Files
Bubberstation/strings/tcg/set_two.json
NamelessFairy f2942acfb3 Hologram Projectors for TGC! (#72226)
## About The Pull Request

Adds a new holodeck layout that features a TGC card fighting arena,
complete with holographic representations of your cards. Cards act the
same as physical cards when displayed except you can see the stats of
the cards without needing to inspect and the cards stats can be modified
on the fly for keeping track of equipment.
Example:

![image](https://user-images.githubusercontent.com/40036527/209706941-b6def501-12f3-4ba6-8700-3b4b8ffd7c8f.png)
## Why It's Good For The Game

TGC is a significantly more complicated game then the other ones we have
like UNO and CAS and is extremely messy to play on a table ingame, this
provides a much clearer way of visualizing the game by having all active
creature stats on full display at all times without having to rely on
inspecting cards to check.
## Changelog
🆑
add: Introducing a new holodeck map, the TGC Arena, featuring hologram
projectors for your trading cards.
fix: Janitor and Intern TGC cards are now considered creatures rather
than just humans.
balance: The price of card packs has been reduced from double a paycheck
to 3 quarters of one.
balance: The number of cards available in the good clean fun vendor has
been doubled.
/🆑
2023-01-07 09:53:59 -08:00

343 lines
11 KiB
JSON

{
"templates": [
{
"template": "default",
"icon": "icons/runtime/tcg/xenos.dmi",
"series": "resinfront",
"summon_icon_file": "icons/obj/toys/tcgsummons.dmi",
"summon_icon_state": "carp"
}
],
"cards": [
{
"id": "xenoborg",
"name": "Xenoborg",
"desc": "With a mini-gun in one hand and a rocket launcher in the other, the Xenoborg is a failed hybridization of a Xenomorph and a cyborg.",
"rules": "{$Asimov}. Once per turn, you may sacrifice a silicon card, and pay the difference between that card's summon cost and this card's summon cost to summon this card from your hand.",
"icon_state": "xeno_borg",
"power": 7,
"resolve": 5,
"faction": "Science",
"summoncost": 6,
"cardtype": "Creature",
"cardsubtype": "Silicon Xenomorph",
"rarity": "epic",
"summon_icon_state": "xenoborg"
},
{
"id": "sentinel",
"name": "Xenomorph Sentinel",
"desc": "The juices from a Sentinel's neurotoxin gland pair brilliantly with a Pan-Galactic Gargle Blaster.",
"rules": "{$Hivemind}",
"icon_state": "xeno_sentinel",
"power": 5,
"resolve": 3,
"faction": "Xeno",
"summoncost": 4,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "common",
"summon_icon_state": "xenosen"
},
{
"id": "drone",
"name": "Xenomorph Drone",
"desc": "Rarely seen on the frontline, the Drone is your average worker that lays the foundation of the hive.",
"rules": "{$Hivemind}. Tap this card: you may summon a Xeno faction creature for 1 less mana this turn.",
"icon_state": "xeno_drone",
"power": 1,
"resolve": 1,
"faction": "Xeno",
"summoncost": 2,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "common",
"summon_icon_state": "xenodrone"
},
{
"id": "hunter",
"name": "Xenomorph Hunter (Resin Frontier)",
"desc": "A rare strain of Hunter that prioritizes slaying prey over infecting them.",
"rules": "If this card destroys a creature via combat, you may discard a card in your hand to add a card from your discard pile to your hand, whose summon cost is 2 or less.",
"icon_state": "xeno_hunter",
"power": 6,
"resolve": 3,
"faction": "Xeno",
"summoncost": 5,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "uncommon",
"summon_icon_state": "xenohunt"
},
{
"id": "spitter",
"name": "Xenomorph Spitter",
"desc": "While their acid gland is too dangerous to mix with alcohol (not that it stops the marines), a Spitter's acid is useful for industry as it can melt almost anything with ease.",
