Files
Bubberstation/_maps/icebox.json
Gr33d-y a7d1f1ab34 Blacksmithing! (#13)
* Blacksmithing!

THIS SHOULD, SHOULD BEING THE KEY WORD, add blacksmithing as a job along with their workstations on our 4 maps. Their workstations are in beta and currently they share access with curators.

* wood added

forgot to add wood

* Working Blacksmith

Blacksmith.Dm moved to modular_zubber/jobs/job_types/
landmarks.dm for blacksmith moved to modular/zubber/game/object/landmarks

temporary ID_Trim added to /modular_zubber/datum/id_trim/jobs.dm

Blacksmith now spawns in the correct location. But is lacking relvant apperal. Also didn't touch plasmamen.

* Move Blacksmith to Cargo instead of Service and Give plasmamen the right suit

Blacksmith should now be considered Cargo. Starting with pants and boots instead of shorts and shoes.

* undoes map changes

* Update VoidRaptor.dmm

* Update VoidRaptor.dmm

* Update IceBoxStation.dmm

* Update IceBoxStation.dmm

* Update IceBoxStation.dmm

* fuck this shit so fucking hard holy shit who MADE AUTO MAPPING I WANT THEM DEAD

* all but tram trimmed up and smithed

* should be final mapping changes, hopefully, also fully removes automapping and adds skyrats auto mapped stuff to the default maps, besides barbers, for now.

* its back,,,,

* automap test yay

* fixes what i assume is a typo

* automapper gone?>!!?!?!?!

* ITS BACK

* *sobbing and crying sounds*

* is the nightmare over?

* test

* test over

* NO MORE HAIRCUTS!!!! for now

* gdsfYEASLGHJKF FUCK EAH

* CATPAWAS

* KILL

* heg,,h,,m

* kills my hopes and dreams

* Update _basemap.dm

* typofix

* it donut exist

* Give the blacksmith a more appropriate Mail list.

* fixes a small mapping error with the zlevels

* fixes another weird mapping error.

* Adds blacksmith area, new blacksmith heirlooms

Adds the new area to be placed on maps.
Adds appropriate heirlooms.

* Adds the new areas to the DME.

* Update IceBoxStation_bubber.dmm

* Update IceBoxStation_bubber.dmm

* Update IceBoxStation_bubber.dmm

* Repaths modular stuff into the right folders, let's bite the bullet now.

Also adds access for barbers.

* Blacksmith access mapping helper

* Update tgstation.dme

* New blacksmith shop for Deltastation!

* NT Consultant returned to Delta

* Delta Update (bones & sinew)

* Unit test fixes

* Tramstation Blacksmith

* Tramstation Barber

* Update tramstation_bubber.dmm

* super crazy icebox changes

* icebox fixes

* fixes

* Final blacksmith area change

* icebox pipenet fix

* .dme out of order fix

---------

Co-authored-by: JimmyDrop <85446983+ShamanSliph@users.noreply.github.com>
Co-authored-by: KathrinBailey <kat892@outlook.com>
Co-authored-by: KathrinBailey <53862927+KathrinBailey@users.noreply.github.com>
2023-03-02 02:23:28 +00:00

57 lines
1.2 KiB
JSON

{
"version": 1,
"map_name": "Ice Box Station",
"map_path": "map_files/IceBoxStation",
"map_file": "IceBoxStation_bubber.dmm",
"space_ruin_levels": 0,
"space_empty_levels": 0,
"planetary": 1,
"shuttles": {
"cargo": "cargo_skyrat",
"ferry": "ferry_fancy",
"whiteship": "whiteship_box",
"emergency": "emergency_box"
},
"traits": [
{
"Up": 1,
"Mining": true,
"Linkage": null,
"Gravity": true,
"Ice Ruins Underground": true,
"Baseturf": "/turf/open/lava/plasma/ice_moon",
"No Parallax": true
},
{
"Down": -1,
"Up": 1,
"Mining": true,
"Linkage": null,
"Gravity": true,
"Ice Ruins Underground": true,
"Baseturf": "/turf/open/openspace/icemoon/keep_below",
"No Parallax": true
},
{
"Down": -1,
"Mining": true,
"Linkage": null,
"Gravity": true,
"Ice Ruins": true,
"Weather_Snowstorm": true,
"Baseturf": "/turf/open/openspace/icemoon/keep_below",
"No Parallax": true
}
],
"minetype": "none",
"blacklist_file": "iceruinblacklist.txt",
"job_changes": {
"Cook": {
"additional_cqc_areas": ["/area/station/service/kitchen/diner"]
},
"Captain": {
"special_charter": "moon"
}
}
}