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Bubberstation/code/modules/antagonists
IndieanaJones eab7e3adc7 Regenerative Materia Blobs No Longer Drug Non-Carbons (#81318)
## About The Pull Request

Fixes #79841

This PR fixes the bug where cyborgs could get high from being attacked
by regenerative materia blobs by adding a requirement that the target is
a carbon before applying the drug effect to them.

## Why It's Good For The Game

This isn't believed to be intentional (its marked as a bug) and applying
the drugginess effect to non-carbons has shown in the past to cause some
issues (ex. cyborgs which have the high effect for much much longer than
intended were it applied to a carbon)

## Changelog

🆑
fix: Regenerative Materia blobs can no longer drug non-carbons.
/🆑
2024-02-07 15:27:53 +01:00
..
2023-12-01 22:49:18 -07:00