Files
Bubberstation/code/datums/elements/food/dunkable.dm
Mothblocks f54dcda1c0 afterattack now returns a flag if it's reasonable to suspect the user intends to act on an item (#72320)
Necessary for #72292 to work effectively, and probably not very useful
out of that context. Split out of its own PR because this is long and
boring.

I want to make sure that we're catching actual mistakes there, and not
just experiencing side effects of how shitty the attack chain is.
2023-01-04 21:10:41 -08:00

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// If an item has the dunkable element, it's able to be dunked into reagent containers like beakers and glasses.
// Dunking the item into a container will transfer reagents from the container to the item.
/datum/element/dunkable
element_flags = ELEMENT_BESPOKE
argument_hash_start_idx = 2
var/dunk_amount // the amount of reagents that will be transfered from the container to the item on each click
/datum/element/dunkable/Attach(datum/target, amount_per_dunk)
. = ..()
if(!isitem(target))
return ELEMENT_INCOMPATIBLE
dunk_amount = amount_per_dunk
RegisterSignal(target, COMSIG_ITEM_AFTERATTACK, PROC_REF(get_dunked))
/datum/element/dunkable/Detach(datum/target)
. = ..()
UnregisterSignal(target, COMSIG_ITEM_AFTERATTACK)
/datum/element/dunkable/proc/get_dunked(datum/source, atom/target, mob/user, proximity_flag)
SIGNAL_HANDLER
if(!proximity_flag) // if the user is not adjacent to the container
return
var/obj/item/reagent_containers/container = target // the container we're trying to dunk into
if(istype(container) && container.reagent_flags & DUNKABLE) // container should be a valid target for dunking
. = COMPONENT_AFTERATTACK_PROCESSED_ITEM
if(!container.is_drainable())
to_chat(user, span_warning("[container] is unable to be dunked in!"))
return COMPONENT_AFTERATTACK_PROCESSED_ITEM
var/obj/item/I = source // the item that has the dunkable element
if(container.reagents.trans_to(I, dunk_amount, transfered_by = user)) //if reagents were transfered, show the message
to_chat(user, span_notice("You dunk \the [I] into \the [container]."))
return COMPONENT_AFTERATTACK_PROCESSED_ITEM
if(!container.reagents.total_volume)
to_chat(user, span_warning("[container] is empty!"))
else
to_chat(user, span_warning("[I] is full!"))
return COMPONENT_AFTERATTACK_PROCESSED_ITEM