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eb2bc00b7ed06307bd4402be08fe934331df39e7
Bubberstation/code/game/objects/effects/spawners
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mekys 28d3109816 Ai law stuff (#26838)
* Emperor Ai Module

Emperor ai module writen wiht useroth help

* Update ai_laws.dm

* Update modular_skyrat/master_files/code/modules/research/designs/AI_module_designs.dm

---------

Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
2024-03-13 06:33:12 +01:00
..
random
Ai law stuff (#26838)
2024-03-13 06:33:12 +01:00
bombspawner.dm
[MIRROR] Optimizes qdel related things (slight init time savings) [MDB IGNORE] (#17240)
2022-10-30 23:15:38 -04:00
costume.dm
[MIRROR] Updates all the icons in under/suits.dmi and related sorting/cleanup [MDB IGNORE] (#22819)
2023-08-01 09:14:44 -07:00
gibspawner.dm
[MIRROR] Unit tests now catch decals in walls/space [MDB IGNORE] (#21862)
2023-06-20 10:28:46 -04:00
structure.dm
[MIRROR] [MDB IGNORE] UpdatePaths to convert directional pane windows to their proper subtypes, also creates the /south spawner for consistency [MDB IGNORE] (#20463)
2023-04-12 20:08:08 +01:00
xeno_egg_delivery.dm
[MIRROR] Roundstart Xeno egg deliveries create a Captive Xenomorph team, gives regular xenos a fluff objective so their popup isn't blank. [MDB IGNORE] (#20041)
2023-03-24 08:52:19 -07:00
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