Logo
Explore Help
Sign In
cyberpresidentvanellope/Bubberstation
1
0
Fork 0
You've already forked Bubberstation
mirror of https://github.com/Bubberstation/Bubberstation.git synced 2026-06-07 23:31:38 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
ed1cccdf2588fd4fffd5b2f1b8eef546e464151f
Bubberstation/code/game/objects
T
History
MrPerson ed1cccdf25 Hulks punching tables now break into table parts, not rack parts. Fixes issue #640
2013-06-11 02:40:20 -07:00
..
effects
Fixes #609 - decal/point is now unclickable.
2013-05-21 08:41:50 +01:00
items
Merge pull request #584 from AndroidSFV/Radiochange
2013-05-30 13:00:00 -07:00
structures
Hulks punching tables now break into table parts, not rack parts. Fixes issue #640
2013-06-11 02:40:20 -07:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-03-13 00:08:20 -03:00
explosion_recursive.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
explosion.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
items.dm
update_icons.dm changes for humans. This ties in with the dna changes and the changes to skin_tone and hair colours
2013-05-10 18:41:08 +01:00
objs.dm
Moved the defines of damtype from /obj/items and /obj/mecha to only /obj.
2013-01-03 10:24:36 +00:00
structures.dm
…
weapons.dm
Another whack at the defines folder:
2013-01-01 01:25:02 +00:00
Powered by Gitea Version: 1.26.2 Page: 1155ms Template: 52ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API