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d402ce4ee2
## About The Pull Request Adds a new station trait, the Cybernetic Revolution It causes every crewmember to spawn with a cybernetic implant/organ (it depends on their job). For example. the bartender has an upgraded cybernetic liver, security officers have extendable flashes, prisoners have flash shielded eyes. For AIs, they get the surveillance upgrade. The trait also lowers research costs for the cybernetic designs, triples the price of EMP kits and EMP flashlights, doubles price of EMP bombs, and allows traitors to buy autosurgeons, so they can implant themselves with whatever they ripped out of the crew. If you do not wish to partake, you can also take the Body Purist quirk, which prevents you from getting a cybernetic, but everytime you have a mechanical limb/organ from some other source, you will take a severe mood penalty. ## Why It's Good For The Game This could be a cool modifier to rounds once in a while, slightly modifying the gameplay of all the crew. Also our implant system is very barely used, so why not?  ## Changelog 🆑 add: New Station Trait: Cybernetic Revolution add: Body Purist Quirk /🆑 Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
82 lines
5.0 KiB
Plaintext
82 lines
5.0 KiB
Plaintext
/obj/item/paper/pamphlet
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name = "pamphlet"
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icon_state = "pamphlet"
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show_written_words = FALSE
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/obj/item/paper/pamphlet/radstorm
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name = "pamphlet - \'Radstorm Safety Measures and How to Not Become Monkey\'"
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default_raw_text = "Has your station's preemptive radstorm safety alarm gone off and you don't see a nearby maintenance hatch to escape to? Never fear, for NT truly thinks of everything! \
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Several public-access shelters have been installed around the upper station with express purpose of protecting your fragile meaty bits from becoming the next medical disaster! \
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Please see subsection 4.3 V2-3 in your employee handbook for appropriate procedures to deal with excessive radiation damage if you do not make it to a shelter in time."
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/obj/item/paper/pamphlet/violent_video_games
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name = "pamphlet - \'Violent Video Games and You\'"
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desc = "A pamphlet encouraging the reader to maintain a balanced lifestyle and take care of their mental health, while still enjoying video games in a healthy way. You probably don't need this..."
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default_raw_text = "They don't make you kill people. There, we said it. Now get back to work!"
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/obj/item/paper/pamphlet/gateway
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default_raw_text = "<b>Welcome to the Nanotrasen Gateway project...</b><br>\
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Congratulations! If you're reading this, you and your superiors have decided that you're \
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ready to commit to a life spent colonising the rolling hills of far away worlds. You \
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must be ready for a lifetime of adventure, a little bit of hard work, and an award \
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winning dental plan- but that's not all the Nanotrasen Gateway project has to offer.<br>\
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<br>Because we care about you, we feel it is only fair to make sure you know the risks \
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before you commit to joining the Nanotrasen Gateway project. All away destinations have \
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been fully scanned by a Nanotrasen expeditionary team, and are certified to be 100% safe. \
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We've even left a case of space beer along with the basic materials you'll need to expand \
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Nanotrasen's operational area and start your new life.<br><br>\
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<b>Gateway Operation Basics</b><br>\
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All Nanotrasen approved Gateways operate on the same basic principals. They operate off \
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area equipment power as you would expect, and without this supply, it cannot safely function, \
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causinng it to reject all attempts at operation.<br><br>\
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Once it is correctly setup, and once it has enough power to operate, the Gateway will begin \
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searching for an output location. The amount of time this takes is variable, but the Gateway \
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interface will give you an estimate accurate to the minute. Power loss will not interrupt the \
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searching process. Influenza will not interrupt the searching process. Temporal anomalies \
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may cause the estimate to be inaccurate, but will not interrupt the searching process.<br><br> \
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<b>Life On The Other Side</b><br>\
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Once you have traversed the Gateway, you may experience some disorientation. Do not panic. \
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This is a normal side effect of travelling vast distances in a short period of time. You should \
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survey the immediate area, and attempt to locate your complimentary case of space beer. Our \
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expeditionary teams have ensured the complete safety of all away locations, but in a small \
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number of cases, the Gateway they have established may not be immediately obvious. \
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Do not panic if you cannot locate the return Gateway. Begin colonisation of the destination. \
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<br><br><b>A New World</b><br>\
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As a participant in the Nanotrasen Gateway Project, you will be on the frontiers of space. \
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Though complete safety is assured, participants are advised to prepare for inhospitable \
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environs."
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/obj/item/paper/pamphlet/cybernetics
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name = "pamphlet - 'Synthman's Cybernetic Starter Gear!'"
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default_raw_text = "Join the Body Modder Revolution today! We are offering FREE SAMPLES of the latest and greatest \
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cybernetic augments by Synthman Co. to you in this rare exclusive offer! With this letter, you are being gifted a \
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special limited edition choice NTSDA-certified grade-A cybernetic implant, FREE OF CHARGE! Build up your body to \
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GREATNESS with Synthman's new exclusive line of cybernetic products! Become greater, stronger, and BETTER today!"
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var/obj/item/organ/internal/heart/cybernetic/sample
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/obj/item/paper/pamphlet/cybernetics/Initialize(mapload)
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. = ..()
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sample = new(src)
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update_desc()
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/obj/item/paper/pamphlet/cybernetics/update_desc(updates)
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. = ..()
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desc = "A pamphlet encouraging the reader to implant themselves.[sample ? " Has an attached \"sample\"..." : ""]"
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/obj/item/paper/pamphlet/cybernetics/Destroy()
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QDEL_NULL(sample)
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return ..()
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/obj/item/paper/pamphlet/cybernetics/Exited(atom/movable/gone, direction)
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. = ..()
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if(gone == sample)
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sample = null
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update_desc()
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/obj/item/paper/pamphlet/cybernetics/attack_self(mob/user, modifiers)
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. = ..()
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to_chat(user, span_notice("As you read the pamphlet, a free sample falls out!"))
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sample.forceMove(drop_location())
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playsound(sample, 'sound/misc/splort.ogg', 50, vary = TRUE)
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