mirror of
https://github.com/Bubberstation/Bubberstation.git
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4d6a8bc537
Makes the code compatible with 515.1594+
Few simple changes and one very painful one.
Let's start with the easy:
* puts call behind `LIBCALL` define, so call_ext is properly used in 515
* Adds `NAMEOF_STATIC(_,X)` macro for nameof in static definitions since
src is now invalid there.
* Fixes tgui and devserver. From 515 onward the tmp3333{procid} cache
directory is not appened to base path in browser controls so we don't
check for it in base js and put the dev server dummy window file in
actual directory not the byond root.
* Renames the few things that had /final/ in typepath to ultimate since
final is a new keyword
And the very painful change:
`.proc/whatever` format is no longer valid, so we're replacing it with
new nameof() function. All this wrapped in three new macros.
`PROC_REF(X)`,`TYPE_PROC_REF(TYPE,X)`,`GLOBAL_PROC_REF(X)`. Global is
not actually necessary but if we get nameof that does not allow globals
it would be nice validation.
This is pretty unwieldy but there's no real alternative.
If you notice anything weird in the commits let me know because majority
was done with regex replace.
@tgstation/commit-access Since the .proc/stuff is pretty big change.
Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
145 lines
5.1 KiB
Plaintext
145 lines
5.1 KiB
Plaintext
///how much projectile damage is lost when using a bad fuel
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#define BAD_FUEL_DAMAGE_TAX 20
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///extra chance it explodes upon firing
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#define BAD_FUEL_EXPLODE_PROBABILTY 10
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/obj/structure/cannon
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name = "cannon"
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desc = "Holemaker Deluxe: A sporty model with a good stop power. Any cannon enthusiast should be expected to start here."
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density = TRUE
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anchored = TRUE
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icon = 'icons/obj/weapons/cannons.dmi'
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icon_state = "falconet_patina"
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max_integrity = 300
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///whether the cannon can be unwrenched from the ground.
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var/anchorable_cannon = TRUE
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var/obj/item/stack/cannonball/loaded_cannonball = null
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var/charge_ignited = FALSE
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var/fire_delay = 15
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var/charge_size = 15
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var/fire_sound = 'sound/weapons/gun/general/cannon.ogg'
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/obj/structure/cannon/Initialize(mapload)
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. = ..()
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create_reagents(charge_size)
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/obj/structure/cannon/examine(mob/user)
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. = ..()
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. += span_notice("[src] accepts gunpowder or welding fuel.")
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. += span_warning("Using welding fuel will weaken the force of the projectile fired.")
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/obj/structure/cannon/proc/fire()
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for(var/mob/shaken_mob in urange(10, src))
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if(shaken_mob.stat == CONSCIOUS)
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shake_camera(shaken_mob, 3, 1)
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playsound(src, fire_sound, 50, TRUE)
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flick(icon_state+"_fire", src)
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if(loaded_cannonball)
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var/obj/projectile/fired_projectile = new loaded_cannonball.projectile_type(get_turf(src))
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if(reagents.has_reagent(/datum/reagent/fuel, charge_size))
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fired_projectile.damage = max(2, fired_projectile.damage - BAD_FUEL_DAMAGE_TAX)
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QDEL_NULL(loaded_cannonball)
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fired_projectile.firer = src
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fired_projectile.fired_from = src
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fired_projectile.fire(dir2angle(dir))
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reagents.remove_all()
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charge_ignited = FALSE
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/obj/structure/cannon/wrench_act(mob/living/user, obj/item/tool)
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. = ..()
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if(!anchorable_cannon)
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return FALSE
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default_unfasten_wrench(user, tool)
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return TOOL_ACT_TOOLTYPE_SUCCESS
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/obj/structure/cannon/attackby(obj/item/used_item, mob/user, params)
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if(charge_ignited)
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balloon_alert(user, "it's gonna fire!")
