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* JSON Savefiles | Player Saves use JSON * few fixups * yeah this will need a migration in the future to use a different tree for skyrat stuff * this can be null * forgot to sanitize these ones * TM st * get it working * Update code/modules/client/preferences_savefile.dm Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com> Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
3 lines
170 B
Plaintext
3 lines
170 B
Plaintext
/// Checks if the given target is either a client or a mock client
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#define IS_CLIENT_OR_MOCK(target) (istype(target, /client) || istype(target, /datum/client_interface))
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