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## About The Pull Request This could cause runtimes preventing antag datum removal in case your body got destroyed. Ideally we'd unit test for this, but I can't get it to work sanely without touching some dynamic code (due to some antag datums requiring a bunch of snowflaky setups), so the unit test will come after its refactored. ## Changelog 🆑 fix: Fixed some edge cases where antagonist datums would "stick" and not get removed if your body got destroyed. /🆑 --------- Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>