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Bubberstation/code/controllers/subsystem/ai_idle_controllers.dm
Ben10Omintrix 4273fc9dd9 idle basic mobs can plan again (#85348)
## About The Pull Request
idled basic mobs now instead of completely shutting off, will be
delegated to a much lower priority subsystem to do their planning.

## Why It's Good For The Game
Mobs can now perform their functions without needing players to be
nearby in a way that doesnt starve other subsystems. this allows animals
such as goldgrubs to eat ores, lobstrosities to fish, seedlings to tend
plants (and many others) without needing any players nearby

## Changelog
🆑
fix: idle basic mobs will now plan behaviors rather than completely shut
down
/🆑
2024-08-14 13:50:44 +02:00

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AI_CONTROLLER_SUBSYSTEM_DEF(ai_idle_controllers)
name = "AI Idle Controllers"
flags = SS_POST_FIRE_TIMING | SS_BACKGROUND
priority = FIRE_PRIORITY_IDLE_NPC
init_order = INIT_ORDER_AI_IDLE_CONTROLLERS
wait = 5 SECONDS
runlevels = RUNLEVEL_GAME
planning_status = AI_STATUS_IDLE