Files
Bubberstation/code/modules/projectiles
Paxilmaniac ebeec530ff Changes AMMO_BOX_FULL_EMPTY to be either -full or -empty on a magazine, rather than the old behavior of using the max ammo of the magazine (#73736)
## About The Pull Request

As the title might imply:

AMMO_BOX_FULL_EMPTY will now look for sprites with -full and -empty,
rather than -[whatever the max ammo was] and -0
## Why It's Good For The Game

If a magazine is only going to have two states, that being having ammo
and not having ammo, why do I have to fuck with finding the capacity of
the magazine? On the other hand, why should anyone trying to change the
ammo count of a magazine have to fuck with the sprite naming for what
should otherwise just be a change of a var.
## Changelog
🆑
code: AMMO_BOX_FULL_EMPTY now looks for -full and -empty for sprites,
rather than -[max ammo of that magazine] and -0
/🆑
2023-03-04 20:47:12 -08:00
..
2023-02-28 16:44:08 -07:00