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## About The Pull Request  Makes the chainsaw arm code generic, so you can attach any normal or bulky sized item as an arm Impl. detail: Items-as-arms just use inhand sprites unless it has `/datum/element/prosthetic_icon`. Currently used for chainsaws as the only item with an implanted sprite. Chainsaw arm nullrod now fully replaces the arm rather than being a nodrop item. When surgically adding any non-bodypart item, applying the item will result in a loose fitting, and it might fall off on attack. The following step (tape/suture) removes the fall chance. ## Why It's Good For The Game Chainsaw arms are funny, but why stop at chainsaws beyond it being an Evil Dead reference? ## Changelog 🆑 Melbert add: Any normal or bulky sized item can be used as a prosthetic arm, instead of just chainsaws. /🆑