Files
Bubberstation/code/controllers/subsystem/circuit_component.dm
Watermelon914 00be4978ae Adds a user type to integrated circuits, refactors the list pick component. (#79412)
## About The Pull Request
Added a user type to integrated circuits that can't be stored as a user
type but can be typecasted to entity. Useful for components that
directly ask for an input from the user, like the list pick component.

Refactored the list pick component to use this user port and to also
send failure signals whenever a success signal is not sent.
Removed the triggered port for the list pick component.

Also fixes a runtime that occurs with the list pick component if the
list passed in only contains null values.

## Why It's Good For The Game
Can't force a prompt onto people who haven't interacted with your
circuit.

## Changelog
🆑
add: Added a user type to integrated circuits
/🆑

---------

Co-authored-by: Watermelon914 <3052169-Watermelon914@users.noreply.gitlab.com>
2023-11-06 23:10:04 +01:00

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SUBSYSTEM_DEF(circuit_component)
name = "Circuit Components"
wait = 0.1 SECONDS
priority = FIRE_PRIORITY_DEFAULT
flags = SS_NO_INIT
var/list/callbacks_to_invoke = list()
var/list/currentrun = list()
var/list/instant_run_stack = list()
var/instant_run_tick = 0
var/instant_run_start_cpu_usage = 0
var/instant_run_max_cpu_usage = 10
var/list/instant_run_callbacks_to_run = list()
/datum/controller/subsystem/circuit_component/fire(resumed)
if(!resumed)
currentrun = callbacks_to_invoke.Copy()
callbacks_to_invoke.Cut()
while(length(currentrun))
var/datum/callback/to_call = currentrun[1]
currentrun.Cut(1,2)
if(QDELETED(to_call))
continue
to_call.user = null
to_call.InvokeAsync()
if(MC_TICK_CHECK)
return
/**
* Adds a callback to be invoked when the next fire() is done. Used by the integrated circuit system.
*
* Prevents race conditions as it acts like a queue system.
* Those that registered first will be executed first and those registered last will be executed last.
*/
/datum/controller/subsystem/circuit_component/proc/add_callback(datum/port/input, datum/callback/to_call)
if(instant_run_tick == world.time && (TICK_USAGE - instant_run_start_cpu_usage) <= instant_run_max_cpu_usage)
instant_run_callbacks_to_run += to_call
return
callbacks_to_invoke += to_call
/// Queues any callbacks to be executed instantly instead of using the subsystem.
/datum/controller/subsystem/circuit_component/proc/queue_instant_run(start_cpu_time)
if(instant_run_tick)
instant_run_stack += list(instant_run_callbacks_to_run)
// If we're already instantly executing, don't change the start_cpu_time.
start_cpu_time = instant_run_start_cpu_usage
if(!start_cpu_time)
start_cpu_time = TICK_USAGE
instant_run_tick = world.time
instant_run_start_cpu_usage = start_cpu_time
instant_run_callbacks_to_run = list()
/**
* Instantly executes the stored callbacks and does this in a loop until there are no stored callbacks or it hits tick limit.
*
* Returns a list containing any values added by any input port.
*/
/datum/controller/subsystem/circuit_component/proc/execute_instant_run()
var/list/received_inputs = list()
while(length(instant_run_callbacks_to_run))
var/list/instant_run_currentrun = instant_run_callbacks_to_run
instant_run_callbacks_to_run = list()
while(length(instant_run_currentrun))
var/datum/callback/to_call = instant_run_currentrun[1]
instant_run_currentrun.Cut(1,2)
to_call.user = null
to_call.InvokeAsync(received_inputs)
if(length(instant_run_stack))
instant_run_callbacks_to_run = pop(instant_run_stack)
else
instant_run_tick = 0
if((TICK_USAGE - instant_run_start_cpu_usage) <= instant_run_max_cpu_usage)
return received_inputs
else
return null