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Makes the code compatible with 515.1594+
Few simple changes and one very painful one.
Let's start with the easy:
* puts call behind `LIBCALL` define, so call_ext is properly used in 515
* Adds `NAMEOF_STATIC(_,X)` macro for nameof in static definitions since
src is now invalid there.
* Fixes tgui and devserver. From 515 onward the tmp3333{procid} cache
directory is not appened to base path in browser controls so we don't
check for it in base js and put the dev server dummy window file in
actual directory not the byond root.
* Renames the few things that had /final/ in typepath to ultimate since
final is a new keyword
And the very painful change:
`.proc/whatever` format is no longer valid, so we're replacing it with
new nameof() function. All this wrapped in three new macros.
`PROC_REF(X)`,`TYPE_PROC_REF(TYPE,X)`,`GLOBAL_PROC_REF(X)`. Global is
not actually necessary but if we get nameof that does not allow globals
it would be nice validation.
This is pretty unwieldy but there's no real alternative.
If you notice anything weird in the commits let me know because majority
was done with regex replace.
@tgstation/commit-access Since the .proc/stuff is pretty big change.
Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
159 lines
5.2 KiB
Plaintext
159 lines
5.2 KiB
Plaintext
// Radioisotope Thermoelectric Generator (RTG)
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// Simple power generator that would replace "magic SMES" on various derelicts.
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/obj/machinery/power/rtg
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name = "radioisotope thermoelectric generator"
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desc = "A simple nuclear power generator, used in small outposts to reliably provide power for decades."
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icon = 'icons/obj/power.dmi'
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icon_state = "rtg"
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density = TRUE
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use_power = NO_POWER_USE
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circuit = /obj/item/circuitboard/machine/rtg
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// You can buckle someone to RTG, then open its panel. Fun stuff.
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can_buckle = TRUE
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buckle_lying = 0
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buckle_requires_restraints = TRUE
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var/power_gen = 1000 // Enough to power a single APC. 4000 output with T4 capacitor.
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/obj/machinery/power/rtg/Initialize(mapload)
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. = ..()
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connect_to_network()
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/obj/machinery/power/rtg/process()
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..()
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add_avail(power_gen)
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/obj/machinery/power/rtg/RefreshParts()
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. = ..()
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var/part_level = 0
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for(var/obj/item/stock_parts/SP in component_parts)
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part_level += SP.rating
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power_gen = initial(power_gen) * part_level
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/obj/machinery/power/rtg/examine(mob/user)
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. = ..()
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if(in_range(user, src) || isobserver(user))
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. += span_notice("The status display reads: Power generation now at <b>[power_gen*0.001]</b>kW.")
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/obj/machinery/power/rtg/attackby(obj/item/I, mob/user, params)
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if(default_deconstruction_screwdriver(user, "[initial(icon_state)]-open", initial(icon_state), I))
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return
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else if(default_deconstruction_crowbar(I))
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return
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return ..()
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/obj/machinery/power/rtg/advanced
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desc = "An advanced RTG capable of moderating isotope decay, increasing power output but reducing lifetime. It uses plasma-fueled radiation collectors to increase output even further."
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power_gen = 1250 // 2500 on T1, 10000 on T4.
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circuit = /obj/item/circuitboard/machine/rtg/advanced
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// Void Core, power source for Abductor ships and bases.
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// Provides a lot of power, but tends to explode when mistreated.
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/obj/machinery/power/rtg/abductor
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name = "Void Core"
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icon = 'icons/obj/abductor.dmi'
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icon_state = "core"
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desc = "An alien power source that produces energy seemingly out of nowhere."
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circuit = /obj/item/circuitboard/machine/abductor/core
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power_gen = 20000 // 280 000 at T1, 400 000 at T4. Starts at T4.
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can_buckle = FALSE
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pixel_y = 7
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var/going_kaboom = FALSE // Is it about to explode?
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/obj/machinery/power/rtg/abductor/proc/overload()
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if(going_kaboom)
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return
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going_kaboom = TRUE
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visible_message(span_danger("\The [src] lets out a shower of sparks as it starts to lose stability!"),\
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span_hear("You hear a loud electrical crack!"))
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playsound(src.loc, 'sound/magic/lightningshock.ogg', 100, TRUE, extrarange = 5)
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tesla_zap(src, 5, power_gen * 0.05)
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addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(explosion), src, 2, 3, 4, null, 8), 10 SECONDS) // Not a normal explosion.
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/obj/machinery/power/rtg/abductor/bullet_act(obj/projectile/Proj)
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. = ..()
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if(!going_kaboom && istype(Proj) && !Proj.nodamage && ((Proj.damage_type == BURN) || (Proj.damage_type == BRUTE)))
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log_bomber(Proj.firer, "triggered a", src, "explosion via projectile")
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overload()
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/obj/machinery/power/rtg/abductor/blob_act(obj/structure/blob/B)
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overload()
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/obj/machinery/power/rtg/abductor/ex_act()
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if(going_kaboom)
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qdel(src)
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else
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overload()
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/obj/machinery/power/rtg/abductor/fire_act(exposed_temperature, exposed_volume)
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overload()
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/obj/machinery/power/rtg/abductor/zap_act(power, zap_flags)
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. = ..() //extend the zap
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if(zap_flags & ZAP_MACHINE_EXPLOSIVE)
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overload()
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/obj/machinery/power/rtg/debug
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name = "Debug RTG"
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desc = "You really shouldn't be seeing this if you're not a coder or jannie."
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power_gen = 20000
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circuit = null
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/obj/machinery/power/rtg/debug/RefreshParts()
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SHOULD_CALL_PARENT(FALSE)
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return
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/obj/machinery/power/rtg/lavaland
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name = "Lava powered RTG"
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desc = "This device only works when exposed to the toxic fumes of Lavaland"
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circuit = null
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power_gen = 1500
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anchored = TRUE
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resistance_flags = LAVA_PROOF
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/obj/machinery/power/rtg/lavaland/Initialize(mapload)
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. = ..()
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var/turf/our_turf = get_turf(src)
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if(!islava(our_turf))
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power_gen = 0
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if(!is_mining_level(z))
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power_gen = 0
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/obj/machinery/power/rtg/lavaland/Moved(atom/old_loc, movement_dir, forced, list/old_locs, momentum_change = TRUE)
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. = ..()
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var/turf/our_turf = get_turf(src)
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if(!islava(our_turf))
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power_gen = 0
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return
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if(!is_mining_level(z))
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power_gen = 0
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return
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power_gen = initial(power_gen)
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/obj/machinery/power/rtg/old_station
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name = "Old RTG"
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desc = "A very old RTG, it seems on the verge of being destroyed"
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circuit = null
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power_gen = 750
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anchored = TRUE
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/obj/machinery/power/rtg/old_station/attackby(obj/item/I, mob/user, params)
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if(default_deconstruction_screwdriver(user, "[initial(icon_state)]-open", initial(icon_state), I))
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to_chat(user,span_warning("You feel it crumbling under your hands!"))
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return
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else if(default_deconstruction_crowbar(I, user = user))
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return
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return ..()
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/obj/machinery/power/rtg/old_station/default_deconstruction_crowbar(obj/item/crowbar, ignore_panel, custom_deconstruct, mob/user)
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to_chat(user,span_warning("It's starting to fall off!"))
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if(!do_after(user, 3 SECONDS, src))
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return TRUE
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to_chat(user,span_notice("You feel like you made a mistake"))
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new /obj/effect/decal/cleanable/ash/large(loc)
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qdel(src)
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