Logo
Explore Help
Sign In
cyberpresidentvanellope/Bubberstation
1
0
Fork 0
You've already forked Bubberstation
mirror of https://github.com/Bubberstation/Bubberstation.git synced 2026-01-23 07:26:05 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
eb25658e2f8d79d019dbddbe38546befc6d97c7f
Bubberstation/code/game/objects/effects/effect_system
History
SkyratBot a94325afe4 [MIRROR] Replacing more C-style for loops with the faster, traditional ones. [MDB IGNORE] (#9560)
* Replacing more C-style for loops with the faster, traditional ones. (#62908)

* Replacing more C-style for loops with the faster, traditional ones.

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2021-11-19 20:37:13 +00:00
..
effect_shield.dm
[MIRROR] every case of initialize that should have mapload, does (#8374)
2021-09-24 23:07:53 +01:00
effect_system.dm
[MIRROR] every case of initialize that should have mapload, does (#8374)
2021-09-24 23:07:53 +01:00
effects_explosion.dm
[MIRROR] every case of initialize that should have mapload, does (#8374)
2021-09-24 23:07:53 +01:00
effects_foam.dm
[MIRROR] Refactor /turf/var/intact [MDB IGNORE] (#9114)
2021-10-30 00:19:21 +13:00
effects_other.dm
[MIRROR] Radically improves explosion logging. (#8255)
2021-09-19 22:25:20 +01:00
effects_smoke.dm
[MIRROR] Replacing more C-style for loops with the faster, traditional ones. [MDB IGNORE] (#9560)
2021-11-19 20:37:13 +00:00
effects_sparks.dm
[MIRROR] every case of initialize that should have mapload, does (#8374)
2021-09-24 23:07:53 +01:00
effects_water.dm
[MIRROR] fixes penetrator rounds phasing through vehicles [MDB IGNORE] (#8657)
2021-10-07 13:26:48 +01:00
Powered by Gitea Version: 1.25.2 Page: 860ms Template: 21ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API