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## About The Pull Request Signals were initially only usable with component listeners, which while no longer the case has lead to outdated documentation, names, and a similar location in code. This pr pulls the two apart. Partially because mso thinks we should, but also because they really aren't directly linked anymore, and having them in this midstate just confuses people. [Renames comp_lookup to listen_lookup, since that's what it does](102b79694f) [Moves signal procs over to their own file](33d07d01fd) [Renames the PREQDELETING and QDELETING comsigs to drop the parent bit since they can hook to more then just comps now](335ea4ad08) [Does something similar to the attackby comsigs (PARENT -> ATOM)](210e57051d) [And finally passes over the examine signals](65917658fb) ## Why It's Good For The Game Code makes more sense, things are better teased apart, s just good imo ## Changelog 🆑 refactor: Pulled apart the last vestiges of names/docs directly linking signals to components /🆑
185 lines
7.1 KiB
Plaintext
185 lines
7.1 KiB
Plaintext
/// Teleports the movable atom back to a safe turf on the station if it leaves the z-level or becomes inaccessible.
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/datum/component/stationloving
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dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
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/// If TRUE, notifies admins when parent is teleported back to the station.
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var/inform_admins = FALSE
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var/disallow_soul_imbue = TRUE
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/// If FALSE, prevents parent from being qdel'd unless it's a force = TRUE qdel.
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var/allow_item_destruction = FALSE
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/datum/component/stationloving/Initialize(inform_admins = FALSE, allow_item_destruction = FALSE)
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if(!ismovable(parent))
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return COMPONENT_INCOMPATIBLE
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src.inform_admins = inform_admins
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src.allow_item_destruction = allow_item_destruction
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// Just in case something is being created outside of station/centcom
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if(!atom_in_bounds(parent))
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relocate()
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/datum/component/stationloving/RegisterWithParent()
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RegisterSignal(parent, COMSIG_PREQDELETED, PROC_REF(on_parent_pre_qdeleted))
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RegisterSignal(parent, COMSIG_ITEM_IMBUE_SOUL, PROC_REF(check_soul_imbue))
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RegisterSignal(parent, COMSIG_ITEM_MARK_RETRIEVAL, PROC_REF(check_mark_retrieval))
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// Relocate when we become unreachable
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RegisterSignal(parent, COMSIG_MOVABLE_MOVED, PROC_REF(on_parent_moved))
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// Relocate when our loc, or any of our loc's locs, becomes unreachable
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var/static/list/loc_connections = list(
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COMSIG_MOVABLE_MOVED = PROC_REF(on_parent_moved),
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SIGNAL_ADDTRAIT(TRAIT_SECLUDED_LOCATION) = PROC_REF(on_loc_secluded),
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)
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AddComponent(/datum/component/connect_containers, parent, loc_connections)
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/datum/component/stationloving/UnregisterFromParent()
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UnregisterSignal(parent, list(
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COMSIG_MOVABLE_Z_CHANGED,
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COMSIG_PREQDELETED,
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COMSIG_ITEM_IMBUE_SOUL,
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COMSIG_ITEM_MARK_RETRIEVAL,
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COMSIG_MOVABLE_MOVED,
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))
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qdel(GetComponent(/datum/component/connect_containers))
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/datum/component/stationloving/InheritComponent(datum/component/stationloving/newc, original, inform_admins, allow_death)
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if (original)
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if (newc)
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inform_admins = newc.inform_admins
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allow_death = newc.allow_item_destruction
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else
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inform_admins = inform_admins
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/// Teleports parent to a safe turf on the station z-level.
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/datum/component/stationloving/proc/relocate()
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var/target_turf = find_safe_turf()
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if(!target_turf)
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if(GLOB.blobstart.len > 0)
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target_turf = get_turf(pick(GLOB.blobstart))
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else
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CRASH("Unable to find a blobstart landmark for [type] to relocate [parent].")
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var/atom/movable/movable_parent = parent
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playsound(movable_parent, 'sound/machines/synth_no.ogg', 5, TRUE)
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var/mob/holder = get(movable_parent, /mob)
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if(holder)
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to_chat(holder, span_danger("You can't help but feel that you just lost something back there..."))
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holder.temporarilyRemoveItemFromInventory(parent, TRUE) // prevents ghost diskie
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movable_parent.forceMove(target_turf)
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return target_turf
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/// Signal proc for [COMSIG_MOVABLE_MOVED], called when our parent moves, or our parent's loc, or our parent's loc loc...
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/// To check if our disk is moving somewhere it shouldn't be, such as off Z level, or into an invalid area
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/datum/component/stationloving/proc/on_parent_moved(atom/movable/source, turf/old_turf)
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SIGNAL_HANDLER
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if(atom_in_bounds(source))
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return
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var/turf/current_turf = get_turf(source)
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var/turf/new_destination = relocate()
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// Our turf actually didn't change, so it's more likely we became secluded
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if(current_turf == old_turf)
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log_game("[parent] moved out of bounds at [loc_name(current_turf)], becoming inaccessible / secluded. \
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Moving it to [loc_name(new_destination)].")
