Files
Bubberstation/code/datums/keybinding/living.dm
Fikou 4d7c6acc62 the combat mode keybinds now default to something easier to understand (#63410)
makes more sense than 4 being randomly a toggle while the F toggle exists, while enable/disable dont have a bind
2022-01-04 14:23:08 -08:00

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/datum/keybinding/living
category = CATEGORY_HUMAN
weight = WEIGHT_MOB
/datum/keybinding/living/can_use(client/user)
return isliving(user.mob)
/datum/keybinding/living/resist
hotkey_keys = list("B")
name = "resist"
full_name = "Resist"
description = "Break free of your current state. Handcuffed? on fire? Resist!"
keybind_signal = COMSIG_KB_LIVING_RESIST_DOWN
/datum/keybinding/living/resist/down(client/user)
. = ..()
if(.)
return
var/mob/living/L = user.mob
L.resist()
return TRUE
/datum/keybinding/living/look_up
hotkey_keys = list("L")
name = "look up"
full_name = "Look Up"
description = "Look up at the next z-level. Only works if directly below open space."
keybind_signal = COMSIG_KB_LIVING_LOOKUP_DOWN
/datum/keybinding/living/look_up/down(client/user)
. = ..()
if(.)
return
var/mob/living/L = user.mob
L.look_up()
return TRUE
/datum/keybinding/living/look_up/up(client/user)
var/mob/living/L = user.mob
L.end_look_up()
return TRUE
/datum/keybinding/living/look_down
hotkey_keys = list(";")
name = "look down"
full_name = "Look Down"
description = "Look down at the previous z-level. Only works if directly above open space."
keybind_signal = COMSIG_KB_LIVING_LOOKDOWN_DOWN
/datum/keybinding/living/look_down/down(client/user)
. = ..()
if(.)
return
var/mob/living/L = user.mob
L.look_down()
return TRUE
/datum/keybinding/living/look_down/up(client/user)
var/mob/living/L = user.mob
L.end_look_down()
return TRUE
/datum/keybinding/living/rest
hotkey_keys = list("U")
name = "rest"
full_name = "Rest"
description = "Lay down, or get up."
keybind_signal = COMSIG_KB_LIVING_REST_DOWN
/datum/keybinding/living/rest/down(client/user)
. = ..()
if(.)
return
var/mob/living/living_mob = user.mob
living_mob.toggle_resting()
return TRUE
/datum/keybinding/living/toggle_combat_mode
hotkey_keys = list("F")
name = "toggle_combat_mode"
full_name = "Toggle Combat Mode"
description = "Toggles combat mode. Like Help/Harm but cooler."
keybind_signal = COMSIG_KB_LIVING_TOGGLE_COMBAT_DOWN
/datum/keybinding/living/toggle_combat_mode/down(client/user)
. = ..()
if(.)
return
var/mob/living/user_mob = user.mob
user_mob.set_combat_mode(!user_mob.combat_mode, FALSE)
/datum/keybinding/living/enable_combat_mode
hotkey_keys = list("4")
name = "enable_combat_mode"
full_name = "Enable Combat Mode"
description = "Enable combat mode."
keybind_signal = COMSIG_KB_LIVING_ENABLE_COMBAT_DOWN
/datum/keybinding/living/enable_combat_mode/down(client/user)
. = ..()
if(.)
return
var/mob/living/user_mob = user.mob
user_mob.set_combat_mode(TRUE, silent = FALSE)
/datum/keybinding/living/disable_combat_mode
hotkey_keys = list("1")
name = "disable_combat_mode"
full_name = "Disable Combat Mode"
description = "Disable combat mode."
keybind_signal = COMSIG_KB_LIVING_DISABLE_COMBAT_DOWN
/datum/keybinding/living/disable_combat_mode/down(client/user)
. = ..()
if(.)
return
var/mob/living/user_mob = user.mob
user_mob.set_combat_mode(FALSE, silent = FALSE)