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## About The Pull Request Signals were initially only usable with component listeners, which while no longer the case has lead to outdated documentation, names, and a similar location in code. This pr pulls the two apart. Partially because mso thinks we should, but also because they really aren't directly linked anymore, and having them in this midstate just confuses people. [Renames comp_lookup to listen_lookup, since that's what it does](102b79694f) [Moves signal procs over to their own file](33d07d01fd) [Renames the PREQDELETING and QDELETING comsigs to drop the parent bit since they can hook to more then just comps now](335ea4ad08) [Does something similar to the attackby comsigs (PARENT -> ATOM)](210e57051d) [And finally passes over the examine signals](65917658fb) ## Why It's Good For The Game Code makes more sense, things are better teased apart, s just good imo ## Changelog 🆑 refactor: Pulled apart the last vestiges of names/docs directly linking signals to components /🆑
106 lines
4.4 KiB
Plaintext
106 lines
4.4 KiB
Plaintext
/**
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* # deliver first element!
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*
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* bespoke element (1 per set of specific arguments in existence) that makes crates unable to be sold UNTIL they are opened once (to where this element, and the block, are removed)
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* Used for non-cargo orders to not get turned into a quick buck
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*
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* for the future coders or just me: please convert this into a component to allow for more feedback on the crate's status (clicking when unlocked, overlays, etc)
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*/
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#define DENY_SOUND_COOLDOWN (2 SECONDS)
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/datum/element/deliver_first
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element_flags = ELEMENT_BESPOKE
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argument_hash_start_idx = 2
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///typepath of the area we will be allowed to be opened in
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var/goal_area_type
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///how much is earned on delivery of the crate
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var/payment
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///cooldown for the deny sound
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COOLDOWN_DECLARE(deny_cooldown)
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/datum/element/deliver_first/Attach(datum/target, goal_area_type, payment)
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. = ..()
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if(!istype(target, /obj/structure/closet))
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return ELEMENT_INCOMPATIBLE
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src.goal_area_type = goal_area_type
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src.payment = payment
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RegisterSignal(target, COMSIG_ATOM_EXAMINE, PROC_REF(on_examine))
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RegisterSignal(target, COMSIG_MOVABLE_MOVED, PROC_REF(on_moved))
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RegisterSignal(target, COMSIG_ATOM_EMAG_ACT, PROC_REF(on_emag))
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RegisterSignal(target, COMSIG_CLOSET_POST_OPEN, PROC_REF(on_post_open))
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ADD_TRAIT(target, TRAIT_BANNED_FROM_CARGO_SHUTTLE, REF(src))
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//registers pre_open when appropriate
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area_check(target)
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/datum/element/deliver_first/Detach(datum/target)
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. = ..()
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REMOVE_TRAIT(target, TRAIT_BANNED_FROM_CARGO_SHUTTLE, REF(src))
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UnregisterSignal(target, list(
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COMSIG_ATOM_EXAMINE,
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COMSIG_MOVABLE_MOVED,
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COMSIG_ATOM_EMAG_ACT,
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COMSIG_CLOSET_PRE_OPEN,
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COMSIG_CLOSET_POST_OPEN,
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))
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///signal sent from examining target
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/datum/element/deliver_first/proc/on_examine(obj/structure/closet/target, mob/user, list/examine_list)
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SIGNAL_HANDLER
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examine_list += span_warning("An electronic delivery lock prevents this from opening until it reaches its destination, [GLOB.areas_by_type[goal_area_type]].")
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examine_list += span_warning("This crate cannot be sold until it is opened.")
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///registers the signal that blocks target from opening when outside of the valid area, returns if it is now unlocked
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/datum/element/deliver_first/proc/area_check(obj/structure/closet/target)
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var/area/target_area = get_area(target)
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if(target_area.type == goal_area_type)
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UnregisterSignal(target, COMSIG_CLOSET_PRE_OPEN)
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return TRUE
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else
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RegisterSignal(target, COMSIG_CLOSET_PRE_OPEN, PROC_REF(on_pre_open), override = TRUE) //very purposefully overriding
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return FALSE
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/datum/element/deliver_first/proc/on_moved(obj/structure/closet/target, atom/oldloc, direction)
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SIGNAL_HANDLER
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area_check(target)
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/datum/element/deliver_first/proc/on_emag(obj/structure/closet/target, mob/emagger)
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SIGNAL_HANDLER
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emagger.balloon_alert(emagger, "delivery lock bypassed")
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remove_lock(target)
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///signal called before opening target, blocks opening
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/datum/element/deliver_first/proc/on_pre_open(obj/structure/closet/target, mob/living/user, force)
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SIGNAL_HANDLER
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if(force)
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return
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if(istype(target, /obj/structure/closet/crate))
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var/obj/structure/closet/crate/opening_crate = target
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if(opening_crate.manifest) //we don't want to send feedback if they're just tearing off the manifest
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return BLOCK_OPEN
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if(user)
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target.balloon_alert(user, "access denied until delivery!")
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if(COOLDOWN_FINISHED(src, deny_cooldown))
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playsound(target, 'sound/machines/buzz-two.ogg', 30, TRUE)
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COOLDOWN_START(src, deny_cooldown, DENY_SOUND_COOLDOWN)
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return BLOCK_OPEN
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///signal called by successfully opening target
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/datum/element/deliver_first/proc/on_post_open(obj/structure/closet/target, mob/living/user, force)
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SIGNAL_HANDLER
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if(area_check(target))
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//noice, delivered!
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var/datum/bank_account/cargo_account = SSeconomy.get_dep_account(ACCOUNT_CAR)
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cargo_account.adjust_money(payment)
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remove_lock(target)
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///called to remove the element in a flavorful way, either from delivery or from emagging/breaking open the crate
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/datum/element/deliver_first/proc/remove_lock(obj/structure/closet/target)
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target.visible_message(span_notice("[target]'s delivery lock self destructs, spewing sparks from the mechanism!"))
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var/datum/effect_system/spark_spread/spark_system = new /datum/effect_system/spark_spread()
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spark_system.set_up(4, 0, target.loc)
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spark_system.start()
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playsound(src, SFX_SPARKS, 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
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target.RemoveElement(/datum/element/deliver_first, goal_area_type, payment)
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#undef DENY_SOUND_COOLDOWN
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