Files
Bubberstation/code/modules/mapfluff/ruins/spaceruin_code/caravanambush.dm
SkyratBot 8d3cddc6a8 [MIRROR] NukeOps Firebase Rework [MDB IGNORE] (#12861)
* NukeOps Firebase Rework (#66149)

Attention Recruit: Welcome to Firebase Balthazord
Here you will lean how to:
-Kill corpo scum
-Kill corpo scum
-Kill corpo scu-

This has been on my docket for months. Ever since gave the Holding Facility a much needed facelift. I have been eyeballing the nukie base, waiting for that stroke of inspiration to hit me. It finally did. Gone are the aging walls of the old encampment. Nukies finally have what well-funded corpo-terrorists always dream of- a home.

It's more than a Home. This is a sweeping rework that is part of a series of reworks to revisit old locations and not only bring them up to date with our current asset roster, but to make them properly belong within the game world. The Nuke-Ops base may ultimately be a tiny chunk of the overall SS13 experience, but I'll be damned if it isn't a defining one. It's also a location that has the capacity to do one thing that I have always wanted to do. Purchase Property. You heard me right, you get to buy rooms now. The newly expanded Nuke-Ops base features, with @ Mothblocks blessing, further expansions that you can purchase from your local Syndicate Uplink. Spend your TC, expand your capabilities, and utilize your expertise in order to create
the most mind-boggling disky heists there are.

Possible expansions to your terrorism suite include:
-Ordinance Lab
-Bio-Terrorism Lab
-Chemical Manufacturing Plant

Definite expansions to your Nuke-Ops Firebase include:
-Crew Bunks
-Lab Wing
-War Table
-Upgraded "Disembarkment" Bay"

* NukeOps Firebase Rework

* Update CentCom_skyrat.dmm

Co-authored-by: Zytolg <33048583+Zytolg@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-04-19 19:24:27 +01:00

