Files
Bubberstation/code/modules/modular_computers/file_system/programs/secureye.dm
Sealed101 60b47e2bd5 Mech camera (#71392)
## About The Pull Request
This PR implements a new add-on for mechs that functions as a
~~EMP-proof~~ borg security camera. Unlocked in Basic Robotics Research
node.
Mechs with a camera installed will have a unique diagnostic HUD blip.


![image](https://user-images.githubusercontent.com/75863639/202909177-f2badafc-2429-495f-a281-fcaad95837fb.png)

Getting EMPd temporarily sets the camera's view range to 1.


![image](https://user-images.githubusercontent.com/75863639/203862438-cfcdc442-3aa6-4468-83bb-b4ccad8dfa2e.png)


## Why It's Good For The Game
Bodycam footage of the mech in action; AIs piloting a mech with this
add-on can actually see what's happening around the mech, much like
following a borg.

## Changelog
🆑
add: robotics now has access to a mech camera add-on, which installs a
security camera into the mech. bodycam footage from the big leagues!
qol: cyborg cameras should be more active with updating static when
moving (ideally down from 2.5 seconds to 0.5 between updates), make sure
to report any jank if you happen on some
/🆑

Co-authored-by: Time-Green <timkoster1@hotmail.com>
2022-11-29 21:21:23 +00:00

193 lines
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#define DEFAULT_MAP_SIZE 15
/datum/computer_file/program/secureye
filename = "secureye"
filedesc = "SecurEye"
category = PROGRAM_CATEGORY_MISC
ui_header = "borg_mon.gif"
program_icon_state = "generic"
extended_desc = "This program allows access to standard security camera networks."
requires_ntnet = TRUE
transfer_access = list(ACCESS_SECURITY)
usage_flags = PROGRAM_CONSOLE | PROGRAM_LAPTOP
size = 5
tgui_id = "NtosSecurEye"
program_icon = "eye"
var/list/network = list("ss13")
/// Weakref to the active camera
var/datum/weakref/camera_ref
/// The turf where the camera was last updated.
var/turf/last_camera_turf
var/list/concurrent_users = list()
// Stuff needed to render the map
var/atom/movable/screen/map_view/cam_screen
var/atom/movable/screen/background/cam_background
/datum/computer_file/program/secureye/New()
. = ..()
// Map name has to start and end with an A-Z character,
// and definitely NOT with a square bracket or even a number.
var/map_name = "camera_console_[REF(src)]_map"
// Convert networks to lowercase
for(var/i in network)
network -= i
network += lowertext(i)
// Initialize map objects
cam_screen = new
cam_screen.generate_view(map_name)
cam_background = new
cam_background.assigned_map = map_name
cam_background.del_on_map_removal = FALSE
/datum/computer_file/program/secureye/Destroy()
QDEL_NULL(cam_screen)
QDEL_NULL(cam_background)
return ..()
/datum/computer_file/program/secureye/ui_interact(mob/user, datum/tgui/ui)
// Update UI
ui = SStgui.try_update_ui(user, src, ui)
// Update the camera, showing static if necessary and updating data if the location has moved.
update_active_camera_screen()
if(!ui)
var/user_ref = REF(user)
var/is_living = isliving(user)
// Ghosts shouldn't count towards concurrent users, which produces
// an audible terminal_on click.
if(is_living)
concurrent_users += user_ref
// Register map objects
cam_screen.display_to(user)
user.client.register_map_obj(cam_background)
return ..()
/datum/computer_file/program/secureye/ui_status(mob/user)
. = ..()
if(. == UI_DISABLED)
return UI_CLOSE
return .
/datum/computer_file/program/secureye/ui_data()
var/list/data = get_header_data()
data["network"] = network
data["activeCamera"] = null
var/obj/machinery/camera/active_camera = camera_ref?.resolve()
if(active_camera)
data["activeCamera"] = list(
name = active_camera.c_tag,
