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## About The Pull Request Port of https://github.com/ParadiseSS13/Paradise/pull/27676 and https://github.com/VOREStation/VOREStation/pull/16734 > Instead of relying on `is-disabled` and `is-visible`, which BYOND happily will automatically change for you whenever you send a client text, we now use a Child element to swap between the legacy output and browser output in separate preset panes. > > TL;DR: chat would flash white under 516, now doesn't I cleared cache before each test video below, just to be 100% sure <details> <summary>Testing Evidence: BYOND 515</summary> https://github.com/user-attachments/assets/8d661cc3-585e-4f8e-9399-76df8bc0a281 </details> <details> <summary>Testing Evidence: BYOND 516</summary> https://github.com/user-attachments/assets/c0d31fb4-6ef5-4d49-81a8-c767c5e24cc2 </details> ## Why It's Good For The Game flickering chat hurts my eyes ## Changelog 🆑 Absolucy, ShadowLarkens, S34N fix: Fixed chat rapidly flickering in BYOND 516. /🆑