Files
Bubberstation/code/modules/events/wizard/greentext.dm
Zonespace f7c26bbf25 515 Compat (#17465)
* ONLY SKYRAT CHANGES

* ACTUALLY SKYRAT CHANGES

* yolo, revert later

* Update alternate_byond_versions.txt

Co-authored-by: AnturK <AnturK@users.noreply.github.com>
2022-11-15 06:59:06 +00:00

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/datum/round_event_control/wizard/greentext //Gotta have it!
name = "Greentext"
weight = 4
typepath = /datum/round_event/wizard/greentext
max_occurrences = 1
earliest_start = 0 MINUTES
description = "The Green Text appears on the station, tempting people to try and pick it up."
/datum/round_event/wizard/greentext/start()
var/list/holder_canadates = GLOB.player_list.Copy()
for(var/mob/M in holder_canadates)
if(!ishuman(M))
holder_canadates -= M
if(!holder_canadates) //Very unlikely, but just in case
return FALSE
var/mob/living/carbon/human/H = pick(holder_canadates)
new /obj/item/greentext(H.loc)
to_chat(H, "<font color='green'>The mythical greentext appear at your feet! Pick it up if you dare...</font>")
/obj/item/greentext
name = "greentext"
desc = "No one knows what this massive tome does, but it feels <i><font color='green'>desirable</font></i> all the same..."
w_class = WEIGHT_CLASS_BULKY
icon = 'icons/obj/wizard.dmi'
icon_state = "greentext"
resistance_flags = FIRE_PROOF | ACID_PROOF | INDESTRUCTIBLE
///The last person to touch the greentext, used for failures.
var/mob/living/last_holder
///The current holder of the greentext.
var/mob/living/new_holder
///Every person who has touched the greentext, having their colors changed by it.
var/list/color_altered_mobs = list()
///The callback at the end of a round to check if the greentext has been completed.
var/datum/callback/roundend_callback
///Boolean on whether to announce the greentext's destruction to all mobs.
var/quiet = FALSE
/obj/item/greentext/quiet
quiet = TRUE
/obj/item/greentext/Initialize(mapload)
. = ..()
SSpoints_of_interest.make_point_of_interest(src)
roundend_callback = CALLBACK(src, PROC_REF(check_winner))
SSticker.OnRoundend(roundend_callback)
/obj/item/greentext/equipped(mob/user, slot, initial = FALSE)
. = ..()
to_chat(user, span_green("So long as you leave this place with greentext in hand you know will be happy..."))
var/list/other_objectives = user.mind.get_all_objectives()
if(user.mind && other_objectives.len > 0)
to_chat(user, span_warning("... so long as you still perform your other objectives that is!"))
new_holder = user
if(!last_holder)
last_holder = user
if(!(user in color_altered_mobs))
color_altered_mobs |= user
user.add_atom_colour("#00FF00", ADMIN_COLOUR_PRIORITY)
START_PROCESSING(SSobj, src)
/obj/item/greentext/dropped(mob/user, silent = FALSE)
if(user in color_altered_mobs)
to_chat(user, span_warning("A sudden wave of failure washes over you..."))
user.add_atom_colour("#FF0000", ADMIN_COLOUR_PRIORITY) //ya blew it
STOP_PROCESSING(SSobj, src)
last_holder = null
new_holder = null
return ..()
/obj/item/greentext/process()
if(last_holder && last_holder != new_holder) //Somehow it was swiped without ever getting dropped
to_chat(last_holder, span_warning("A sudden wave of failure washes over you..."))
last_holder.add_atom_colour("#FF0000", ADMIN_COLOUR_PRIORITY)
last_holder = new_holder //long live the king
/obj/item/greentext/Destroy(force)
LAZYREMOVE(SSticker.round_end_events, roundend_callback)
QDEL_NULL(roundend_callback) //This ought to free the callback datum, and prevent us from harddeling
for(var/mob/all_player_mobs as anything in GLOB.player_list)
var/message = "<span class='warning'>A dark temptation has passed from this world"
if(all_player_mobs in color_altered_mobs)
message += " and you're finally able to forgive yourself"
if(all_player_mobs.color == "#FF0000" || all_player_mobs.color == "#00FF00")
all_player_mobs.remove_atom_colour(ADMIN_COLOUR_PRIORITY)
message += "...</span>"
if(!quiet)
to_chat(all_player_mobs, message)
return ..()
/obj/item/greentext/proc/check_winner()
if(!new_holder)
return
if(!is_centcom_level(new_holder.z)) //you're winner!
return
to_chat(new_holder, "<font color='green'>At last it feels like victory is assured!</font>")
new_holder.mind.add_antag_datum(/datum/antagonist/greentext)
new_holder.log_message("won with greentext!!!", LOG_ATTACK, color = "green")
color_altered_mobs -= new_holder
resistance_flags |= ON_FIRE
qdel(src)