Files
Bubberstation/tools/tgs_scripts/PreCompile.sh
Jordan Dominion 182a958af6 Update some TGS stuff (#73414)
- Make names version independent
- Version .yml file (Will I write the code to ever use it, who tf
knows?)
- Add WatchdogLaunch.sh to .yml
- Remove defunct PreSynchronize script.
- Cargo isn't needed in WatchdogLaunch
- Why are we running apt outside of the if?
- grep was only needed for the LinuxOneShot (old tool)
- Bring common code into one file

TODO:
- [x] Test this shit

- Added a test app, ran locally, verified the scripts work, added it to
CI

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: san7890 <the@san7890.com>
2023-02-21 15:49:16 -08:00

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#!/bin/bash
./InstallDeps.sh
set -e
set -x
#load dep exports
#need to switch to game dir for Dockerfile weirdness
original_dir=$PWD
cd "$1"
. dependencies.sh
cd "$original_dir"
# update rust-g
if [ ! -d "rust-g" ]; then
echo "Cloning rust-g..."
git clone https://github.com/tgstation/rust-g
cd rust-g
~/.cargo/bin/rustup target add i686-unknown-linux-gnu
else
echo "Fetching rust-g..."
cd rust-g
git fetch
~/.cargo/bin/rustup target add i686-unknown-linux-gnu
fi
echo "Deploying rust-g..."
git checkout "$RUST_G_VERSION"
env PKG_CONFIG_ALLOW_CROSS=1 ~/.cargo/bin/cargo build --release --target=i686-unknown-linux-gnu
mv target/i686-unknown-linux-gnu/release/librust_g.so "$1/librust_g.so"
cd ..
# compile tgui
echo "Compiling tgui..."
cd "$1"
chmod +x tools/bootstrap/node # Workaround for https://github.com/tgstation/tgstation-server/issues/1167
env TG_BOOTSTRAP_CACHE="$original_dir" TG_BOOTSTRAP_NODE_LINUX=1 CBT_BUILD_MODE="TGS" tools/bootstrap/node tools/build/build.js