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return
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var/ignition_message = used_item.ignition_effect(src, user)
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if(istype(used_item, /obj/item/stack/cannonball))
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if(loaded_cannonball)
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balloon_alert(user, "already loaded!")
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else
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var/obj/item/stack/cannonball/cannoneers_balls = used_item
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loaded_cannonball = new cannoneers_balls.type(src, 1)
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loaded_cannonball.copy_evidences(cannoneers_balls)
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balloon_alert(user, "loaded a [cannoneers_balls.singular_name]")
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cannoneers_balls.use(1, transfer = TRUE)
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return
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else if(ignition_message)
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if(!reagents.has_reagent(/datum/reagent/gunpowder,charge_size) && !reagents.has_reagent(/datum/reagent/fuel,charge_size))
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balloon_alert(user, "needs [reagents.maximum_volume]u of charge!")
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return
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visible_message(ignition_message)
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user.log_message("fired a cannon", LOG_ATTACK)
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log_game("[key_name(user)] fired a cannon in [AREACOORD(src)]")
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addtimer(CALLBACK(src, PROC_REF(fire)), fire_delay)
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charge_ignited = TRUE
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return
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else if(is_reagent_container(used_item))
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var/obj/item/reagent_containers/powder_keg = used_item
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if(!(powder_keg.reagent_flags & OPENCONTAINER))
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return ..()
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if(istype(powder_keg, /obj/item/reagent_containers/cup/rag))
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return ..()
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if(!powder_keg.reagents.total_volume)
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balloon_alert(user, "[powder_keg] is empty!")
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return
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if(reagents.total_volume == reagents.maximum_volume)
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balloon_alert(user, "[src] is full!")
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return
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var/has_enough_gunpowder = powder_keg.reagents.has_reagent(/datum/reagent/gunpowder, charge_size)
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var/has_enough_alt_fuel = powder_keg.reagents.has_reagent(/datum/reagent/fuel, charge_size)
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if(!has_enough_gunpowder && !has_enough_alt_fuel)
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balloon_alert(user, "[powder_keg] needs 15u of charge to load!")
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to_chat(user, span_warning("[powder_keg] doesn't have at least 15u of gunpowder to fill [src]!"))
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return
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if(has_enough_gunpowder)
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powder_keg.reagents.trans_id_to(src, /datum/reagent/gunpowder, amount = charge_size)
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balloon_alert(user, "[src] loaded with gunpowder")
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return
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if(has_enough_alt_fuel)
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powder_keg.reagents.trans_id_to(src, /datum/reagent/fuel, amount = charge_size)
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balloon_alert(user, "[src] loaded with welding fuel")
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return
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..()
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/obj/structure/cannon/trash
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name = "trash cannon"
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desc = "Okay, sure, you could call it a toolbox welded to an opened oxygen tank cabled to a skateboard, but it's a TRASH CANNON to us."
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icon_state = "garbagegun"
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anchored = FALSE
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anchorable_cannon = FALSE
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var/fires_before_deconstruction = 5
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/obj/structure/cannon/trash/fire()
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var/explode_chance = 10
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var/used_alt_fuel = reagents.has_reagent(/datum/reagent/fuel, charge_size)
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if(used_alt_fuel)
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explode_chance += BAD_FUEL_EXPLODE_PROBABILTY
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. = ..()
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fires_before_deconstruction--
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if(used_alt_fuel)
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fires_before_deconstruction--
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if(prob(explode_chance))
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visible_message(span_userdanger("[src] explodes!"))
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explosion(src, heavy_impact_range = 1, light_impact_range = 5, flame_range = 5)
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return
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if(fires_before_deconstruction <= 0)
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visible_message(span_warning("[src] falls apart from operation!"))
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qdel(src)
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/obj/structure/cannon/trash/Destroy()
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new /obj/item/stack/sheet/iron/five(src.loc)
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new /obj/item/stack/rods(src.loc)
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. = ..()
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#undef BAD_FUEL_DAMAGE_TAX
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#undef BAD_FUEL_EXPLODE_PROBABILTY
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