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## About The Pull Request Signals were initially only usable with component listeners, which while no longer the case has lead to outdated documentation, names, and a similar location in code. This pr pulls the two apart. Partially because mso thinks we should, but also because they really aren't directly linked anymore, and having them in this midstate just confuses people. [Renames comp_lookup to listen_lookup, since that's what it does](102b79694f) [Moves signal procs over to their own file](33d07d01fd) [Renames the PREQDELETING and QDELETING comsigs to drop the parent bit since they can hook to more then just comps now](335ea4ad08) [Does something similar to the attackby comsigs (PARENT -> ATOM)](210e57051d) [And finally passes over the examine signals](65917658fb) ## Why It's Good For The Game Code makes more sense, things are better teased apart, s just good imo ## Changelog 🆑 refactor: Pulled apart the last vestiges of names/docs directly linking signals to components /🆑
57 lines
2.4 KiB
Plaintext
57 lines
2.4 KiB
Plaintext
/**
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* A simple component that spawns a mob of the same type and transfers itself to it when parent dies.
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* For more complex behaviors, use the COMSIG_ON_MULTIPLE_LIVES_RESPAWN comsig.
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*/
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/datum/component/multiple_lives
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can_transfer = TRUE
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dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
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/// The number of respawns the living mob has left.
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var/lives_left
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/datum/component/multiple_lives/Initialize(lives_left)
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if(!isliving(parent))
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return COMPONENT_INCOMPATIBLE
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src.lives_left = lives_left
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/datum/component/multiple_lives/RegisterWithParent()
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RegisterSignal(parent, COMSIG_LIVING_DEATH, PROC_REF(respawn))
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RegisterSignal(parent, COMSIG_ATOM_EXAMINE, PROC_REF(on_examine))
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RegisterSignal(parent, COMSIG_LIVING_WRITE_MEMORY, PROC_REF(on_write_memory))
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/datum/component/multiple_lives/UnregisterFromParent()
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UnregisterSignal(parent, list(COMSIG_LIVING_DEATH, COMSIG_ATOM_EXAMINE, COMSIG_LIVING_WRITE_MEMORY))
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/// Stops a dying station pet from overriding persistence data before we respawn it and thus causing issues.
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/datum/component/multiple_lives/proc/on_write_memory(mob/living/source, dead, gibbed)
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if(dead && !HAS_TRAIT(source, TRAIT_SUICIDED))
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return COMPONENT_DONT_WRITE_MEMORY
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/datum/component/multiple_lives/proc/respawn(mob/living/source, gibbed)
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SIGNAL_HANDLER
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if(HAS_TRAIT(source, TRAIT_SUICIDED)) //Freed from this mortail coil.
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qdel(src)
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return
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//Gives the old mob this trait in case it gets revived, so we won't end up eventually overriding data
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//that would be read by the current holder when he respawns if the old corpse is ever revived.
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ADD_TRAIT(source, TRAIT_DONT_WRITE_MEMORY, EXPIRED_LIFE_TRAIT)
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var/mob/living/respawned_mob = new source.type (source.drop_location())
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source.mind?.transfer_to(respawned_mob)
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lives_left--
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if(lives_left <= 0)
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qdel(src)
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source.TransferComponents(respawned_mob)
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SEND_SIGNAL(source, COMSIG_ON_MULTIPLE_LIVES_RESPAWN, respawned_mob, gibbed, lives_left)
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/datum/component/multiple_lives/proc/on_examine(mob/living/source, mob/user, list/examine_list)
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SIGNAL_HANDLER
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if(isobserver(user) || source == user)
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examine_list += "[source.p_theyve(TRUE)] [lives_left] extra lives left."
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/datum/component/multiple_lives/InheritComponent(datum/component/multiple_lives/new_comp , lives_left)
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src.lives_left += new_comp ? new_comp.lives_left : lives_left
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/datum/component/multiple_lives/PostTransfer()
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if(!isliving(parent))
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return COMPONENT_INCOMPATIBLE
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