ..()
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/obj/structure/kitchenspike/post_buckle_mob(mob/living/target)
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playsound(src.loc, 'sound/effects/splat.ogg', 25, TRUE)
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target.emote("scream")
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target.add_splatter_floor()
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target.adjustBruteLoss(30)
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target.setDir(2)
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var/matrix/m180 = matrix(target.transform)
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m180.Turn(180)
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animate(target, transform = m180, time = 3)
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target.pixel_y = target.base_pixel_y + PIXEL_Y_OFFSET_LYING
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/obj/structure/kitchenspike/user_unbuckle_mob(mob/living/buckled_mob, mob/user)
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if(buckled_mob != user)
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buckled_mob.visible_message(span_notice("[user] tries to pull [buckled_mob] free of [src]!"),\
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span_notice("[user] is trying to pull you off [src], opening up fresh wounds!"),\
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span_hear("You hear a squishy wet noise."))
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if(!do_after(user, 30 SECONDS, target = src))
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if(buckled_mob?.buckled)
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buckled_mob.visible_message(span_notice("[user] fails to free [buckled_mob]!"),\
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span_notice("[user] fails to pull you off of [src]."))
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return
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else
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buckled_mob.visible_message(span_warning("[buckled_mob] struggles to break free from [src]!"),\
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span_notice("You struggle to break free from [src], exacerbating your wounds! (Stay still for two minutes.)"),\
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span_hear("You hear a wet squishing noise.."))
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buckled_mob.adjustBruteLoss(30)
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if(!do_after(buckled_mob, 2 MINUTES, target = src))
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if(buckled_mob?.buckled)
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to_chat(buckled_mob, span_warning("You fail to free yourself!"))
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return
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return ..()
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/obj/structure/kitchenspike/post_unbuckle_mob(mob/living/buckled_mob)
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buckled_mob.adjustBruteLoss(30)
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INVOKE_ASYNC(buckled_mob, TYPE_PROC_REF(/mob, emote), "scream")
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buckled_mob.AdjustParalyzed(20)
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var/matrix/m180 = matrix(buckled_mob.transform)
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m180.Turn(180)
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animate(buckled_mob, transform = m180, time = 3)
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buckled_mob.pixel_y = buckled_mob.base_pixel_y + PIXEL_Y_OFFSET_LYING
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/obj/structure/kitchenspike/deconstruct(disassembled = TRUE)
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if(disassembled)
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var/obj/structure/meatspike_frame = new /obj/structure/kitchenspike_frame(src.loc)
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transfer_fingerprints_to(meatspike_frame)
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else
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new /obj/item/stack/sheet/iron(src.loc, 4)
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new /obj/item/stack/rods(loc, MEATSPIKE_IRONROD_REQUIREMENT)
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qdel(src)
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#undef MEATSPIKE_IRONROD_REQUIREMENT
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