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## About The Pull Request Removes the last computer part in the game: ID parts Because this is removed, I also removed all computer hardware in the game, and removed mentions of it in the game. There is still 'hardware', as in Computer, Tablet, or Laptop. Computers now all hold one ID slot by default, the only time a second ID was needed was to use the access of both at once, and for the ID modification application. This was now replaced with a new UI that only has one tab, one ID slot: https://user-images.githubusercontent.com/53777086/202801939-151b783f-75c8-46bf-a6c5-1b57b0d0da8e.mp4 ## Why It's Good For The Game Computer hardware is finally dead 🦀 ## Changelog 🆑 balance: All modular computers now only have one ID slot, and cannot be upgraded. qol: The HoP's access application now only has one app, logging in will directly modify the ID that's in it, making it less confusing to swap back and forth. /🆑
78 lines
2.8 KiB
Plaintext
78 lines
2.8 KiB
Plaintext
/datum/computer_file/program/nt_pay
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filename = "ntpay"
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filedesc = "Nanotrasen Pay System"
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category = PROGRAM_CATEGORY_MISC
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program_icon_state = "generic"
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extended_desc = "An application that locally (in your sector) helps to transfer money or track your expenses and profits."
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size = 2
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tgui_id = "NtosPay"
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program_icon = "money-bill-wave"
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usage_flags = PROGRAM_ALL
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///Reference to the currently logged in user.
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var/datum/bank_account/current_user
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///Pay token, by which we can send credits
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var/token
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///Amount of credits, which we sends
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var/money_to_send = 0
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///Pay token what we want to find
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var/wanted_token
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/datum/computer_file/program/nt_pay/ui_act(action, list/params, datum/tgui/ui)
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. = ..()
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if(.)
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return
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switch(action)
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if("Transaction")
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token = params["token"]
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money_to_send = params["amount"]
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var/datum/bank_account/recipient
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if(!token)
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return to_chat(usr, span_notice("You need to enter your transfer target's pay token."))
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if(!money_to_send)
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return to_chat(usr, span_notice("You need to specify how much you're sending."))
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if(token == current_user.pay_token)
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return to_chat(usr, span_notice("You can't send credits to yourself."))
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for(var/account as anything in SSeconomy.bank_accounts_by_id)
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var/datum/bank_account/acc = SSeconomy.bank_accounts_by_id[account]
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if(acc.pay_token == token)
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recipient = acc
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break
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if(!recipient)
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return to_chat(usr, span_notice("The app can't find who you're trying to pay. Did you enter the pay token right?"))
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if(!current_user.has_money(money_to_send))
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return current_user.bank_card_talk("You cannot afford it.")
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recipient.bank_card_talk("You received [money_to_send] credit(s). Reason: transfer from [current_user.account_holder]")
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recipient.transfer_money(current_user, money_to_send)
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current_user.bank_card_talk("You send [money_to_send] credit(s) to [recipient.account_holder]. Now you have [current_user.account_balance] credit(s)")
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if("GetPayToken")
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wanted_token = null
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for(var/account in SSeconomy.bank_accounts_by_id)
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var/datum/bank_account/acc = SSeconomy.bank_accounts_by_id[account]
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if(acc.account_holder == params["wanted_name"])
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wanted_token = "Token: [acc.pay_token]"
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break
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if(!wanted_token)
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return wanted_token = "Account \"[params["wanted_name"]]\" not found."
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/datum/computer_file/program/nt_pay/ui_data(mob/user)
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var/list/data = get_header_data()
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current_user = computer.computer_id_slot?.registered_account || null
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if(!current_user)
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data["name"] = null
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else
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data["name"] = current_user.account_holder
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data["owner_token"] = current_user.pay_token
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data["money"] = current_user.account_balance
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data["wanted_token"] = wanted_token
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data["transaction_list"] = current_user.transaction_history
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return data
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