status = active_camera.status,
)
return data
/datum/computer_file/program/secureye/ui_static_data()
var/list/data = list()
data["mapRef"] = cam_screen.assigned_map
var/list/cameras = get_available_cameras()
data["cameras"] = list()
for(var/i in cameras)
var/obj/machinery/camera/C = cameras[i]
data["cameras"] += list(list(
name = C.c_tag,
))
return data
/datum/computer_file/program/secureye/ui_act(action, params)
. = ..()
if(.)
return
if(action == "switch_camera")
var/c_tag = format_text(params["name"])
var/list/cameras = get_available_cameras()
var/obj/machinery/camera/selected_camera = cameras[c_tag]
camera_ref = WEAKREF(selected_camera)
playsound(src, get_sfx(SFX_TERMINAL_TYPE), 25, FALSE)
if(!selected_camera)
return TRUE
update_active_camera_screen()
return TRUE
/datum/computer_file/program/secureye/ui_close(mob/user)
. = ..()
var/user_ref = REF(user)
var/is_living = isliving(user)
// Living creature or not, we remove you anyway.
concurrent_users -= user_ref
// Unregister map objects
cam_screen.hide_from(user)
// Turn off the console
if(length(concurrent_users) == 0 && is_living)
camera_ref = null
playsound(src, 'sound/machines/terminal_off.ogg', 25, FALSE)
/datum/computer_file/program/secureye/proc/update_active_camera_screen()
var/obj/machinery/camera/active_camera = camera_ref?.resolve()
// Show static if can't use the camera
if(!active_camera?.can_use())
show_camera_static()
return
var/list/visible_turfs = list()
// Get the camera's turf to correctly gather what's visible from it's turf, in case it's located in a moving object (borgs / mechs)
var/new_cam_turf = get_turf(active_camera)
// If we're not forcing an update for some reason and the cameras are in the same location,
// we don't need to update anything.
// Most security cameras will end here as they're not moving.
if(last_camera_turf == new_cam_turf)
return
// Cameras that get here are moving, and are likely attached to some moving atom such as cyborgs.
last_camera_turf = new_cam_turf
//Here we gather what's visible from the camera's POV based on its view_range and xray modifier if present
var/list/visible_things = active_camera.isXRay() ? range(active_camera.view_range, new_cam_turf) : view(active_camera.view_range, new_cam_turf)
for(var/turf/visible_turf in visible_things)
visible_turfs += visible_turf
//Get coordinates for a rectangle area that contains the turfs we see so we can then clear away the static in the resulting rectangle area
var/list/bbox = get_bbox_of_atoms(visible_turfs)
var/size_x = bbox[3] - bbox[1] + 1
var/size_y = bbox[4] - bbox[2] + 1
cam_screen.vis_contents = visible_turfs
cam_background.icon_state = "clear"
cam_background.fill_rect(1, 1, size_x, size_y)
/datum/computer_file/program/secureye/proc/show_camera_static()
cam_screen.vis_contents.Cut()
cam_background.icon_state = "scanline2"
cam_background.fill_rect(1, 1, DEFAULT_MAP_SIZE, DEFAULT_MAP_SIZE)
// Returns the list of cameras accessible from this computer
/datum/computer_file/program/secureye/proc/get_available_cameras()
var/list/L = list()
for (var/obj/machinery/camera/cam as anything in GLOB.cameranet.cameras)
//Get the camera's turf in case it's inside something like a borg
var/turf/camera_turf = get_turf(cam)
if(!is_station_level(camera_turf.z))//Only show station cameras.
continue
L.Add(cam)
var/list/camlist = list()
for(var/obj/machinery/camera/cam in L)
if(!cam.network)
stack_trace("Camera in a cameranet has no camera network")
continue
if(!(islist(cam.network)))
stack_trace("Camera in a cameranet has a non-list camera network")
continue
var/list/tempnetwork = cam.network & network
if(tempnetwork.len)
camlist["[cam.c_tag]"] = cam
return camlist