mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-11 18:22:14 +00:00
* Add tests for outfits, fixes families outfits and Syndicate Ship Captain * Switch out captain uniform from tacticool to combat * Consistent styling * My weakness is I'm a pedant * Check left and right pockets, and fix armored bounty hunter
32 lines
1.1 KiB
Plaintext
32 lines
1.1 KiB
Plaintext
//include unit test files in this module in this ifdef
|
|
//Keep this sorted alphabetically
|
|
|
|
#ifdef UNIT_TESTS
|
|
/// Asserts that a condition is true
|
|
/// If the condition is not true, fails the test
|
|
#define TEST_ASSERT(assertion, reason) if (!(assertion)) { return Fail("Assertion failed: [reason || "No reason"]") }
|
|
|
|
/// Asserts that the two parameters passed are equal, fails otherwise
|
|
/// Optionally allows an additional message in the case of a failure
|
|
#define TEST_ASSERT_EQUAL(a, b, message) if ((a) != (b)) { return Fail("Expected [a] to be equal to [b].[message ? " [message]" : ""]") }
|
|
|
|
#include "anchored_mobs.dm"
|
|
#include "bespoke_id.dm"
|
|
#include "card_mismatch.dm"
|
|
#include "chain_pull_through_space.dm"
|
|
#include "component_tests.dm"
|
|
#include "outfit_sanity.dm"
|
|
#include "plantgrowth_tests.dm"
|
|
#include "reagent_id_typos.dm"
|
|
#include "reagent_recipe_collisions.dm"
|
|
#include "spawn_humans.dm"
|
|
#include "species_whitelists.dm"
|
|
#include "subsystem_init.dm"
|
|
#include "surgeries.dm"
|
|
#include "timer_sanity.dm"
|
|
#include "unit_test.dm"
|
|
|
|
#undef TEST_ASSERT
|
|
#undef TEST_ASSERT_EQUAL
|
|
#endif
|