"rules": "{$Hivemind}. Tap this card: draw the top 2 cards of your deck, you may re-arrange their order, then return them to the top of your deck.",
"icon_state": "xeno_spitter",
"power": 3,
"resolve": 3,
"faction": "Xeno",
"summoncost": 3,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "uncommon",
"summon_icon_state": "xenospit"
},
{
"id": "runner",
"name": "Xenomorph Runner",
"desc": "Running fast and dying faster, the sheer number of Runner corpses from a battle are enough to keep a research facility busy for years.",
"rules": "{$First Strike}, {$Hivemind}",
"icon_state": "xeno_runner",
"power": 2,
"resolve": 3,
"faction": "Xeno",
"summoncost": 3,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "common",
"summon_icon_state": "xenorun"
},
{
"id": "praetorian",
"name": "Xenomorph Praetorian",
"desc": "The Praetorian is the Queen's royal guard, never seen far from the Queen's chambers.",
"rules": "{$Hivemind}. If you have 2 or more other Xeno cards on your field alongside this card, you may sacrifice 3 Xeno cards and add Xenomorph Queen to your hand from your deck.",
"icon_state": "xeno_praetorian",
"power": 3,
"resolve": 6,
"faction": "Xeno",
"summoncost": 5,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "rare",
"summon_icon_state": "xenoprae"
},
{
"id": "hivelord",
"name": "Xenomorph Hivelord",
"desc": "The Hivelord is the last word in construction, capable of building entire hives in a matter of seconds.",
"rules": "{$Hivemind}. For two mana, tap this card and summon a 0/2 Resin Wall counter creature. Each Resin Wall has {$Blocker}.",
"icon_state": "xeno_hivelord",
"power": 1,
"resolve": 3,
"faction": "Xeno",
"summoncost": 3,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "rare",
"summon_icon_state": "xenohive"
},
{
"id": "boiler",
"name": "Xenomorph Boiler",
"desc": "The Boiler is a long-range artillery machine, capable of spewing clouds of acid that melt everything in seconds.",
"rules": "{$Hivemind}. If this card attacks, it is tapped for an additional turn before it is untapped.",
"icon_state": "xeno_boiler",
"power": 6,
"resolve": 2,
"faction": "Xeno",
"summoncost": 4,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "rare",
"summon_icon_state": "xenoboil"
},
{
"id": "ravager",
"name": "Xenomorph Ravager",
"desc": "With large scythe claws for hands, the furious Ravager goes berserk at the sight of fire.",
"rules": "{$Hivemind}, {$Fury}",
"icon_state": "xeno_ravager",
"power": 4,
"resolve": 2,
"faction": "Xeno",
"summoncost": 3,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "rare",
"summon_icon_state": "xenoravage"
},
{
"id": "crusher",
"name": "Xenomorph Crusher",
"desc": "Extensive testing has revealed that a pulse rifle is unable to penetrate a Crusher's thick armored head.",
"rules": "{$Hivemind}, {$Blocker}",
"icon_state": "xeno_crusher",
"power": 1,
"resolve": 6,
"faction": "Xeno",
"summoncost": 3,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "rare",
"summon_icon_state": "xenocrush"
},
{
"id": "defender",
"name": "Xenomorph Defender",
"desc": "The Defender's armored head crest makes an excellent makeshift shield.",
"rules": "{$Hivemind}, {$Blocker}",
"icon_state": "xeno_defender",
"power": 1,
"resolve": 2,
"faction": "Xeno",
"summoncost": 2,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "common",
"summon_icon_state": "xenodefend"
},
{
"id": "warrior",
"name": "Xenomorph Warrior",
"desc": "Warriors exhibit greater cruelty than other Xeno strains, enjoying snapping a victim's limbs before finishing them off.",
"rules": "{$Hivemind}",
"icon_state": "xeno_warrior",
"power": 4,
"resolve": 4,
"faction": "Xeno",
"summoncost": 4,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "uncommon",
"summon_icon_state": "xenowar"
},
{
"id": "queen",
"name": "Xenomorph Queen (Resin Frontier)",
"desc": "The ruler of the hive. Organs from a Queen fetch a high price amongst researchers and less-than-moral surgeons.",