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if(inform_admins)
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message_admins("[parent] moved out of bounds at [ADMIN_VERBOSEJMP(current_turf)], becoming inaccessible / secluded. \
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Moving it to [ADMIN_VERBOSEJMP(new_destination)].")
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// Our locs changes, we did in fact move somewhere
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else
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log_game("[parent] attempted to be moved out of bounds from [loc_name(old_turf)] \
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to [loc_name(current_turf)]. Moving it to [loc_name(new_destination)].")
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if(inform_admins)
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message_admins("[parent] attempted to be moved out of bounds from [ADMIN_VERBOSEJMP(old_turf)] \
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to [ADMIN_VERBOSEJMP(current_turf)]. Moving it to [ADMIN_VERBOSEJMP(new_destination)].")
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/// Signal proc for [SIGNAL_ADDTRAIT], via [TRAIT_SECLUDED_LOCATION] on our locs, to ensure nothing funky happens
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/datum/component/stationloving/proc/on_loc_secluded(atom/movable/source)
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SIGNAL_HANDLER
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var/turf/new_destination = relocate()
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log_game("[parent] moved out of bounds at [loc_name(source)], becoming inaccessible / secluded. \
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Moving it to [loc_name(new_destination)].")
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if(inform_admins)
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message_admins("[parent] moved out of bounds at [ADMIN_VERBOSEJMP(source)], becoming inaccessible / secluded. \
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Moving it to [ADMIN_VERBOSEJMP(new_destination)].")
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/datum/component/stationloving/proc/check_soul_imbue(datum/source)
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SIGNAL_HANDLER
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if(disallow_soul_imbue)
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return COMPONENT_BLOCK_IMBUE
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/datum/component/stationloving/proc/check_mark_retrieval(datum/source)
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SIGNAL_HANDLER
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return COMPONENT_BLOCK_MARK_RETRIEVAL
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/// Checks whether a given atom's turf is within bounds. Returns TRUE if it is, FALSE if it isn't.
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/datum/component/stationloving/proc/atom_in_bounds(atom/atom_to_check)
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// Typecache of shuttles that we allow the disk to stay on
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var/static/list/allowed_shuttles = typecacheof(list(
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/area/shuttle/syndicate,
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/area/shuttle/escape,
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/area/shuttle/pod_1,
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/area/shuttle/pod_2,
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/area/shuttle/pod_3,
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/area/shuttle/pod_4,
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))
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// Typecache of areas on the centcom Z-level that we allow the disk to stay on
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var/static/list/disallowed_centcom_areas = typecacheof(list(
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/area/centcom/abductor_ship,
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/area/awaymission/errorroom,
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))
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// Our loc is a secluded location = not in bounds
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if (atom_to_check.loc && HAS_TRAIT(atom_to_check.loc, TRAIT_SECLUDED_LOCATION))
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return FALSE
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// No turf below us = nullspace = not in bounds
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var/turf/destination_turf = get_turf(atom_to_check)
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if (!destination_turf)
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return FALSE
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if (is_station_level(destination_turf.z))
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return TRUE
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if(atom_to_check.onSyndieBase())
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return TRUE
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var/area/destination_area = destination_turf.loc
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if (is_centcom_level(destination_turf.z))
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if (is_type_in_typecache(destination_area, disallowed_centcom_areas))
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return FALSE
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return TRUE
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if (is_reserved_level(destination_turf.z))
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if (is_type_in_typecache(destination_area, allowed_shuttles))
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return TRUE
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return FALSE
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/// Signal handler for before the parent is qdel'd. Can prevent the parent from being deleted where allow_item_destruction is FALSE and force is FALSE.
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/datum/component/stationloving/proc/on_parent_pre_qdeleted(datum/source, force)
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SIGNAL_HANDLER
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var/turf/current_turf = get_turf(parent)
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if(force && inform_admins)
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message_admins("[parent] has been !!force deleted!! in [ADMIN_VERBOSEJMP(current_turf)].")
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log_game("[parent] has been !!force deleted!! in [loc_name(current_turf)].")
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if(force || allow_item_destruction)
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return FALSE
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var/turf/new_turf = relocate()
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log_game("[parent] has been destroyed in [loc_name(current_turf)]. \
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Preventing destruction and moving it to [loc_name(new_turf)].")
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if(inform_admins)
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message_admins("[parent] has been destroyed in [ADMIN_VERBOSEJMP(current_turf)]. \
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Preventing destruction and moving it to [ADMIN_VERBOSEJMP(new_turf)].")
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return TRUE
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