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cl XDTM add: You can now pay for cargo orders from your account with the cargo requests console. Credits will be detracted from the requester's account instead of the cargo budget. A 10% handling fee on top of the order will be paid to the cargo department budget. add: Cargo employees must still accept the order for it to be delivered. add: The delivery will arrive in a locked crate that can only be opened by an id with the paying bank account. /cl If you're wealthy, why should you waste your time waiting for cargo to get money? Pay for the stuff yourself; the quartermaster won't have to worry about their budget and will likely just put the order in the next shipment.
166 lines
5.3 KiB
Plaintext
166 lines
5.3 KiB
Plaintext
GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list(
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/mob/living,
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/obj/structure/blob,
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/obj/effect/rune,
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/obj/structure/spider/spiderling,
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/obj/item/disk/nuclear,
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/obj/machinery/nuclearbomb,
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/obj/item/beacon,
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/obj/singularity/narsie,
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/obj/singularity/wizard,
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/obj/machinery/teleport/station,
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/obj/machinery/teleport/hub,
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/obj/machinery/quantumpad,
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/obj/machinery/clonepod,
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/obj/effect/mob_spawn,
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/obj/effect/hierophant,
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/obj/structure/receiving_pad,
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/obj/effect/clockwork/spatial_gateway,
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/obj/structure/destructible/clockwork/powered/clockwork_obelisk,
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/obj/item/warp_cube,
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/obj/machinery/rnd/production/protolathe, //print tracking beacons, send shuttle
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/obj/machinery/autolathe, //same
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/obj/item/projectile/beam/wormhole,
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/obj/effect/portal,
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/obj/item/shared_storage,
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/obj/structure/extraction_point,
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/obj/machinery/syndicatebomb,
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/obj/item/hilbertshotel
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)))
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/obj/docking_port/mobile/supply
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name = "supply shuttle"
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id = "supply"
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callTime = 600
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dir = WEST
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port_direction = EAST
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width = 12
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dwidth = 5
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height = 7
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movement_force = list("KNOCKDOWN" = 0, "THROW" = 0)
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//Export categories for this run, this is set by console sending the shuttle.
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var/export_categories = EXPORT_CARGO
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/obj/docking_port/mobile/supply/register()
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. = ..()
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SSshuttle.supply = src
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/obj/docking_port/mobile/supply/canMove()
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if(is_station_level(z))
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return check_blacklist(shuttle_areas)
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return ..()
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/obj/docking_port/mobile/supply/proc/check_blacklist(areaInstances)
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for(var/place in areaInstances)
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var/area/shuttle/shuttle_area = place
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for(var/trf in shuttle_area)
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var/turf/T = trf
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for(var/a in T.GetAllContents())
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if(is_type_in_typecache(a, GLOB.blacklisted_cargo_types))
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return FALSE
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return TRUE
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/obj/docking_port/mobile/supply/request(obj/docking_port/stationary/S)
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if(mode != SHUTTLE_IDLE)
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return 2
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return ..()
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/obj/docking_port/mobile/supply/initiate_docking()
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if(getDockedId() == "supply_away") // Buy when we leave home.
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buy()
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. = ..() // Fly/enter transit.
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if(. != DOCKING_SUCCESS)
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return
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if(getDockedId() == "supply_away") // Sell when we get home
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sell()
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/obj/docking_port/mobile/supply/proc/buy()
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if(!SSshuttle.shoppinglist.len)
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return
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var/list/empty_turfs = list()
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for(var/place in shuttle_areas)
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var/area/shuttle/shuttle_area = place
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for(var/turf/open/floor/T in shuttle_area)
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if(is_blocked_turf(T))
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continue
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empty_turfs += T
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var/value = 0
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var/purchases = 0
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for(var/datum/supply_order/SO in SSshuttle.shoppinglist)
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if(!empty_turfs.len)
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break
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var/price = SO.pack.cost
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var/datum/bank_account/D
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if(SO.paying_account) //Someone paid out of pocket
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D = SO.paying_account
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price *= 1.1 //TODO make this customizable by the quartermaster
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else
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D = SSeconomy.get_dep_account(ACCOUNT_CAR)
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if(D)
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if(!D.adjust_money(-price))
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if(SO.paying_account)
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D.bank_card_talk("Cargo order #[SO.id] rejected due to lack of funds. Credits required: [price]")
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continue
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if(SO.paying_account)
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D.bank_card_talk("Cargo order #[SO.id] has shipped. [price] credits have been charged to your bank account.")
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var/datum/bank_account/department/cargo = SSeconomy.get_dep_account(ACCOUNT_CAR)
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cargo.adjust_money(price - SO.pack.cost) //Cargo gets the handling fee
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value += SO.pack.cost
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SSshuttle.shoppinglist -= SO
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SSshuttle.orderhistory += SO
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SO.generate(pick_n_take(empty_turfs))
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SSblackbox.record_feedback("nested tally", "cargo_imports", 1, list("[SO.pack.cost]", "[SO.pack.name]"))
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investigate_log("Order #[SO.id] ([SO.pack.name], placed by [key_name(SO.orderer_ckey)]), paid by [D.account_holder] has shipped.", INVESTIGATE_CARGO)
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if(SO.pack.dangerous)
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message_admins("\A [SO.pack.name] ordered by [ADMIN_LOOKUPFLW(SO.orderer_ckey)], paid by [D.account_holder] has shipped.")
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purchases++
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var/datum/bank_account/cargo_budget = SSeconomy.get_dep_account(ACCOUNT_CAR)
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investigate_log("[purchases] orders in this shipment, worth [value] credits. [cargo_budget.account_balance] credits left.", INVESTIGATE_CARGO)
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/obj/docking_port/mobile/supply/proc/sell()
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var/datum/bank_account/D = SSeconomy.get_dep_account(ACCOUNT_CAR)
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var/presale_points = D.account_balance
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if(!GLOB.exports_list.len) // No exports list? Generate it!
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setupExports()
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var/msg = ""
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var/matched_bounty = FALSE
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var/datum/export_report/ex = new
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for(var/place in shuttle_areas)
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var/area/shuttle/shuttle_area = place
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for(var/atom/movable/AM in shuttle_area)
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if(iscameramob(AM))
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continue
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if(bounty_ship_item_and_contents(AM, dry_run = FALSE))
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matched_bounty = TRUE
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if(!AM.anchored || istype(AM, /obj/mecha))
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export_item_and_contents(AM, export_categories , dry_run = FALSE, external_report = ex)
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if(ex.exported_atoms)
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ex.exported_atoms += "." //ugh
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if(matched_bounty)
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msg += "Bounty items received. An update has been sent to all bounty consoles. "
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for(var/datum/export/E in ex.total_amount)
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var/export_text = E.total_printout(ex)
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if(!export_text)
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continue
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msg += export_text + "\n"
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D.adjust_money(ex.total_value[E])
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SSshuttle.centcom_message = msg
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investigate_log("Shuttle contents sold for [D.account_balance - presale_points] credits. Contents: [ex.exported_atoms ? ex.exported_atoms.Join(",") + "." : "none."] Message: [SSshuttle.centcom_message || "none."]", INVESTIGATE_CARGO)
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