"rules": "For 2 mana, tap the equipped creature and summon a 1/1 Xenomorph Brood counter creature, with {$Hivemind}.",
"icon_state": "xeno_queen",
"power": 5,
"resolve": 5,
"faction": "Xeno",
"summoncost": 5,
"cardtype": "Equipment",
"cardsubtype": "Armour",
"rarity": "epic"
},
{
"id": "carrier",
"name": "Xenomorph Carrier",
"desc": "Carriers are like the Easter Bunny except the eggs they hide will kill you.",
"rules": "{$Hivemind}, {$Squad Tactics}",
"icon_state": "xeno_carrier",
"power": 2,
"resolve": 2,
"faction": "Xeno",
"summoncost": 3,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "uncommon",
"summon_icon_state": "xenocarry"
},
{
"id": "defiler",
"name": "Xenomorph Defiler",
"desc": "Instead of utilizing eggs, the Defiler prefers to inject an unknown chemical in their victim, causing a devastating infection.",
"rules": "{$Hivemind}. When this card attacks a target enemy creature, calculate damage as though the target creature has this card's power subtracted from it first.",
"icon_state": "xeno_defiler",
"power": 1,
"resolve": 3,
"faction": "Xeno",
"summoncost": 3,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "rare",
"summon_icon_state": "xenodefile"
},
{
"id": "predalien",
"name": "Predalien",
"desc": "No concrete information is available on this elusive creature as no one that has seen it has lived to tell the tale.",
"rules": "{$Hivemind}, {$Changeling}",
"icon_state": "xeno_predalien",
"power": 4,
"resolve": 3,
"faction": "Xeno",
"summoncost": 3,
"cardtype": "Creature",
"cardsubtype": "Xenomorph Soldier",
"rarity": "legendary",
"summon_icon_state": "xenopred"
},
{
"id": "shrike",
"name": "Xenomorph Shrike",
"desc": "It is unknown why Shrikes are able to lead a Hive, but their hives are always much smaller than a Queen's.",
"rules": "{$Hivemind}. If Xenomorph Queen would be destroyed, you may re-equip Xenomorph Queen on this card instead, once per game.",
"icon_state": "xeno_shrike",
"power": 3,
"resolve": 1,
"faction": "Xeno",
"summoncost": 2,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "rare",
"summon_icon_state" :"xenoshrike"
},
{
"id": "bull",
"name": "Xenomorph Bull",
"desc": "Popular in illegal rodeos, a Bull's horn can pierce a reinforced wall with ease.",
"rules": "{$First Strike}, {$Hivemind}",
"icon_state": "xeno_bull",
"power": 5,
"resolve": 3,
"faction": "Xeno",
"summoncost": 6,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "uncommon",
"summon_icon_state": "xenobull"
},
{
"id": "hivemind",
"name": "Xenomorph Hivemind",
"desc": "Recently discovered to have sapience, this pulsating orb will dig into the earth and rapidly spread resin throughout planets.",
"rules": "Defender",
"icon_state": "xeno_hivemind",
"power": 0,
"resolve": 1,
"faction": "Xeno",
"summoncost": 1,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "uncommon",
"summon_icon_state": "xenomind"
},
{
"id": "screecher",
"name": "Xenomorph Screecher",
"desc": "The Screecher's screeches are more psychologically damaging than the resulting hearing damage.",
"rules": "{$Deadeye}",
"icon_state": "xeno_screecher",
"power": 3,
"resolve": 2,
"faction": "Xeno",
"summoncost": 2,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "epic",
"summon_icon_state": "xenoscreech"
},
{
"id": "creep",
"name": "Xenomorph Creep",
"desc": "This special Hunter strain prioritizes stalking its target. It evolves into a strain of Hunter that is (mercifully) rarely seen aboard space stations.",
"rules": "Tap this card: Until the start of your next turn, this card has immunity to Xeno Creatures.",
"icon_state": "xeno_creep",
"power": 4,
"resolve": 3,
"faction": "Xeno",
"summoncost": 5,
"cardtype": "Creature",
"cardsubtype": "Xenomorph",
"rarity": "common",
"summon_icon_state": "xenocreep"
}
]
}