Files
Bubberstation/code/modules/zombie/organs.dm
ShizCalev 9997f956b0 Fixes ODing on crank/other chems, viruses, and other things damaging/healing robotic limbs. (#41593)
cl ShizCalev
fix: Fixed chem OD's causing damage to robotic limbs.
fix: Fixed wood golems repairing robotic limbs every tick of life()
fix: Fixed vampires repairing robotic limbs every tick of life()...
fix: Fixed shadowpeople healing robotic limbs every tick of life()
fix: Fixed poppeople healing robotic limbs every tick of life()
fix: Fixed adjustBruteLoss and adjustFireLoss not properly discriminating for limb status types.
tweak: Fixed bibles healing robotic limbs, because your false deity can't fix SCIENCE.
fix: Fixed the Starlight Condensation, Nocturnal Regeneration, Tissue Hydration, Regenerative Coma, and Radioactive Resonance virus symptoms repairing robotic limbs.
/cl

Gonna be away the next two weeks, so if there's anything major after today just go ahead and close it and I'll fix it when I get back.
2018-12-02 20:12:22 +13:00

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/obj/item/organ/zombie_infection
name = "festering ooze"
desc = "A black web of pus and viscera."
zone = BODY_ZONE_HEAD
slot = ORGAN_SLOT_ZOMBIE
icon_state = "blacktumor"
var/causes_damage = TRUE
var/datum/species/old_species = /datum/species/human
var/living_transformation_time = 30
var/converts_living = FALSE
var/revive_time_min = 450
var/revive_time_max = 700
var/timer_id
/obj/item/organ/zombie_infection/Initialize()
. = ..()
if(iscarbon(loc))
Insert(loc)
GLOB.zombie_infection_list += src
/obj/item/organ/zombie_infection/Destroy()
GLOB.zombie_infection_list -= src
. = ..()
/obj/item/organ/zombie_infection/Insert(var/mob/living/carbon/M, special = 0)
. = ..()
START_PROCESSING(SSobj, src)
/obj/item/organ/zombie_infection/Remove(mob/living/carbon/M, special = 0)
. = ..()
STOP_PROCESSING(SSobj, src)
if(iszombie(M) && old_species)
M.set_species(old_species)
if(timer_id)
deltimer(timer_id)
/obj/item/organ/zombie_infection/on_find(mob/living/finder)
to_chat(finder, "<span class='warning'>Inside the head is a disgusting black \
web of pus and viscera, bound tightly around the brain like some \
biological harness.</span>")
/obj/item/organ/zombie_infection/process()
if(!owner)
return
if(!(src in owner.internal_organs))
Remove(owner)
if (causes_damage && !iszombie(owner) && owner.stat != DEAD)
owner.adjustToxLoss(1)
if (prob(10))
to_chat(owner, "<span class='danger'>You feel sick...</span>")
if(timer_id)
return
if(owner.suiciding)
return
if(owner.stat != DEAD && !converts_living)
return
if(!owner.getorgan(/obj/item/organ/brain))
return
if(!iszombie(owner))
to_chat(owner, "<span class='cultlarge'>You can feel your heart stopping, but something isn't right... \
life has not abandoned your broken form. You can only feel a deep and immutable hunger that \
not even death can stop, you will rise again!</span>")
var/revive_time = rand(revive_time_min, revive_time_max)
var/flags = TIMER_STOPPABLE
timer_id = addtimer(CALLBACK(src, .proc/zombify), revive_time, flags)
/obj/item/organ/zombie_infection/proc/zombify()
timer_id = null
if(!converts_living && owner.stat != DEAD)
return
if(!iszombie(owner))
old_species = owner.dna.species.type
owner.set_species(/datum/species/zombie/infectious)
var/stand_up = (owner.stat == DEAD) || (owner.stat == UNCONSCIOUS)
//Fully heal the zombie's damage the first time they rise
owner.setToxLoss(0, 0)
owner.setOxyLoss(0, 0)
owner.heal_overall_damage(INFINITY, INFINITY, INFINITY, null, TRUE)
if(!owner.revive())
return
owner.grab_ghost()
owner.visible_message("<span class='danger'>[owner] suddenly convulses, as [owner.p_they()][stand_up ? " stagger to [owner.p_their()] feet and" : ""] gain a ravenous hunger in [owner.p_their()] eyes!</span>", "<span class='alien'>You HUNGER!</span>")
playsound(owner.loc, 'sound/hallucinations/far_noise.ogg', 50, 1)
owner.do_jitter_animation(living_transformation_time)
owner.Stun(living_transformation_time)
to_chat(owner, "<span class='alertalien'>You are now a zombie!</span>")
/obj/item/organ/zombie_infection/nodamage
causes_damage = FALSE