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## About The Pull Request Replaces weakref usage in AI blackboards with deleting signals All blackboard var setting must go through setters rather than directly ## Why It's Good For The Game This both makes it a ton easier to develop AI for, and also makes it harder for hard deletes to sneak in, as has been seen with recent 515 prs showing hard deletes in AI blackboards (To quantify "making it easier to develop AI", I found multiple bugs in existing AI code due to the usage of weakrefs.) I'm looking for `@Jacquerel` `@tralezab` 's opinions on the matter, also maybe `@LemonInTheDark` if they're interested ## Changelog 🆑 Melbert refactor: Mob ai refactored once again /🆑
91 lines
3.7 KiB
Plaintext
91 lines
3.7 KiB
Plaintext
/**
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* # Obeys Commands Component
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* Manages a list of pet command datums, allowing you to boss it around
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* Creates a radial menu of pet commands when this creature is alt-clicked, if it has any
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*/
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/datum/component/obeys_commands
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/// List of commands you can give to the owner of this component
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var/list/available_commands = list()
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/// The available_commands parameter should be passed as a list of typepaths
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/datum/component/obeys_commands/Initialize(list/command_typepaths = list())
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. = ..()
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if (!isliving(parent))
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return COMPONENT_INCOMPATIBLE
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var/mob/living/living_parent = parent
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if (!living_parent.ai_controller)
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return COMPONENT_INCOMPATIBLE
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if (!length(command_typepaths))
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CRASH("Initialised obedience component with no commands.")
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for (var/command_path in command_typepaths)
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var/datum/pet_command/new_command = new command_path(parent)
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available_commands[new_command.command_name] = new_command
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/datum/component/obeys_commands/Destroy(force, silent)
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. = ..()
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QDEL_NULL(available_commands)
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/datum/component/obeys_commands/RegisterWithParent()
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RegisterSignal(parent, COMSIG_LIVING_BEFRIENDED, PROC_REF(add_friend))
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RegisterSignal(parent, COMSIG_LIVING_UNFRIENDED, PROC_REF(remove_friend))
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RegisterSignal(parent, COMSIG_PARENT_EXAMINE, PROC_REF(on_examine))
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RegisterSignal(parent, COMSIG_CLICK_ALT, PROC_REF(display_menu))
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/datum/component/obeys_commands/UnregisterFromParent()
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UnregisterSignal(parent, list(COMSIG_LIVING_BEFRIENDED, COMSIG_LIVING_UNFRIENDED, COMSIG_PARENT_EXAMINE, COMSIG_CLICK_ALT))
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/// Add someone to our friends list
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/datum/component/obeys_commands/proc/add_friend(datum/source, mob/living/new_friend)
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SIGNAL_HANDLER
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for (var/command_name as anything in available_commands)
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var/datum/pet_command/command = available_commands[command_name]
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INVOKE_ASYNC(command, TYPE_PROC_REF(/datum/pet_command, add_new_friend), new_friend)
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/// Remove someone from our friends list
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/datum/component/obeys_commands/proc/remove_friend(datum/source, mob/living/old_friend)
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SIGNAL_HANDLER
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for (var/command_name as anything in available_commands)
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var/datum/pet_command/command = available_commands[command_name]
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INVOKE_ASYNC(command, TYPE_PROC_REF(/datum/pet_command, remove_friend), old_friend)
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/// Add a note about whether they will follow the instructions of the inspecting mob
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/datum/component/obeys_commands/proc/on_examine(mob/living/source, mob/user, list/examine_list)
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SIGNAL_HANDLER
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if (IS_DEAD_OR_INCAP(source))
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return
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if (!(user in source.ai_controller?.blackboard[BB_FRIENDS_LIST]))
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return
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examine_list += span_notice("[source.p_they(capitalized = TRUE)] seem[source.p_s()] happy to see you!")
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/// Displays a radial menu of commands
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/datum/component/obeys_commands/proc/display_menu(datum/source, mob/living/clicker)
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SIGNAL_HANDLER
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var/mob/living/living_parent = parent
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if (IS_DEAD_OR_INCAP(living_parent))
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return
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if (!(clicker in living_parent.ai_controller?.blackboard[BB_FRIENDS_LIST]))
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return // Not our friend, can't boss us around
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INVOKE_ASYNC(src, PROC_REF(display_radial_menu), clicker)
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/// Actually display the radial menu and then do something with the result
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/datum/component/obeys_commands/proc/display_radial_menu(mob/living/clicker)
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var/list/radial_options = list()
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for (var/command_name as anything in available_commands)
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var/datum/pet_command/command = available_commands[command_name]
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var/datum/radial_menu_choice/choice = command.provide_radial_data()
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if (!choice)
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continue
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radial_options += choice
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var/pick = show_radial_menu(clicker, clicker, radial_options, require_near = TRUE, tooltips = TRUE)
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if (!pick)
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return
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var/datum/pet_command/picked_command = available_commands[pick]
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picked_command.try_activate_command(clicker)
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