171 lines
6.3 KiB
Plaintext

//caravan ambush
/obj/item/wrench/caravan
icon_state = "wrench_caravan"
desc = "A prototype of a new wrench design, allegedly the red color scheme makes it go faster."
name = "experimental wrench"
toolspeed = 0.3
/obj/item/screwdriver/caravan
icon_state = "screwdriver_caravan"
desc = "A prototype of a new screwdriver design, allegedly the red color scheme makes it go faster."
name = "experimental screwdriver"
toolspeed = 0.3
random_color = FALSE
/obj/item/wirecutters/caravan
icon_state = "cutters_caravan"
desc = "A prototype of a new wirecutter design, allegedly the red color scheme makes it go faster."
name = "experimental wirecutters"
worn_icon_state = "cutters"
toolspeed = 0.3
random_color = FALSE
/obj/item/crowbar/red/caravan
icon_state = "crowbar_caravan"
desc = "A prototype of a new crowbar design, allegedly the red color scheme makes it go faster."
name = "experimental crowbar"
toolspeed = 0.3
/obj/machinery/computer/shuttle/caravan
/obj/item/circuitboard/computer/caravan
build_path = /obj/machinery/computer/shuttle/caravan
/obj/item/circuitboard/computer/caravan/trade1
build_path = /obj/machinery/computer/shuttle/caravan/trade1
/obj/item/circuitboard/computer/caravan/pirate
build_path = /obj/machinery/computer/shuttle/caravan/pirate
/obj/item/circuitboard/computer/caravan/syndicate1
build_path = /obj/machinery/computer/shuttle/caravan/syndicate1
/obj/item/circuitboard/computer/caravan/syndicate2
build_path = /obj/machinery/computer/shuttle/caravan/syndicate2
/obj/item/circuitboard/computer/caravan/syndicate3
build_path = /obj/machinery/computer/shuttle/caravan/syndicate3
/obj/machinery/computer/shuttle/caravan/trade1
name = "Small Freighter Shuttle Console"
desc = "Used to control the Small Freighter."
circuit = /obj/item/circuitboard/computer/caravan/trade1
shuttleId = "caravantrade1"
possible_destinations = "whiteship_away;whiteship_home;whiteship_z4;whiteship_lavaland;caravantrade1_custom;caravantrade1_ambush"
/obj/machinery/computer/camera_advanced/shuttle_docker/caravan/Initialize(mapload)
. = ..()
GLOB.jam_on_wardec += src
/obj/machinery/computer/camera_advanced/shuttle_docker/caravan/Destroy()
GLOB.jam_on_wardec -= src
return ..()
/obj/machinery/computer/camera_advanced/shuttle_docker/caravan/trade1
name = "Small Freighter Navigation Computer"
desc = "Used to designate a precise transit location for the Small Freighter."
shuttleId = "caravantrade1"
lock_override = NONE
shuttlePortId = "caravantrade1_custom"
jump_to_ports = list("whiteship_away" = 1, "whiteship_home" = 1, "whiteship_z4" = 1, "caravantrade1_ambush" = 1)
view_range = 6.5
x_offset = -5
y_offset = -5
designate_time = 100
/obj/machinery/computer/shuttle/caravan/pirate
name = "Pirate Cutter Shuttle Console"
desc = "Used to control the Pirate Cutter."
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
light_color = COLOR_SOFT_RED
circuit = /obj/item/circuitboard/computer/caravan/pirate
shuttleId = "caravanpirate"
possible_destinations = "caravanpirate_custom;caravanpirate_ambush"
/obj/machinery/computer/camera_advanced/shuttle_docker/caravan/pirate
name = "Pirate Cutter Navigation Computer"
desc = "Used to designate a precise transit location for the Pirate Cutter."
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
shuttleId = "caravanpirate"
lock_override = NONE
shuttlePortId = "caravanpirate_custom"
jump_to_ports = list("caravanpirate_ambush" = 1)
view_range = 6.5
x_offset = 3
y_offset = -6
/obj/machinery/computer/shuttle/caravan/syndicate1
name = "Syndicate Fighter Shuttle Console"
desc = "Used to control the Syndicate Fighter."
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
light_color = COLOR_SOFT_RED
req_access = list(ACCESS_SYNDICATE)
circuit = /obj/item/circuitboard/computer/caravan/syndicate1
shuttleId = "caravansyndicate1"
possible_destinations = "caravansyndicate1_custom;caravansyndicate1_ambush;caravansyndicate1_listeningpost"
/obj/machinery/computer/camera_advanced/shuttle_docker/caravan/syndicate1
name = "Syndicate Fighter Navigation Computer"
desc = "Used to designate a precise transit location for the Syndicate Fighter."
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
shuttleId = "caravansyndicate1"
lock_override = NONE
shuttlePortId = "caravansyndicate1_custom"
jump_to_ports = list("caravansyndicate1_ambush" = 1, "caravansyndicate1_listeningpost" = 1)
view_range = 0
x_offset = 2
y_offset = 0
/obj/machinery/computer/shuttle/caravan/syndicate2
name = "Syndicate Fighter Shuttle Console"
desc = "Used to control the Syndicate Fighter."
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
req_access = list(ACCESS_SYNDICATE)
light_color = COLOR_SOFT_RED
circuit = /obj/item/circuitboard/computer/caravan/syndicate2
shuttleId = "caravansyndicate2"
possible_destinations = "caravansyndicate2_custom;caravansyndicate2_ambush;caravansyndicate1_listeningpost"
/obj/machinery/computer/camera_advanced/shuttle_docker/caravan/syndicate2
name = "Syndicate Fighter Navigation Computer"
desc = "Used to designate a precise transit location for the Syndicate Fighter."
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
shuttleId = "caravansyndicate2"
lock_override = NONE
shuttlePortId = "caravansyndicate2_custom"
jump_to_ports = list("caravansyndicate2_ambush" = 1, "caravansyndicate1_listeningpost" = 1)
view_range = 0
x_offset = 0
y_offset = 2
/obj/machinery/computer/shuttle/caravan/syndicate3
name = "Syndicate Drop Ship Console"
desc = "Used to control the Syndicate Drop Ship."
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
req_access = list(ACCESS_SYNDICATE)
light_color = COLOR_SOFT_RED
circuit = /obj/item/circuitboard/computer/caravan/syndicate3
shuttleId = "caravansyndicate3"
possible_destinations = "caravansyndicate3_custom;caravansyndicate3_ambush;caravansyndicate3_listeningpost"
/obj/machinery/computer/camera_advanced/shuttle_docker/caravan/syndicate3
name = "Syndicate Drop Ship Navigation Computer"
desc = "Used to designate a precise transit location for the Syndicate Drop Ship."
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
shuttleId = "caravansyndicate3"
lock_override = NONE
shuttlePortId = "caravansyndicate3_custom"
jump_to_ports = list("caravansyndicate3_ambush" = 1, "caravansyndicate3_listeningpost" = 1)
view_range = 2.5
x_offset = -1
y_offset = -3