Files
Bubberstation/code/modules/projectiles
necromanceranne 15932fd0ae Sanity checks the iconoclast's repeater (#94619)
## About The Pull Request

Alternative to https://github.com/tgstation/tgstation/pull/94613

The iconoclast repeater, the handheld version, no longer fires two
pellets but instead fires in a two round burst.

The iconoclast repeater now charges two shots (one trigger pull) every
crank, and the crank takes 0.4 seconds (letting you outpace your shot
rate). However, you cannot charge the gun while moving.

Reduces the damage of the repeater's shots. Now it does 15 lethal force.
Since this is coming out in bursts of two, this means that it deals 30
lethal force in a single pull.

https://github.com/tgstation/tgstation/pull/86867 removed the wielding
requirement but didn't make the weapon heavy. I suspect this was an
oversight so I'm treating it as a fix given the weapon visually appears
to be held in two hands.

Cleans up some repeat variables and nouns.

## Why It's Good For The Game

The repeater has some pretty egregious statistics that put it pretty
soundly above other improvised weapons, but also a lot of manufactured
weapons as well. It has existing downsides, but they're not necessarily
able to be felt because of other oversights to the weapon's design.

This will make sure that the weaknesses are felt while still being a
relatively useful weapon. Pointedly, the gun still kills people pretty
fast if you're in line of fire, but actually pursuing someone while
firing is going to be very difficult. It can still run down unarmored
targets with the amount of shots in the gun, but it can't be used to go
Rambo down the halls, wiping everyone out with your effective machine
gun.

## Changelog
🆑
balance: The iconoclast repeater, the handheld version, no longer fires
two pellets but instead fires in a two round burst.
balance: The iconoclast repeater now charges two shots (one trigger
pull) every crank, and the crank takes 0.4 seconds (letting you outpace
your shot rate). However, you cannot charge the gun while moving.
balance: Reduces the damage of the repeater's shots (both versions). Now
it does 15 lethal force per shot. Since this is coming out in bursts of
two, this means that it deals 30 lethal force in a single pull.
fix: Laser musket type weapons are now heavy weapons.
code: Cleans up some of the code and grammar on the repeater.
/🆑
2025-12-30 00:17:54 +00:00
..
2025-12-07 16:51:37 -06:00